Scroll Infusion (714)

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Scroll Infusion (714)
Mnemonic [SCROLLINFUSION]
Duration Instantaneous
Utility Magic  
Subtype {{{subtype}}} 
Components Special 
Availability Caster only 
Sorcerer Base Spells
Blood Burst (701) Attack
Mana Disruption (702) Attack
Corrupt Essence (703) Attack
Phase (704) Utility
Disintegrate (705) Attack
Mind Jolt (706) Attack
Eye Spy (707) Utility
Limb Disruption (708) Attack
Grasp of the Grave (709) Attack
Energy Maelstrom (710) Attack
Pain (711) Attack
Cloak of Shadows (712) Defensive
Balefire (713) Attack
Scroll Infusion (714) Utility
Curse (715) Attack
Pestilence (716) Attack
Evil Eye (717) Attack
Torment (718) Attack
Dark Catalyst (719) Attack
Implosion (720) Attack
Minor Summoning (725) Utility
Animate Dead (730) Utility
Ensorcell (735) Utility
Planar Shift (740) Utility


This spell allows a sorcerer to charge scrolls by infusing additional mana into them. The scroll must be unlocked prior, using a runestone. An unlocked scroll will continue to accept mana infusions until it has been worn out or locked.

Scroll Infusion Runes

Rune Name Purpose Level/Charges
beiron'fyn Unlocking 5
erikar'fyn Unlocking 10
ikar'fyn Unlocking 15
quiss'fyn Unlocking 20
dikar'fyn Unlocking 25
odeir'cos Detection n/a
ag'loenar Charging n/a

Mechanics

  • Scrolls have intrinsic silver value, as shown by appraising them at the pawnshop.
  • Invoking a scroll reduces the value, quick research shows approximately every 1 mana invoked, 10 silvers of value is lost.
  • Infusing a scroll with near 0 value will almost certainly lock the scroll.
  • Scrolls with high cost spells start with a higher intrinsic value.
  • Infusing a scroll may reduce its intrinsic value (requires testing to verify)

Guides

External Links