Energy Shield: Difference between revisions

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m (Added boldmono around verbs, split out Tier 0 and rest of tier verbs (this needs to be finished by splitting out the rest of the verbs per tier), removed double text (please see talk page), alphabetized verbs (this is not mandatory), added internal links.)
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'''Energy Shields''' were introduced at [[Duskruin Arena]] in Jan 2021 in the shop Safeguards and Currents by [[User:GS4-RETSER|GameMaster Retser]]. These shields can be [[Enchant (925)|enchanted]] and [[Ensorcell (735)|ensorcelled]].
'''Energy Shields''' were introduced at [[Duskruin Arena]] in Jan 2021 in the shop [[BVShop:Currents_and_Safeguards|Currents and Safeguards]] by [[User:GS4-RETSER|GameMaster Retser]]. These shields can be [[Enchant (925)|enchanted]] and [[Ensorcell (735)|ensorcelled]].
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 0<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 0<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
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}} {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
}} {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader}}
! style="width:5em;"|Verb
! scope="col" style="width:5em;"|Verb
! First
! scope="col"|First
! Third
! scope="col"|Third
|-
|-
!PRAY
! scope="row"|PRAY
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
!PROD
! scope="row"|PROD
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
! scope="row"|PULL
!PUNCH
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
! scope="row"|PUNCH
!PUSH
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
! scope="row"|PUSH
!PULL
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
|}
!RUB

{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= '''[[Energy Shield#Energy Flare|Energy Flare]]''' and '''[[Energy Shield#Energy Reverb|Energy Reverb]]''' are unlocked at this tier.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}} {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row"|RUB
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
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|-
|-
!TAP
! scope="row"|TAP
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
!APPLAUD
! scope="row"|APPLAUD
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
!GAZE
! scope="row"|GAZE
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
!COVER
! scope="row"|COVER
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
!TINKER
! scope="row"|TINKER
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
!RAISE
! scope="row"|RAISE
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
!TICKLE
! scope="row"|TICKLE
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|-
|-
!HUG
! scope="row"|HUG
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
| {{addmetext}}
|}
|}
<!-- These verbs need sorted out to their appropriate tiers. -->


{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= '''[[Energy Shield#Energy Flare|Energy Flare]]''' and '''[[Energy Shield#Energy Reverb|Energy Reverb]]''' are unlocked at this tier.<!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
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====Energy Storage====
====Energy Storage====
PULL (DRAINED FLARES) will allow you to turn ON or OFF the storage of Energy at the cost of reduced flared strength. This energy is used to empower flares later.
{{boldmono|[[PULL]]}} (DRAINED FLARES) will allow you to turn ON or OFF the storage of Energy at the cost of reduced flared strength. This energy is used to empower flares later.


PUSH (SURGED FLARES) turns on or off the surged flares. Surged flares are increased in power at the cost of energy stored from DRAINED flares.
{{boldmono|[[PUSH]]}} (SURGED FLARES) turns on or off the surged flares. Surged flares are increased in power at the cost of energy stored from DRAINED flares.


You cannot have both drained and surged flares on at the same time.
You cannot have both drained and surged flares on at the same time.
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* Affinity 9: 500
* Affinity 9: 500


;Standard flare on shield attack or incoming attack

<pre{{log2}}>
<pre{{log2}}>An Ithzir adept swings a closed fist at you!


Standard Flare on Shield attack or Incoming Attack.

