Burst of Swiftness: Difference between revisions

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m (Removed stub template.)
(Updated to reflect PSM3 update.)
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{{Player System Manager
{{Player System Manager
|mnemonic = burst
|mnemonic = burst
|type = Active Buff
|type = Buff
|recovery = 300s
|stamina = There is a cooldown period during which the reactivation cost doubles to 60. At Rank 1, the cooldown period is 5 minutes, Rank 2 is 4 minutes, Rank 3 is 3 minutes, Rank 4 is 2.5 minutes, and Rank 5 is 2 minutes.
|requirements = None
|stamina = 30
|availableto = [[Monk]]s
|availableto = [[Monk]]s
|availablein = Combat Maneuvers
}}
}}
{{PSM3.0costs
{{PSMcosts
|sq1 = 2|se1 = -|pu1 = -
|rank1 = 2
|sq2 = 4
|rank2 = 4
|sq3 = 6
|rank3 = 6
|sq4 = 8
|rank4 = 8
|sq5 = 10
|rank5 = 10
}}
}}
{{PSMinfo
{{PSMinfo
|description = Dig deep for a Burst of Swiftness.
|mechanics = Increases your Agility Bonus by a base amount of 6 points, plus an additional 2 points per rank, and your Dexterity Bonus by a base amount of 3 points, plus an additional 1 point per rank, for 90 seconds (refreshable).
|mechanics = Apply [[Enhance (effect)|Enhance Agility]] with a power of (12 + (4 * Rank)) and [[Enhance (effect)|Enhance Dexterity]] with a power of (6 + (2 * Rank)) for 90 seconds (refreshable).
|additionalinfo =
|additionalinfo = There is a recovery period during which the reactivation cost doubles.
The main reason to train Burst of Swiftness is because 3 ranks are required for [[Perfect Self]]. It is otherwise useful for reduction of the [[UAC]] [[Mstrike]] [[roundtime]] particularly at high levels of [[Multi Opponent Combat]] for less than agile [[race]]s.
}}
==Resources==
* [[/saved posts|saved posts]]
* [[Player System Manager/Saved posts|Player System Manager saved posts]]


[[Category:Combat Maneuvers]]
{{burstcooldown}}

== Resources ==
*[[List of combat maneuvers by profession]]
}}

Revision as of 20:31, 24 July 2021

Burst of Swiftness
Mnemonic [burst]
Type Buff
Stamina Cost 30
Recovery 300s
Available To Monks
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Dig deep for a Burst of Swiftness.

Mechanics

Apply Enhance Agility with a power of (12 + (4 * Rank)) and Enhance Dexterity with a power of (6 + (2 * Rank)) for 90 seconds (refreshable).

Additional Information

There is a recovery period during which the reactivation cost doubles.

Resources