Kroderine Soul Primer
Kroderine Soul (also referred to as "KS") is a feat available to warriors, rogues, and monks and may be learned at any level. A character that chooses to learn this feat loses the ability to benefit from most defensive and utility spells, but gains damage reduction and abilities to help them deal with magical attacks.
Benefits of Kroderine Soul
- Increased Physical Redux
- Redux will also apply to damage from magical sources
- Magical Damage Reduction will be slightly lower than Physical Damage Reduction
- Duration of hostile spell effects is capped at 20 sec.
- Access to the Absorb Magic feat, which allows a character to absorb spells cast at them to gain a 2 minute enhancive boost to STR (+10), Max Health (+20), and Max Stamina (+20)
- Access to the Dispel Magic feat, which allows a character to instantly remove most negative magical effects on them
Drawbacks
Those who learn KS may not have knowledge of spells, whether learned via Spell Research or self-knowledge items, if they do learn one or more spells the benefits of Kroderine Soul will be lost.
Kroderine Soul characters also cannot receive the benefits of most beneficial magic, whether cast on them by others or from activating magical items. The spells will simply fizzle if someone attempts to cast them on a KS character.
It should be noted that KS characters may still benefit from the following, as they are not considered "beneficial magic" for the purposes of Kroderine Soul:
- Floating Disk (511)
- Society abilities (Order of Voln, Council of Light, and Guardians of Sunfist)
- healing herbs, tarts, teas, etc
- Preservation (305)
- Raise Dead (318)
- Locate Person (116) may be used to locate KS characters, but only when they're dead
- Empaths may still transfer the wounds of KS characters. They may also transfer "exertion" from a character who has popped their nerves due to exhausting their stamina since Adrenal Surge (1107) will not work on KS characters