An Ithzir adept swings a closed fist at you!
The vultite greatshield glows dimly as it unleashes a weakened blast of energy!
The vultite greatshield glows dimly as it unleashes a weakened blast of energy!
'''A pulse of white-colored energy spirals outward from your vultite greatshield and collides with an Ithzir adept's back!'''
'''A pulse of white-colored energy spirals outward from your vultite greatshield and collides with an Ithzir adept's back!'''
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... 20 points of damage!
... 20 points of damage!
Left hand smashed into a pulpy mass.
Left hand smashed into a pulpy mass.
Roundtime: 3 sec.
Roundtime: 3 sec.</pre>
</pre>


===Energy Reverb===
===Energy Reverb===
Upon blocking an attack, the shield will empower the wielder's attack strength on their next attack. The amount of attack strength granted scales up with affinity from 4 to 12.
Upon blocking an attack, the shield has a chance to empower the wielder's attack strength on their next attack. The amount of attack strength granted scales up with affinity from 4 to 12.
* Cooldown: 60 seconds.
* Cooldown: 60 seconds.
* Duration: Next attack or 20 seconds
* Duration: Next attack or 20 seconds


<pre{{log2}}>
<pre{{log2}}>An Ithzir adept swings a closed fist at you!
Energy Reverb - Upon blocking an attack, the vultite greatshield has a chance to empower the wielder's attack strength until their next attack. The amount of attack strength granted scales up with affinity from 4 to 12.
Cooldown: 60 seconds.
Duration: Next attack or 20 seconds.

An Ithzir adept swings a closed fist at you!
You bristle with black energy as you position your vultite greatshield against an Ithzir adept's attack!
You bristle with black energy as you position your vultite greatshield against an Ithzir adept's attack!
Amazingly, you manage to block the attack with your greatshield!
Amazingly, you manage to block the attack with your greatshield!



You swing a broadsword at an Ithzir adept!
You swing a broadsword at an Ithzir adept!
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Awesome shot shatters ribs and punctures lung!
Awesome shot shatters ribs and punctures lung!
You are no longer bristling with energy.
You are no longer bristling with energy.
Roundtime: 5 sec.
Roundtime: 5 sec.</pre>
</pre>


===Energy Barrier===
===Energy Barrier===
The wooden shield provides a chance to reactively provide (Affinity * 3) TD and bolt defense. This effect can only occur once every 15 minutes and will last for 30 seconds.
The wooden shield provides a chance to reactively provide {{mono|(Affinity * 3)}} TD and bolt defense. This effect can only occur once every 15 minutes and will last for 30 seconds.
* Cooldown: 15 minutes.
* Cooldown: 15 minutes.
* Duration: 30 seconds.
* Duration: 30 seconds.


<pre{{log2}}>
<pre{{log2}}>An Ithzir adept gestures at you.
An Ithzir adept gestures at you.
CS: +401 - TD: +317 + CvA: +8 + d100: +37 - -5 == +134
CS: +401 - TD: +317 + CvA: +8 + d100: +37 - -5 == +134
Warding failed!
Warding failed!
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Warding failed!
Warding failed!
Blood gushes from your neck!
Blood gushes from your neck!
The "blood gates" open wider.
The "blood gates" open wider.</pre>
</pre>


===Energy Wave===
===Energy Wave===
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* Cooldown: 24 hours.
* Cooldown: 24 hours.


<pre{{log2}}>Your vultite greatshield emits a bright white light as the Ithzir adept attacks you!

<pre{{log2}}>
Energy Wave - Twice per 24 hours the shield will attempt to protect the wielder when they're left in an incapacitated state or low on health. This effect will grant 25 DS, 12 TD, and send out a minor elemental wave.
Cooldown 24 hours.

Your vultite greatshield emits a bright white light as the Ithzir adept attacks you!
A wave of black energy moves outward from you.
A wave of black energy moves outward from you.
An Ithzir adept is buffeted by the black energy waves and is knocked to the ground.
An Ithzir adept is buffeted by the black energy waves and is knocked to the ground.
An Ithzir adept swings a closed fist at you!
An Ithzir adept swings a closed fist at you!
AS: +220 vs DS: +254 with AvD: +4 + d100 roll: +96 = +91
AS: +220 vs DS: +254 with AvD: +4 + d100 roll: +96 = +91
A clean miss.
A clean miss.</pre>
</pre>


