Spell sack: Difference between revisions

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(Created page with "'''Spell sacks''' are containers that contain special messaging for common items spellcasters would have. They were first available in the Ebon Gate 2015 shop EGShop:Bo...")
 
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Spell sacks''' are containers that contain special messaging for common items spellcasters would have. They were first available in the [[Ebon Gate 2015]] shop [[EGShop:Boil_and_Toil|Boil and Toil]].
'''Spell sacks''' are containers that contain special messaging for common items spellcasters would have. They were first available in the [[Ebon Gate 2015]] shop [[EGShop:Boil_and_Toil|Boil and Toil]]. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->

{{TOC limit|2}}
==Analyze==
==Analyze==
<pre{{log2}}>
<pre{{log2}}>
You analyze your ebon suede bag and sense that the item is largely free from merchant alteration restrictions.
This is a special container that provides special GET and DROP messaging for common items spell casters would have or use. These include scrolls, tomes, wands, runestones, potions, and the like. You can ATTEND the leather sack for a list of its contents.

The creator has also provided the following information:

This is a special container that provides special GET and DROP messaging for common items spell casters would have or use. These include scrolls, tomes, wands, runestones, potions, and the like. You can ATTEND the ebon suede bag for a list of its contents.


This item may be altered normally, but should fit the concept of a container with multiple types of pockets for the types of items metioned above. The altered description should not contradict any of the GET or DROP messaging, which references straps, loops, and multiple compartments.
This item may be altered normally, but should fit the concept of a container with multiple types of pockets for the types of items metioned above. The altered description should not contradict any of the GET or DROP messaging, which references straps, loops, and multiple compartments.

You can tell that the bag is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.
</pre>
</pre>
==Look==
<pre{{log2}}>
On its outside, the ebon suede bag bears a number of slender loops sewn along the front and back, with a pair of sturdy cylindrical compartments fitted on each side. The bag's interior is divided into numerous compartments of various shape and size, some lined with a soft fabric while others offer thick, buckled straps or ample loops to secure their contents.
</pre>
==Usage==
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Item <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|ATTEND
! scope="row" role="rowheader"|
|<!-- First Person View --> You rummage through your ebon suede bag, taking careful note of its contents.

In the cylindrical scroll tubes you see a crumbling scroll.

In the slender wand loops you see an aquamarine wand.

In the leather potion loops you see a faceted silvery glass potion.

In the book straps you see a thin oak and leather tome.

In the velvet-lined compartments you see a small granite runestone.


You also see a smooth stone in the ebon suede bag.
==Verb Traps==
|<!-- Third Person View --> XXX rummages through a soft ebon suede bag secured with an ivory clasp.
{| {{prettytable}}
{| {{prettytable|background:#F0F8FF;height:15px;}}
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;"
! style="width:5em"|ITEM
! style="width:5em"|VERB
! style="width:35em"|FIRST
! style="width:35em"|THIRD
|-
|-
!rowspan="2"|''Potion''|| GET
! scope="row" role="rowheader" rowspan="5"|DROP (in bag)
! scope="row" role="rowheader"|Potion
| You slip the <potion> from one of the ample loops lining the inside of your <container>.|| XXX slips a <potion> from one of the ample loops inside of his <container>.
|<!-- First Person View --> You slip the <potion> into one of the leather loops lining the inside of your <container>.
|<!-- Third Person View --> XXX slips a <potion> into one of the leather loops inside his <container>.
|-
|-
! scope="row" role="rowheader"|Runestone
! DROP
|<!-- First Person View --> You place the <runestone> in one of the <container>'s velvet-lined compartments.
| You slip the <potion> into one of the leather loops lining the inside of your <container>.|| XXX slips a <potion> into one of the leather loops inside his <container>.
|<!-- Third Person View --> XXX places a <runestone> in one of the velvet-lined compartments inside his <container>.
|-
|-
! scope="row" role="rowheader"|Scroll
!rowspan="2"|''Runestone''|| GET
| You take the <runestone> from one of your <container>'s velvet-lined compartments.|| XXX takes a <runestone> from inside his <container>.
|<!-- First Person View --> You roll the <scroll> tightly and slip it into one of your <container>'s cylindrical sections.
|<!-- Third Person View --> XXX rolls a <scroll> tightly and slips it into one of his <container>'s cylindrical sections.
|-
|-
! scope="row" role="rowheader"|Tome
! DROP
| You place the <runestone> in one of the <container>'s velvet-lined compartments.|| XXX places a <runestone> in one of the velvet-lined compartments inside his <container>.
|<!-- First Person View --> You slip the <tome> into one of the adjustable straps inside your <container> and secure it tightly.
|<!-- Third Person View --> XXX slips a <tome> into his <container> and fiddles with it for a moment.
|-
|-
! scope="row" role="rowheader"|Wand
!rowspan="2"|''Scroll''|| GET
| You slide the <scroll> out from one of your <container>'s cylindrical compartments and unroll it carefully.|| XXX slides a <scroll> out from one of his <container>'s cylindrical compartments and unrolls it carefully.
|<!-- First Person View --> You slide the <wand> into one of the slender loops stitched along the outside of your <container>.
|<!-- Third Person View --> XXX slides a <wand> into one of the slender loops stitched along the outside of his <container>.
|-
|-
! scope="row" role="rowheader" rowspan="5"|GET (from bag)
! DROP
! scope="row" role="rowheader"|Potion
| You roll the <scroll> tightly and slip it into one of your <container>'s cylindrical sections.|| XXX rolls a <scroll> tightly and slips it into one of his <container>'s cylindrical sections.
|<!-- First Person View --> You slip the <potion> from one of the ample loops lining the inside of your <container>.
|<!-- Third Person View --> XXX slips a <potion> from one of the ample loops inside of his <container>.
|-
|-
! scope="row" role="rowheader"|Runestone
!rowspan="2"|''Tome''|| GET
|<!-- First Person View --> You take the <runestone> from one of your <container>'s velvet-lined compartments.
| You undo the buckled strap securing the <tome> and slip it from its place inside your <container>.|| XXX fiddles with something in his <container> and then slips a <tome> from within.
|<!-- Third Person View --> XXX takes a <runestone> from inside his <container>.
|-
|-
! scope="row" role="rowheader"|Scroll
! DROP
|<!-- First Person View --> You slide the <scroll> out from one of your <container>'s cylindrical compartments and unroll it carefully.
| You slip the <tome> into one of the adjustable straps inside your <container> and secure it tightly.|| XXX slips a <tome> into his <container> and fiddles with it for a moment.
|<!-- Third Person View --> XXX slides a <scroll> out from one of his <container>'s cylindrical compartments and unrolls it carefully.
|-
|-
! scope="row" role="rowheader"|Tome
!rowspan="2"|''Wand''|| GET
| You slip the <wand> from one of the slender loops stitched along the outside of your <container>.|| XXX slips a <wand> from one of the slender loops stitched along the outside of his <container>.
|<!-- First Person View --> You undo the buckled strap securing the <tome> and slip it from its place inside your <container>.
|<!-- Third Person View --> XXX fiddles with something in his <container> and then slips a <tome> from within.
|-
! DROP
| You slide the <wand> into one of the slender loops stitched along the outside of your <container>.|| XXX slides a <wand> into one of the slender loops stitched along the outside of his <container>.
|-
|-
! scope="row" role="rowheader"|Wand
|<!-- First Person View --> You slip the <wand> from one of the slender loops stitched along the outside of your <container>.
|<!-- Third Person View --> XXX slips a <wand> from one of the slender loops stitched along the outside of his <container>.
|}
|}
</td><td>

