Mage's Gauntlet

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The Mage's Gauntlet is a scripted gauntlet that provide various mechanical effects based on its tier. Its abilities are powered by feeding the gauntlet magic items, such as wands, crystals, and ayanad crystals, with some restrictions on which items based on the gauntlet's tier of unlock and how they are used. At tier 1, the gauntlet allows use of stored crystal (blue, white, and black) energy to activate their corresponding spell as if rubbing the crystal itself, and the gauntlet can be used to lighten or darken a room. At tier 2, mana can be extracted from the gauntlet after feeding it various treasure system wands. At tier 3, the gauntlet can create a temporary damaged padded shield or a void. And at tier 4, the gauntlet can be used to temporarily banish another creature or the wearer to another plane of existence. The Mage's Gauntlet is sold in the Rumor Woods shop Fist Class Plane ticket.

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Tier 1/OTS

An OTS Mage's Gauntlet can absorb white, black, and blue crystals, each with their own separate count of charges. Those charges can be used via RUB, which activates the spell as if using the crystal itself and uses up one charge of the corresponding crystal type. In addition, the gauntlet is able to use one charge of all three crystal types to lighten or darken a room.

Analyze

You analyze the leather gauntlet and sense that the creator has provided the following information:

OVERVIEW

Hello there, intrepid player!  This leather gauntlet is a Mage's Gauntlet item.  These gauntlets allow you to use magical items such as wands, ayanad crystals, and crystals to power unique abilities.

UNLOCKS

Tier 1 - OTS.  PUSH the gauntlet to absorb white, black, and blue crystals, storing up to 5 charges per tier.
  - TURN: select a crystal type.
  - RUB: cast the selected crystal type.
  - FLICK: consume 1 charge of each crystal to brighten a room for 5 minutes.
  - COVER: consume 1 charge of each crystal to darken a room for 5 minutes.
Tier 2 - PUSH the gauntlet to absorb treasure system wands and collect their mana (charges * spell level), up to 400 energy/tier.
  - PULL: extract up to 50 mana from the gauntlet's reserves.  15 minute cooldown.
Tier 3 - PUSH to absorb various ayanad crystals to add 20-50 energy to the gauntlet's energy reserves.
  - CLENCH: Consumes 100 energy to create a 30 point damage padding shield.  Each point of damage absorbed weakens the shield until it shatters.  15 minute duration.  30 minute cooldown.
  - RAISE: Consumes 100 energy to summon a void that attempts to draw up to 5 creatures towards it, causing impact damage and disorienting them.  3 minute cooldown.
Tier 4 - Unlocks two abilities:
  - POINT: Consumes 200 energy to attempt to banish a creature to another plane of existence.  1 minute cooldown.
  - BESEECH: Consumes 500 energy to banish oneself to another plane of existence for 1 minute.  Usable while incapacitated so long as the user is conscious and not in roundtime.  24 hour cooldown.

Currently this gauntlet is Tier 1

STATUS:
Black Crystals: 0 / 5 charges.
White Crystals: 0 / 5 charges.
Blue Crystals: 0 / 5 charges.
Energy Reserves: 0 / 400.

COOLDOWNS:
Energy Restoration: READY
Energy Shield: READY
Summon Void: READY
Banish Creature: READY
Escape Hatch: READY

All tiers have access to the following RP verbs: wear, remove, pinch, attend, stretch, hold, ponder and fidget.

ALTERING

This gauntlet may be freely altered but should remain in relatively good repair, remain a singular item that is worn on the left hand that extends up to the mid-forearm, and must be flexible enough for the wearer's fingers to move freely.

You may also customize the metal plates and runes that protect the wearer's arm:
Plates: vaalin plates
Runes: faenor runes

You get no sense of whether or not the gauntlet may be further lightened.

