Dizzying Swing: Difference between revisions

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m (Added information about ranks to PSM3.0 Cost template.)
 
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{{Player System Manager
{{Player System Manager
|mnemonic = dizzyingswing
|mnemonic = dizzyingswing
|verb = [[WEAPON]]
|category = [[Blunt Weapons]]
|category = [[Blunt Weapons]]
|type = Setup
|type = Setup
Line 7: Line 8:
|targets = Head
|targets = Head
|offensivegear = Right hand
|offensivegear = Right hand
|attributes = <br>Flares/Spikes Enabled<br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Target Stance Bonus<br>
|attributes =Flares/Spikes Enabled<br>Height Check<br>Hostile<br>Initiator Stance Penalty<br>Shield Defensive Bonus<br>Target Stance Bonus<br>
|availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Monk]]s, [[Paladin]]s
|availableto = [[Warrior]]s, [[Rogue]]s, [[Ranger]]s, [[Bard]]s, [[Monk]]s, [[Paladin]]s
}}
}}
{{PSM3.0costs
{{PSM3.0costs
|rank1 = Free
|rank1 = 10 Blunt Weapons ranks
|rank2 = Free
|rank2 = 35 ranks
|rank3 = Free
|rank3 = 60 ranks
|rank4 = Free
|rank4 = 85 ranks
|rank5 = Free
|rank5 = 110 ranks
}}
}}
{{PSMinfo
{{PSMinfo
|description = Smash a target in the head, confusing them.
|description = Smash a target in the head, confusing them.
|mechanics = Maneuver a target dealing minor minor concussion damage. Applies [[Confusion]] to the target with a power of (Success Margin / 10) for (15 + (Rank * 5)) seconds.
|mechanics = Maneuver a target, dealing minor concussion damage. Applies [[Confused]] to the target with a power of {{mono|(Success Margin / 10)}} for {{mono|(15 + (Rank * 5))}} seconds.
|additionalinfo = This weapon technique is available upon training 10 ranks of [[Blunt Weapons]], and ranks in the technique will go up with further training.
|additionalinfo = This weapon technique is available upon training 10 ranks of [[Blunt Weapons]], and ranks in the technique will go up with further training.
}}
}}
==Resources==
==Resources==
* [[/saved posts|saved posts]]
* [[/saved posts|Saved posts]]
* [[Player System Manager/Saved posts|Player System Manager saved posts]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]
[[Category:Weapon Techniques]]
[[Category:Weapon Techniques]]

Latest revision as of 15:32, 10 July 2022

Dizzying Swing
Mnemonic [dizzyingswing]
Activating Verb WEAPON
Category Blunt Weapons
Type Setup
Roundtime 2s
Stamina Cost 7
Targets Head
Offensive Gear Right hand
Attributes Flares/Spikes Enabled
Height Check
Hostile
Initiator Stance Penalty
Shield Defensive Bonus
Target Stance Bonus
Available To Warriors, Rogues, Rangers, Bards, Monks, Paladins
Rank Cost/acquired at
1 10 Blunt Weapons ranks  
2 35 ranks 
3 60 ranks 
4 85 ranks 
5 110 ranks

Description

Smash a target in the head, confusing them.

Mechanics

Maneuver a target, dealing minor concussion damage. Applies Confused to the target with a power of (Success Margin / 10) for (15 + (Rank * 5)) seconds.

Additional Information

This weapon technique is available upon training 10 ranks of Blunt Weapons, and ranks in the technique will go up with further training.

Resources