{{iteminfo

|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
[[Category: Scripted Items]]
|itemclass= Container<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Sack<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Feywrot Mire <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= 2015<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= ATTEND
|verb2= GET
|verb3= DROP<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>

Latest revision as of 19:49, 8 November 2022

Spell sacks are containers that contain special messaging for common items spellcasters would have. They were first available in the Ebon Gate 2015 shop Boil and Toil.

Analyze

You analyze your ebon suede bag and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This is a special container that provides special GET and DROP messaging for common items spell casters would have or use.  These include scrolls, tomes, wands, runestones, potions, and the like.  You can ATTEND the ebon suede bag for a list of its contents.

This item may be altered normally, but should fit the concept of a container with multiple types of pockets for the types of items metioned above.  The altered description should not contradict any of the GET or DROP messaging, which references straps, loops, and multiple compartments.

You can tell that the bag is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Look

On its outside, the ebon suede bag bears a number of slender loops sewn along the front and back, with a pair of sturdy cylindrical compartments fitted on each side.  The bag's interior is divided into numerous compartments of various shape and size, some lined with a soft fabric while others offer thick, buckled straps or ample loops to secure their contents.

Usage

Verb Item First Third
ATTEND You rummage through your ebon suede bag, taking careful note of its contents.

In the cylindrical scroll tubes you see a crumbling scroll.

In the slender wand loops you see an aquamarine wand.

In the leather potion loops you see a faceted silvery glass potion.

In the book straps you see a thin oak and leather tome.

In the velvet-lined compartments you see a small granite runestone.

You also see a smooth stone in the ebon suede bag.

XXX rummages through a soft ebon suede bag secured with an ivory clasp.
DROP (in bag) Potion You slip the <potion> into one of the leather loops lining the inside of your <container>. XXX slips a <potion> into one of the leather loops inside his <container>.
Runestone You place the <runestone> in one of the <container>'s velvet-lined compartments. XXX places a <runestone> in one of the velvet-lined compartments inside his <container>.
Scroll You roll the <scroll> tightly and slip it into one of your <container>'s cylindrical sections. XXX rolls a <scroll> tightly and slips it into one of his <container>'s cylindrical sections.
Tome You slip the <tome> into one of the adjustable straps inside your <container> and secure it tightly. XXX slips a <tome> into his <container> and fiddles with it for a moment.
Wand You slide the <wand> into one of the slender loops stitched along the outside of your <container>. XXX slides a <wand> into one of the slender loops stitched along the outside of his <container>.
GET (from bag) Potion You slip the <potion> from one of the ample loops lining the inside of your <container>. XXX slips a <potion> from one of the ample loops inside of his <container>.
Runestone You take the <runestone> from one of your <container>'s velvet-lined compartments. XXX takes a <runestone> from inside his <container>.
Scroll You slide the <scroll> out from one of your <container>'s cylindrical compartments and unroll it carefully. XXX slides a <scroll> out from one of his <container>'s cylindrical compartments and unrolls it carefully.
Tome You undo the buckled strap securing the <tome> and slip it from its place inside your <container>. XXX fiddles with something in his <container> and then slips a <tome> from within.
Wand You slip the <wand> from one of the slender loops stitched along the outside of your <container>. XXX slips a <wand> from one of the slender loops stitched along the outside of his <container>.
Spell sack Information
Type Fluff
Item Classification Container
Item(s) Applied to Sack
Alterable Yes
Light/Deep Yes
Original Release Venue Feywrot Mire
Original Release Year 2015
Item Verbs
ATTEND GET DROP