Usage

Verb First Third
ATTEND You attend to your leather gauntlet, brushing away flecks of dust and debris from its mithril plates. As your finger traces the gold runes etched into its surface, the metal beneath responds with a faint, steady glow that is warm with latent power, waiting to be called upon. XXXXXX attends to his leather gauntlet, brushing away flecks of dust and debris from its mithril plates. As his finger traces the gold runes etched into its surface, the metal beneath responds with a faint, steady glow.
COVER You briefly cover the back of your leather gauntlet with your right hand. As you do, dark motes of energy emerge from your leather gauntlet and begin to swirl around the room...
The area becomes darker.
XXXXXX briefly covers the back of his leather gauntlet with his right hand. As he does, dark motes of energy emerge from his leather gauntlet and begin to swirl around the room...
The area becomes darker.
Consume 1 charge of each crystal to darken a room for 5 minutes
FIDGET You fidget with your leather gauntlet, fingers absentmindedly tapping and tracing the gold runes along its surface. A flicker of polychromatic energy sparks beneath your touch and then flares. The gold runes ignite in sequence, light racing along their paths in a sudden cascade. With a low hum and a sharp click, something deep within the gauntlet shifts. You freeze, hand hovering mid-motion, as the energy swirls once and then... settles. XXXXXX fidgets with his leather gauntlet, fingers absentmindedly tapping and tracing the gold runes along its surface. A flicker of polychromatic energy sparks beneath his touch and then flares. The gold runes ignite in sequence, light racing along their paths in a sudden cascade. With a low hum and a sharp click, something within the gauntlet shifts. he freezes, hand hovering mid-motion, as the energy swirls once and then... settles.
FLICK You stretch your hand outward and briefly flick two fingers forward. As you do, white motes of energy emerge from your leather gauntlet and begin to swirl around the room...
The area becomes brighter.
XXXXXX stretches his hand outward and briefly flicks two fingers forward. As he does, white motes of energy emerge from his leather gauntlet and begin to swirl around the room...
The area becomes brighter.
Consume 1 charge of each crystal to brighten a room for 5 minutes.
HOLD You grasp your leather gauntlet at the wrist and close your light pewter eyes, murmuring an incantation under your breath. As if stirred by your intent, the gauntlet begins to thrum with gathering power, its surface aglow with shifting, polychromatic light. You open your eyes with a focused stare -- calm, steady, and sharpened. XXXXXX grasps his leather gauntlet at the wrist and closes his light pewter eyes, murmuring an incantation under his breath. His gauntlet begins to thrum, its surface aglow with shifting, polychromatic light. He opens his eyes with a focused stare, as if ready for something.
PINCH You slide your fingers along the gold runes of your leather gauntlet, and it answers with a low, magical thrum. As your touch reaches the wrist, a single mote of light flickers into existence on the surface -- small, bright, and pulsing with arcane energy. You lift it carefully between two fingers and raise it to eye level. It dances along your fingertips, weightless and warm, before drifting upward and slowly unraveling into nothingness. XXXXXX slides his fingers along the gold runes of his leather gauntlet, and it answers with a low, magical thrum. As his touch reaches the wrist, a single mote of light flickers into existence on the surface -- small, bright, and pulsing with arcane energy. He lifts it carefully between two fingers and raises it to eye level. It dances along his fingertips before drifting upward and slowly unraveling into nothingness.
PONDER You lightly rap your fingers along the back of your leather gauntlet, each tap sending a faint pulse across its surface. Polychromatic ripples bloom from the point of contact, spreading in gentle waves before fading into stillness. XXXXXX lightly raps his fingers along the back of his leather gauntlet, each tap sending a faint pulse across its surface. Polychromatic ripples bloom from the point of contact, spreading in gentle waves before fading into stillness.
PUSH You press your (color) crystal against the palm of your leather gauntlet. After a brief moment, the crystal becomes insubstantial and slowly dissolves into twinkling motes of light that are absorbed into your gauntlet. XXXXXX presses his (color) crystal against the palm of his leather gauntlet. After a brief moment, the crystal becomes insubstantial and slowly dissolves into twinkling motes of light that are absorbed into his gauntlet.
Push an appropriate magical item into the gauntlet for it to absorb.
REMOVE You relax your left hand, and your leather gauntlet responds in kind. With a gentle hiss and a soft whir of gears, the protective mithril plates retract, sliding aside in smooth, practiced motion. Internal mechanisms disengage one by one, loosening their grip until the gauntlet no longer clings to your arm. With a slight shift of your wrist, your hand slips free without resistance. With a gentle hiss and a soft whir of gears, the protective mithril plates on XXXXXX's leather gauntlet retract, sliding aside in smooth, practiced motion. Internal mechanisms disengage one by one, loosening their grip until the gauntlet no longer clings to his arm. With a slight shift of his wrist, his hand slips free.
RUB You run your fingers against your leather gauntlet, causing the runes on the back to alight with crackling blue energy...
An invisible force guides you.
Cast Roundtime 3 Seconds.
XXXXXX brushes his fingers against the back of his leather gauntlet, causing the runes on the back to alight with crackling blue energy...
An invisible force guides XXXXXX.
Cast the spell associated with the selected crystal type. The crackling energy color corresponds to the crystal color, as does the actual spell cast.
STRETCH You stretch your fingers wide within the glove of your leather gauntlet, the supple leather flexing easily to match your motion. As you turn your hand over, several motes of energy gather at your fingertips and spiral inward, converging at the center of your palm in a vibrant spray of kaleidoscopic light. The display shimmers for a moment, then quietly fades as the motes dissolve into the air. XXXXXX stretches his fingers wide within the glove of his leather gauntlet. As he turns his hand over, several motes of energy gather at his fingertips and spiral inward, converging at the center of his palm in a vibrant spray of kaleidoscopic light. The display shimmers for a moment, then quietly fades as the motes dissolve into the air.
TURN You brush your fingers against the back of your leather gauntlet, which releases a small flurry of twinkling motes of light that shift in color from black to a blinding white. XXXXXX brushes his fingers against the back of his leather gauntlet, which releases a small flurry of twinkling motes of light that shift in color from black to white.
Select a crystal type for use with RUB. Turn cycles from black to white to blue, then repeats.
WEAR You slide your left hand into your leather gauntlet, drawing the cuff snug up to your mid-forearm. As your fingers settle into their stalls, hidden mechanisms stir to life with a soft click and whir, drawing the gauntlet tight against your hand. Segmented mithril plates glide smoothly into position, locking in place to shield your forearm, knuckles, and the back of your hand. As you flex your fingers, the movement comes easily, almost guided, as though the gauntlet is anticipating your intent. XXXXXX slides his left hand into his leather gauntlet and pulls the cuff up to his mid-forearm. After a moment, the gauntlet seems to settle into a tight fit around his arm and hand as mithril slide protectively into place.

