Sorcerous Lore: Difference between revisions

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*[[Sorcerous Lore, Necromancy]]
*[[Sorcerous Lore, Necromancy]]


== Ranks and Training Costs ==

{{skill|
| Bardranks = 1 || Bardcost = 0/18
| Clericranks = 1 || Clericcost = 0/10
| Empathranks = 1 || Empathcost = 0/12
| Paladinranks = 1 || Paladincost = 0/18
| Rangerranks = 1 || Rangercost = 0/18
| Rogueranks = 1 || Roguecost = 0/30
| Sorcererranks = 2 || Sorcerercost = 0/6
| Warriorranks = 1 || Warriorcost = 0/30
| Wizardranks = 1 || Wizardcost = 0/10
|}}


== External Links ==
== External Links ==
*[http://carabele.com/odds/LoreBenefits.htm Summary of Lore Benefits], on Carabele.com

[http://carabele.com/odds/LoreBenefits.htm Lore Benefits Summation Chart]




[[Category:Skills]]

Revision as of 21:08, 5 September 2006

Sorcerous Lores are considered the ancient secrets of sorcerous magic. They enhance the capability and power of various Sorcerer Base spells. The two types of Sorcerous Lores are:

Ranks and Training Costs

Type Square Semi Pure
Profession Rogue Warrior Monk Bard Paladin Ranger Cleric Empath Savant Sorcerer Wizard
Max Ranks Per Level 1 1 - 1 1 1 1 1 - 2 1
Training Point Cost 0/30 0/30 - 0/18 0/18 0/18 0/10 0/12 - 0/6 0/10

External Links