===See Also===
===See Also===
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}}
}}
{{itemverb
{{itemverb
|verb=PRAY <!-- Verbs MUST be capitalized when entered. -->
|verb=APPLAUD <!-- Verbs MUST be capitalized when entered. -->
|verb2= PROD
|verb2= COVER
|verb3= PUNCH
|verb3= GAZE
|verb4= PUSH
|verb4= HUG
|verb5= PULL
|verb5= PRAY
|verb6= RUB
|verb6= PROD
|verb7= TAP
|verb7= PULL
|verb8= APPLAUD
|verb8= PUNCH
|verb9= GAZE
|verb9= PUSH
|verb10= COVER
|verb10= RAISE
|verb11= TINKER
|verb11= RUB
|verb12= RAISE
|verb12= TAP
|verb13= TICKLE
|verb13= TICKLE
|verb14= HUG
|verb14= TINKER
|verb15=
|verb15=
|verb16=
|verb16=

Revision as of 11:27, 29 August 2021

Energy Shields were introduced at Duskruin Arena in Jan 2021 in the shop Currents and Safeguards by GameMaster Retser. These shields can be enchanted and ensorcelled.

Tier 0

This is the off-the-shelf offering. At this tier, Energy Shields have the default Reactive Energy Flare upon blocking and Energy flares when striking with the shield.

Analyze

You analyze the ora shield and sense that the creator has provided the following information:
                           ENERGY SHIELDS
  Energy Flares:  Turn them on to let your Shield Flare.
  Surged Flares:  These drain mana and stored energy to increase flare strength.  You cannot
                  store mana during surged flares.
  Drained Flares: These reduce the strength of your flare to bond and store energy.

Verb PROD ON/OFF Energy Flares Currently: ON PULL ON/OFF Drained Flares (Store Energy) Currently: OFF PUSH ON/OFF Surged Flares (Increases flare strength at the cost of energy) Currently: OFF PUNCH UnAttunes the ora shield. This is permanent. Unlocked Abilities General Information Tier: 0 Affinity Level: 0 Total Energy Bound (Bonding): 0 Total Energy Stored: 0/100 Flare Type: Impact Daily Energy Cap: 0/1000 22 Hour Energy Tracker: Expired Energy Reverb: Locked Energy Barrier: Locked Energy Wave: Locked Customization Energy Color: white Accent Color: black

Usage

{| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%"

|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;"

! scope="col" style="width:5em;"|Verb ! scope="col"|First ! scope="col"|Third |- ! scope="row"|PRAY | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|PROD | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|PULL | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|PUNCH | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|PUSH | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- |}

Tier 1

Energy Flare and Energy Reverb are unlocked at this tier.

Usage

{| border="2" cellpadding="4" style="margin: 10px 1px 10px 10px; clear:both; background:#E6ECFA; border: 1px #aaa solid; border-collapse: collapse; width: {{{1}}}%"

|- style="background:#00004C; vertical-align: top; font-size: larger; color:white;"

! scope="col" style="width:5em;"|Verb ! scope="col"|First ! scope="col"|Third |- ! scope="row"|RUB | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|TAP | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|APPLAUD | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|GAZE | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|COVER | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|TINKER | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|RAISE | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|TICKLE | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |- ! scope="row"|HUG | This section has not been added yet; please add to it now! | This section has not been added yet; please add to it now! |}

Tier 2

Energy Flare, Energy Reverb, and Energy Barrier are unlocked at this tier.

Tier 3

Energy Flare, Energy Reverb, Energy Barrier, and Energy Wave are unlocked at this tier.

Additional Information

Energy Flare

Upon blocking an attack or launching an offensive shield attack you have a chance to strike your enemy with energy. These are the default flares of the energy shields.

Each flare will fill the affinity for the process of attuning. The strength of the flare increases per affinity gained.

Energy Storage

PULL (DRAINED FLARES) will allow you to turn ON or OFF the storage of Energy at the cost of reduced flared strength. This energy is used to empower flares later.

PUSH (SURGED FLARES) turns on or off the surged flares. Surged flares are increased in power at the cost of energy stored from DRAINED flares.