Tier 2

At Tier 2, the Mage's Gauntlet can absorb treasure system wands and collect their mana (charges * spell level), up to 400 energy/tier. (Storage capacity starts at 800 mana, 400 per Tier.) This energy can be extracted via PULL as mana, up to 50 mana per use with a 15 minute cooldown. Wands are absorbed by the gauntlet in the same way crystals are, via PUSH.

Usage

Verb First Third
PULL You ball your fingers tightly into a fist momentarily, causing your leather gauntlet to begin thrumming with power that begins to rush into you briefly before fading.
[You are already at full mana.]
You ball your fingers tightly into a fist momentarily, causing your leather gauntlet to begin thrumming with power. A few moments later, a surge of energy rushes into you, and you feel revitalized!
XXXXXX balls his fingers tightly into a fist momentarily, causing his to begin thrumming with power. A few moments later, a surge of energy rushes into his!
Extract up to 50 mana from the gauntlet's reserves. 15 minute cooldown.

Tier 3

A Tier 3 Mage's Gauntlet can absorb ayanad crystals as energy, varying from 20-50 energy per crystal. Its stored energy cap rises to 1,200 mana. It gains two new abilities.

CLENCH consumes 100 energy to create a 30 point damage padding shield. Each point of damage absorbed weakens the shield until it shatters. (15 minute duration. 30 minute cooldown.)

RAISE consumes 100 energy to summon a void that attempts to draw up to 5 creatures towards it, causing impact damage and disorienting them. (3 minute cooldown.)

