Armored Evasion: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
No edit summary
No edit summary
Line 18: Line 18:
! colspan=5 style="background-color:lightgrey" | Rank
! colspan=5 style="background-color:lightgrey" | Rank
|-
|-
| style="background-color:lightgrey" | 1
| style="background-color:lightgrey; font-weight:bold" | 1
| style="background-color:lightgrey" | 2
| style="background-color:lightgrey; font-weight:bold" | 2
| style="background-color:lightgrey" | 3
| style="background-color:lightgrey; font-weight:bold" | 3
| style="background-color:lightgrey" | 4
| style="background-color:lightgrey; font-weight:bold" | 4
| style="background-color:lightgrey" | 5
| style="background-color:lightgrey; font-weight:bold" | 5
|-
|-
| 1. Cloth
| 1. Cloth

Revision as of 13:22, 14 May 2017

Armored Evasion
Available To Rogues
Mnemonic [EVASION]
Requirements None
Prerequisites None
Rank Cost
1 20
2 30
3 40
4 50
5 60

Armored evasion adjusts a character's armor so that it is better fitted for dodging attacks by reducing the Armor Action Penalty by [Rank * (7 - Armor Group)] / 2. Armored evasion increases defense against (but not limited to) Spike Thorn, Quake, Roa'ter Burrows, Earthen Fury, lava golem blob attacks, minotaur charges, and anything involving a standard maneuver roll.

Additionally, Armored Evasion reduces the Armor's Action Penalty as it pertains to the Evade DS calculation.

Armor Action Penalty reduction
Armor Group Rank
1 2 3 4 5
1. Cloth 3 6 9 12 15
2. Leather 2 5 7 10 12
3. Scale 2 4 6 8 10
4. Chain 1 3 4 6 7
5. Plate 1 2 3 4 5


Messaging

Application
>armor evasion milque
You adjust your gold chainmail kirtle, improving its comfort and maneuverability.
Roundtime: 5 sec.
Ending
As you remove your gold chainmail kirtle, it falls out of alignment.

Resources