You cannot have both drained and surged flares on at the same time.

Energy “Tank”

  • Affinity 1: 100
  • Affinity 2: 150
  • Affinity 3: 200
  • Affinity 4: 250
  • Affinity 5: 300
  • Affinity 6: 350
  • Affinity 7: 400
  • Affinity 8: 450
  • Affinity 9: 500
Standard flare on shield attack or incoming attack
An Ithzir adept swings a closed fist at you!
The vultite greatshield glows dimly as it unleashes a weakened blast of energy!
A pulse of white-colored energy spirals outward from your vultite greatshield and collides with an Ithzir adept's back!

... 20 points of damage!
Flesh ripped from back, muscles exposed.
With no room to spare, you block the attack with your vultite greatshield!

>shield bash adept
You lunge forward at an Ithzir adept with your vultite greatshield and attempt a shield bash!
[SMR result: 229 (Open d100: 70, Bonus: 45)]
Awesome bash, but an Ithzir adept is already knocked over.
... 20 points of damage!
Left kneecap smashed into pulp.
The vultite greatshield glows dimly as it unleashes a weakened blast of energy!
A pulse of white-colored energy spirals outward from your vultite greatshield and collides with an Ithzir adept's left hand!

... 20 points of damage!
Left hand smashed into a pulpy mass.
Roundtime: 3 sec.

Energy Reverb

Upon blocking an attack, the shield has a chance to empower the wielder's attack strength on their next attack. The amount of attack strength granted scales up with affinity from 4 to 12.

  • Cooldown: 60 seconds.
  • Duration: Next attack or 20 seconds
An Ithzir adept swings a closed fist at you!
You bristle with black energy as you position your vultite greatshield against an Ithzir adept's attack!
Amazingly, you manage to block the attack with your greatshield!

You swing a broadsword at an Ithzir adept!
AS: +443 vs DS: +359 with AvD: +36 + d100 roll: +76 = +196
... and hit for 78 points of damage!
Awesome shot shatters ribs and punctures lung!
You are no longer bristling with energy.
Roundtime: 5 sec.

Energy Barrier

The wooden shield provides a chance to reactively provide (Affinity * 3) TD and bolt defense. This effect can only occur once every 15 minutes and will last for 30 seconds.

  • Cooldown: 15 minutes.
  • Duration: 30 seconds.
An Ithzir adept gestures at you.
CS: +401 - TD: +317 + CvA: +8 + d100: +37 - -5 == +134
Warding failed!
Blood gushes from your neck!
The "blood gates" open wider.

An Ithzir adept gestures and utters a phrase of magic.

An Ithzir adept gestures at you.
Your vultite greatshield glows white as its surface extends with crackling black energy.
CS: +401 - TD: +344 + CvA: +8 + d100: +100 - -5 == +170
Warding failed!
Blood gushes from your neck!
The "blood gates" open wider.

Energy Wave

Twice per 24 hours the shield will attempt to protect the wielder when they're left in an incapacitated state or low on health. This effect will grant 25 DS, 12 TD, and send out a minor elemental wave.

  • Cooldown: 24 hours.
Your vultite greatshield emits a bright white light as the Ithzir adept attacks you!
A wave of black energy moves outward from you.
An Ithzir adept is buffeted by the black energy waves and is knocked to the ground.
An Ithzir adept swings a closed fist at you!
AS: +220 vs DS: +254 with AvD: +4 + d100 roll: +96 = +91
A clean miss.

See Also

Energy Shield Information
Type Mechanical
Item Classification
Item(s) Applied to
Alterable Yes
Light/Deep Yes
Customizable Yes
Custom Energy Color
Accent Color
Original Release Venue Duskruin Arena
Tiered Yes
Number of Tiers 4
How to Unlock Certificate
Affinity Needed Yes
Item Verbs
APPLAUD COVER GAZE HUG
PRAY PROD PULL PUNCH
PUSH RAISE RUB TAP
TICKLE TINKER