Usage

Verb First Third
CLENCH You raise your leather gauntlet before you and sweep it in an arcing circle. The runes inlaid into the surface of the gauntlet quickly alight, and a shield of magical energy forms in front of you before quickly fading into invisibility. XXXXXX raises his leather gauntlet before him and sweeps it in an arcing circle. The runes inlaid into the surface of the his gauntlet quickly alight, and a shield of magical energy forms in front of him before quickly fading into invisibility.
Consumes 100 energy to create a 30 point damage padding shield. Each point of damage absorbed weakens the shield until it shatters. 15 minute duration. 30 minute cooldown.
RAISE You thrust your leather gauntlet forward, fingers spread wide. Black energy threads along the runes on its surface, coiling upward in writhing skeins before spiraling outward in a vortex of shadow. With a sudden lurch, the swirling tendrils surge ahead, converging into a single seething point as a churning black void yawns open and begins to drag everything toward its hungry core!
You fail to find a target.
Seemingly sated, the black void quickly collapses upon itself, leaving no trace.
XXXXXX thrusts his leather gauntlet forward, fingers spread wide. Black energy threads along the runes on its surface, coiling upward in writhing skeins before spiraling outward in a vortex of shadow. With a sudden lurch, the swirling tendrils surge ahead, converging into a single seething point as a churning black void yawns open and begins to drag everything toward its hungry core!
Seemingly sated, the black void quickly collapses upon itself, leaving no trace.
Consumes 100 energy to summon a void that attempts to draw up to 5 creatures towards it, causing impact damage and disorienting them. 3 minute cooldown.

Tier 4

Fully unlocked, a Mage's Gauntlet gains the ability to temporarily banish either a creature or the wearer to another plane of existence. Its stored energy cap rises to 1,600 mana.

POINT consumes 200 energy to attempt to banish a creature to another plane of existence. (1 minute cooldown.)

BESEECH consumes 500 energy to banish oneself to another plane of existence for 1 minute. (24 hour cooldown.) This second ability is usable while incapacitated so long as the user is conscious and not in roundtime.

Usage

Verb Status First Third
BESEECH Room permits teleporting This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Room prohibits teleporting You gesture sharply with your left hand, making quick, precise movements. Gradually, motes of polychromatic light lift from your leather gauntlet, swirling in tight, radiant spirals around you. Their brilliance swells until shimmering fractures of energy crackle through them. One by one, the motes shudder and collapse, winking out with sharp bursts of prismatic color. As the last of the motes vanish, the space around your leather gauntlet seems to ripple outward in a warped distortion that bends light and sound alike.

A wave of dark ethereal ripples moves outward from you.

XXXXXX's left hand gestures sharply. Gradually, motes of polychromatic light lift from XXXXXX's leather gauntlet, swirling in tight, radiant spirals around him. Their brilliance swells until shimmering fractures of energy crackle through them. One by one, the motes shudder and collapse, winking out with sharp bursts of prismatic color. As the last of the motes vanish, the space around his leather gauntlet seems to ripple outward in a warped distortion that bends light and sound alike.

A wave of dark ethereal ripples moves outward from XXXXXX.

Consumes 500 energy to banish oneself to another plane of existence for 1 minute. Usable while incapacitated so long as the user is conscious and not in roundtime. 24 hour cooldown.
POINT GAUNTLET AT (TARGET) You extend your left hand toward an enormous mosquito, fingers snapping in a decisive motion. From the leather gauntlet's wrist, motes of polychromatic light flicker to life, swirling around your arm like tiny stars. With a sudden flare, they leap forward, dancing and spiraling around an enormous mosquito, weaving an intricate web of radiant hues that pulse with power, tightening with each passing moment.
[SMR result: 439 (Open d100: 10, Bonus: 100)]
An enormous mosquito's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.
XXXXXX points at an enormous mosquito.
[SMR result: 439 (Open d100: 10, Bonus: 100)]
An enormous mosquito's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.
Consumes 200 energy to attempt to banish a creature to another plane of existence. 1 minute cooldown.

See Also

Mage's Gauntlet Information
Type Mechanical
Item Classification Accessory
Item(s) Applied to Gauntlet
Alterable Yes
Light/Deep
Customizable Yes
Custom Plates
Original Release Venue Rumor Woods
Original Release Year 2025
Tiered Yes
Number of Tiers 4
How to Unlock Certificate
Restrictions Should remain in relatively good repair, remain a singular item that is worn on the left hand that extends up to the mid-forearm, and must be flexible enough for the wearer's fingers to move freely
Item Verbs
ATTEND BESEECH CLENCH COVER
FIDGET FLICK HOLD PINCH
POINT PONDER PULL PUSH
RAISE REMOVE RUB STRETCH
TURN WEAR