Manaweave Cloak: Difference between revisions
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze the |
|analyze= You analyze the sand-hued cloak and sense that the creator has provided the following information: |
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The creator has also provided the following information: |
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Your voucher is used to unlock the potential of things held in your other hand. |
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The will unlock a manaweave cloak from Tier 2 to Tier 3, granting additional capabilities. |
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You need only RAISE your voucher while holding a compatible piece of equipment in your other hand. |
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Your voucher may not be altered or changed in any way. |
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You get no sense of whether or not the voucher may be further lightened. |
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>anal cloak |
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You take a closer look at a flowing silk sand-hued cloak. |
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You analyze the sand-hued cloak and sense that the creator has provided the following information: |
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This item is meant to be a cloak that responds to the following verbs: |
This item is meant to be a cloak that responds to the following verbs: |
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|itemclass= Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|itemclass= Clothing <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Cloakworn<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|itemtype= Cloakworn<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= |
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
Revision as of 16:58, 12 February 2023
This article is a Stub. You can help GSWiki by expanding it. |
This section has not been added yet; please add to it now! Tier 1AnalyzeYou analyze the sand-hued cloak and sense that the creator has provided the following information: This item is meant to be a cloak that responds to the following verbs: INFUSE: instills up to 100 mana in the cloak CLENCH: activates the cloak's Mana Flare reactive ability WAVE (at target): activates the cloak's Mana Hold offensive ability PUSH: zest verb Abilities: Mana Flare: 25% chance to strip a spell from an attacker for 5 mins; chance to strip multiple spells at higher tiers. Activation Cost: 10 mana. Cooldown: 30 mins. Mana Hold: SMR attempt to immobilize a target. Activation Cost: 10 mana. Cooldown: 6 mins minus 1 min per tier. Mana Wall: Tries to block offensive spells based on their mana value for 2 mins. Activation Cost: 10 mana. Cooldown: 15 mins. Mana Burn: SMR attempt to do fire damge and immolate a foe. Activation Cost: 10 mana. Cooldown: 20 mins minus 5 mins per tier. Mana Siphon: Grants +15 to Mana Recovery for 15 mins. Cooldown: 60 mins. Mana Tangle: SMR AOE that attempts to damage and immobilize up to 5 targets. Activation Cost: 15 mana. Cooldown: 3 mins. You might be able to have a talented merchant lighten the sand-hued cloak for you or deepen its pockets. Usage
Tier 2Usage
Tier 3Usage
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