Slow (504): Difference between revisions

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By making the air around a victim denser, the '''slow''' spell slows down the target's actions ([[roundtime]]). The degree of the effect is dependent upon a caster's skill and on the total roundtime (RT) of the effort the victim is attempting.
By making the air around a victim denser, the '''slow''' spell slows down the target's actions ([[roundtime]]). The degree of the effect is dependent upon a caster's skill and on the total roundtime (RT) of the effort the victim is attempting.


An open cast version of the spell may be cast as described below.
An [[open cast]] version of the spell may be cast as described below.
__NOTOC__
__NOTOC__
==Usage==
==Usage==
;Single target
*Single target
:<tt>'''[[PREPARE|PREP]] SLOW|[[CAST]] {target} or [[INCANT]]'''</tt>
:<tt>'''[[PREPARE|PREP]] SLOW|[[CAST]] {target} or [[INCANT]]'''</tt>


*Open cast (requires at least 20 Elemental Lore, Air ranks)
;Open cast
:<tt>'''PREP SLOW|CAST'''</tt>
:<tt>'''PREP SLOW|CAST'''</tt>



Revision as of 15:50, 16 September 2015

Slow (504)
Mnemonic [SLOW]
Duration 60 sec
Attack Magic - Disabling  
Subtype {{{subtype}}} 
Target(s) Single 
Interval Duration of spell 
State(s) Inflicted Increased RT
Major Elemental Spells
Sleep (501) Attack
Chromatic Circle (502) Attack
Thurfel's Ward (503) Defensive
Slow (504) Attack
Hand of Tonis (505) Attack
Celerity (506) Utility
Elemental Deflection (507) Defensive
Elemental Bias (508) Defensive
Strength (509) Offensive
Hurl Boulder (510) Attack
Floating Disk (511) Utility
Cold Snap (512) Attack
Elemental Focus (513) Offensive
Stone Fist (514) Attack
Rapid Fire (515) Utility
Mana Leech (516) Utility
Charge Item (517) Utility
Cone of Elements (518) Attack
Immolation (519) Attack
Mage Armor (520) Defensive
Meteor Swarm (525) Attack
Elemental Disjunction (530) Attack
Haste (535) Utility
Temporal Reversion (540) Defensive
Time Stop (550) Utility


By making the air around a victim denser, the slow spell slows down the target's actions (roundtime). The degree of the effect is dependent upon a caster's skill and on the total roundtime (RT) of the effort the victim is attempting.

An open cast version of the spell may be cast as described below.

Usage

  • Single target
PREP SLOW|CAST {target} or INCANT
  • Open cast (requires at least 20 Elemental Lore, Air ranks)
PREP SLOW|CAST

Lore Benefits

Training in the Elemental Lore, Air has two benefits:

  • It will increase the roundtime effect as follows:
Elemental Lore, Air ranks 24 100 200
Additional seconds of roundtime 1 2 3
Spell description expresses thresholds in skill at 100, 200, and 300 respectively. Ranks shown for clarity and consistency.
  • It will increase the number of targets in the open cast version of the spell.
Total targets = 1 + (Elemental Lore, Air Ranks / 20)
Elemental Lore, Air ranks 20 40 60 80 100 120 140 160 180 200 220 240
Total # of targets 2 3 4 5 6 7 8 9 10 11 12 13

Alchemy Recipe

A dull silvery dust
  1. Add powder solution
  2. Add powdered violet sapphire
  3. Boil
  4. Add s'ayanad crystal
  5. Simmer
  6. Chant Slow (504)

Resources