Symbol of the Proselyte (340)/saved posts
This spell is not yet implemented and may or may not currently be under development. Information presented in this article is subject to change. |
Initial Request for Input
Topic: Developer's Corner - Clerics
Message #: 2899
Author: GS4-ESTILD
Date: 5/11/2010 10:48:10 PM
Subject: Staff of the Proselyte (340)
Hi, all,
We've been working on a design for 340 and want to solicit player feedback on the proposal.
Staff of the Proselyte (340): Clerics are called upon to convert new followers to their flock and to punish the unrepentant. When cast upon the target's runestaff, the caster receives a Spirit CS or bolt AS bonus equal to 5 + the cleric's (INF bonus / 2) for the next few warding or bolt spells. It has base duration of 2 casts + 1 additional cast per (Spiritual Lore, Blessings skill / 50). If the target's spell is cast against an opposing alignment of the cleric (Bane/Smite) then there is an additional +CS/AS modifier equal to the cleric's (WIS bonus / 3). In addition, when the attack is made, instead of adding a d100, it will use 50 + d50 (similar to the Truehand CMAN). To gain the benefit of this effect, the target would CHANT to their runestaff, initiating the buff for the next cast.
To summarize, you'd receive about ~+25 CS/AS with your next attack spell and use a 50 + d50 roll in the attack formula. It is castable on others, but it only works on runestaves and only people with sufficient runestaff training can active it. With reasonable training, you can get about 4 charges per cast.
GameMaster Estild
Cleric/Empath Team
Topic: Developer's Corner - Clerics
Message #: 2902
Author: GS4-OSCURO
Date: 5/11/2010 11:13:34 PM
Subject: Re: Staff of the Proselyte (340)
>>What's to stop a player from keeping it up constantly by either casting it over and over.
The duration would be refreshable, not stackable.
>>or even pre-loading it into a cloakful of runestaves?
Then that's a lot of extra effort and encumbrance to deal with. If we see that it's a problem, I'm sure we can come up with a solution, but I don't envision this being a desirable strategy.
= - GM Oscuro - =
Rogue Team
Cleric/Empath Team
Topic: Developer's Corner - Clerics
Message #: 2899
Author: GS4-ESTILD
Date: 5/12/2010 12:13:00 AM
Subject: Re: Staff of the Proselyte (340)
>I guess I find it hard to believe that a mid to upper level cleric can't afford to keep it up constantly, even being refreshable. Though I freely admit I don't have the gamewide date to back it up. -farmer
40 mana for 4 charges? That'll work out to be around 2 creatures per cast. Most mid level clerics don't even have the mana to use Divine Fury as a staple.
>Basically, +25 CS for near capped-capped clerics. I didn't know they were lacking in that department. The 50+50 thing seems nice, but eh. Boring, yet useful. Pushes Clerics towards wrack heavy runestaff users, which will just be another reason used to nerf wracking. -CORDELIA
If Sign of Wracking gets modified, it won't be because of this spell.
..So.. you cast this at your own runestaff? Does this mean I have to keep my runestaff now?-PULSEGIVER
Yes, it'll work on your own runestaff. No, you don't have to keep your runestaff - you can give it to me.
>>What about clerics who don't want to use runestaves? - LADYFLEUR
Then you can still cast the spell on others, but you won't receive any benefit. We have similar spells like Divine Shield (1609), where we encourage but don't require certain play styles.
GameMaster Estild
Cleric/Empath Team
Topic: Developer's Corner - Clerics
Message #: 2917
Author: GS4-OSCURO
Date: 5/12/2010 6:37:52 AM
Subject: Re: Staff of the Proselyte (340)
>>How is this BETTER than Spirit Slayer.. or is it another "to be used on others" spell?
1) You spend the mana before you go out hunting, so it doesn't cost you 40 mana unless you're using it in the field.
2) You can spread out the casts so they don't have to all happen at once. If you're just trying to kill creature X for a bounty and you cast Spirit Slayer and kill the one you're in front of and can't find another before your duration's up, then you didn't get everything out of your 40 mana. 340 allows you to better control your boosted attacks since you activate each one w/ CHANT {staff}.
3) In addition to the CS bonus, it also gives a Truehand style effect to help guarantee a hit.
4) It can be cast on others.
>>I like the idea, I think the effect should expire if the runestaff is stowed or otherwise leaves the casting cleric's hands for any reason. (ie: disarming the runestaff would remove the effect)
Like Bless Item (304), Staff of the Proselyte (340) will be able to be cast at another character and it will affect their wielded staff. It's intended to be able to be a service spell in addition to a personal buff.
= - GM Oscuro - =
Rogue Team
Cleric/Empath Team
Topic: Developer's Corner - Clerics
Message #: 2918
Author: GS4-OSCURO
Date: 5/11/2010 6:45:49 AM
Subject: Re: Staff of the Proselyte (340)
>>A little bonus effect perhaps, but the 50+d50 roll is the major effect and I don't think that should be smite/bane.
That's not the bonus for appropriate Smite/Bane alignment - that's only the WIS/3 to CS/AS part. The 50+d50 roll is always there, regardless of target.
= - GM Oscuro - =
Rogue Team
Cleric/Empath Team
Clerics