Glo'antern Moor: Difference between revisions

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==External Links==
==External Links==
*[http://www.play.net/gs4/info/geography/area.asp?area=405 Geographic Area:Glo'antern Moor] on play.net
*[http://www.play.net/gs4/info/geography/area.asp?area=405 Geographic Area:Glo'antern Moor] on play.net

[[category:Elven Nations]]

Revision as of 00:22, 21 May 2014

The Glo'antern Moor is the area on the Locksmehr Trail between the Locksmehr River and Khazar's Hold on the path to Zul Logoth. Creatures that roam this area include urghs and centaurs. Both Wehnimer's Landing and Zul Logoth sends adventurers to this area for Adventurer's Guild bounties, but those tasks are not frequently completed.

Fairy primrose is an herb that grows only on the Glo'antern Moor.

The Ghost of Glo'antern Moor is a tall tale about a bride waiting for her lover on the moor. It is told by the travel guides.

The Singing Woods and the Dead Plateau are located in the Glo'antern Moor. Sounds of a celebration are often heard within the Singing Woods. The harsh conditions of the dead plateau near the Glo'antern Moor forced the dwarves out of the Griedlgecha Mines hidden in the area.

Indigenous Creatures

External Links