Spell Cleave: Difference between revisions

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(Changed according to Maneuver Update - Phase 1 (http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/3703))
(updated templates)
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{{Player System Manager
{{Combat maneuver
|mnemonic = scleave
|available=[[Warrior]]s, [[Monk]]s
|type = Setup
|mnemonic=SCLEAVE
|roundtime= 2s
|roundtime = 2s
|stamina = 7
|cost=Base 7, can POP muscles (-5 Rank 1, -5 Rank 2, -3 Rank 3) [[Stamina]]
|offensivegear = Both hands
|requirements=An [[ensorcell]]ed or anti-magical weapon
|requirements = An ensorcelled or anti-magical (veil iron/krodera/kroderine) weapon.
|prereqs=None
|attributes = Flares/Spikes Enabled<br>Hostile<
|availableto = [[Warrior]]s, [[Monk]]s
|availablein = Combat Maneuvers
}}
{{PSMcosts
|sq1 = 2|se1 = -|pu1 = -
|sq2 = 4
|sq3 = 6
|sq4 = 8
|sq5 = 10
}}
{{TOC limit|2}}
{{PSMinfo
|description = Attempt to use the unnatural energy of your weapon to cleave away a spell from your target.
|mechanics = It is easier to cleave a spell away from a heavily spelled up target than it is from a lightly spelled up one (base -25 penalty to success, reduced by +1 per magical spell/effect on the target). This is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank.


===Messaging===
|sq1=2 |se1=- |pu1= -
|sq2=4
|sq3=6
|sq4=8
|sq5=10
|}}
'''Spell Cleaving''' is a [[combat maneuver]] available to [[warrior]]s and [[monk]]s that attempts to use the unnatural energy of an [[Ensorcell (735)|ensorcelled]] or anti-magical weapon to cleave away a spell from a target. It is easier to cleave a spell away from a heavily spelled-up target than it is from a lightly spelled up-one. This is represented by a base -25 penalty to success, reduced by +1 per magical spell/effect on the target.

Spell Cleaving is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank. This recovery period occurs after successful and unsuccessful cleaves alike.
{{TOC limit|2}}
==Messaging==


===Successful Spell Cleaving===
====Successful Spell Cleaving====
<pre{{log2|margin-right=35%}}>
<pre{{log2|margin-right=35%}}>
>cman scleave
>cman scleave
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</pre>
</pre>


===Unsuccessful Spell Cleaving===
====Unsuccessful Spell Cleaving====
====Low Endroll====
;Low Endroll
<pre{{log2|margin-right=35%}}>
<pre{{log2|margin-right=35%}}>
>cman scleave
>cman scleave
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Roundtime: 3 sec.
Roundtime: 3 sec.
</pre>
</pre>
====No Spells on Target====
;No Spells on Target
<pre{{log2|margin-right=35%}}>
<pre{{log2|margin-right=35%}}>
R>cman scleave
R>cman scleave
Line 48: Line 53:
Roundtime: 3 sec.
Roundtime: 3 sec.
</pre>
</pre>
====Not Using an Ensorcelled/Anti-Magic Weapon====
;Not Using an Ensorcelled/Anti-Magic Weapon
<pre{{log2|margin-right=35%}}>
<pre{{log2|margin-right=35%}}>
>cman scleave
>cman scleave
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Roundtime: 3 sec.
Roundtime: 3 sec.
</pre>
</pre>
====Still in Recovery Period====
;Still in Recovery Period
<pre{{log2|margin-right=35%}}>
<pre{{log2|margin-right=35%}}>
R>cman scleave
R>cman scleave
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</pre>
</pre>


===Recovery Period Ending===
====Recovery Period Ending====
<pre{{log2|margin-right=35%}}>
<pre{{log2|margin-right=35%}}>
You feel mentally ready to attempt a Spell Cleaving again.
You feel mentally ready to attempt a Spell Cleaving again.
Line 72: Line 77:
*[[Spell Thieve]], the more powerful [[rogue]] equivalent of this maneuver.
*[[Spell Thieve]], the more powerful [[rogue]] equivalent of this maneuver.
*[[List of combat maneuvers by profession]]
*[[List of combat maneuvers by profession]]
}}

Revision as of 21:28, 26 January 2021

Spell Cleave
Mnemonic [scleave]
Type Setup
Roundtime 2s
Stamina Cost 7
Offensive Gear Both hands
Requirements An ensorcelled or anti-magical (veil iron/krodera/kroderine) weapon.
Attributes Flares/Spikes Enabled
Hostile<
Available To Warriors, Monks
Available In Combat Maneuvers
Rank Square
1 2  
2
3
4
5 10

Description

Attempt to use the unnatural energy of your weapon to cleave away a spell from your target.

Mechanics

It is easier to cleave a spell away from a heavily spelled up target than it is from a lightly spelled up one (base -25 penalty to success, reduced by +1 per magical spell/effect on the target). This is mentally taxing, requiring a recovery period of 60 seconds, minus 6 seconds per rank.

Messaging

Successful Spell Cleaving

>cman scleave
[Roll result: 151 (open d100: 88) Penalties: 7]
You hang back for a moment and concentrate on the magical wards surrounding a hunch-backed dogmatist, before unleashing your attack upon them!

You manage to cleave away a magical ward!
The dim aura fades from around a hunch-backed dogmatist.

Roundtime: 3 sec.

Unsuccessful Spell Cleaving

Low Endroll
>cman scleave
[Roll result: 78 (open d100: 10) Penalties: 7]
You hang back for a moment and concentrate on the magical wards surrounding a hunch-backed dogmatist, before unleashing your attack upon them!

You fail to connect solidly with any magical ward.

Roundtime: 3 sec.
No Spells on Target
R>cman scleave
You hang back for a moment and attempt to concentrate on the magical wards surrounding a dhu goleras, but are unable to discern the presence of any at all.
Roundtime: 3 sec.
Not Using an Ensorcelled/Anti-Magic Weapon
>cman scleave
[Roll result: 171 (open d100: 80) Bonus: 13]
You hang back for a moment and concentrate on the magical wards surrounding an emaciated hierophant, before unleashing your attack upon them!

Your attack passes harmlessly through the magical wards.

Roundtime: 3 sec.
Still in Recovery Period
R>cman scleave
You remain mentally drained from your last attempt to perceive the threads that connect a magical ward to its bearer.

Recovery Period Ending

You feel mentally ready to attempt a Spell Cleaving again.

See Also