Spirit points: Difference between revisions

The official GemStone IV encyclopedia.
Jump to navigation Jump to search
(spirit regen table added)
(updated penalties for having low spirit, as posted by GM Oscuro on the forums.)
Line 5: Line 5:
Spirit points play an integral role in many of the signs of the [[Council of Light]]. Some [[undead]] can drain spirit with a successful physical attack followed by a successful [[warding]] roll.
Spirit points play an integral role in many of the signs of the [[Council of Light]]. Some [[undead]] can drain spirit with a successful physical attack followed by a successful [[warding]] roll.


Possessing fewer spirit points than 20% of your maximum will result in a lowered [[AS]] and [[DS]]. Having fewer than 1 spirit point results in a [[spirit death]].
Having fewer than 1 spirit point results in a [[spirit death]].


== Spirit Regen ==
== Spirit Regen ==
Line 66: Line 66:
!Center|1/5
!Center|1/5
|}
|}

== Low Spirit Penalties ==
*Less than 25% Max Spirit: -50% [[AS]], -30% Evade, Block and Parry [[DS]]
*25 to 49% Max Spirit: -35% AS, -20% Evade, Block and Parry DS
*50 to 74% Max Spirit: -20% AS, -10% Evade, Block and Parry DS
*75%+ Max Spirit: No penalty.

Revision as of 01:53, 23 January 2009

Your character's current and maximum spirit points can be found using the HEALTH command. The amount of maximum spirit points a character has is determined by that character's Aura statistic divided by 10, rounded (i.e. 95 Aura will give 10 maximum spirit.)

Different races will recover spirit at different intervals, or spirit regeneration rates. In addition, Clerics and Empaths can MEDITATE to gain spirit back faster, as is done with health and mana.

Spirit points play an integral role in many of the signs of the Council of Light. Some undead can drain spirit with a successful physical attack followed by a successful warding roll.

Having fewer than 1 spirit point results in a spirit death.

Spirit Regen

Race On-Node Off-Node
Forest Gnome 4/5 2/5
Dwarf 4/5 2/5
Halfling 4/5 2/5
Human 2/3 1/3
Giantman 2/3 1/3
Burghal Gnome 2/3 1/3
Half-Elf 2/4 1/4
Half-Krolvin 2/4 1/4
Sylvankind 2/4 1/4
Aelotoi 2/4 1/4
Erithian 2/4 1/4
Elf 2/5 1/5
Dark-Elf 2/5 1/5

Low Spirit Penalties

  • Less than 25% Max Spirit: -50% AS, -30% Evade, Block and Parry DS
  • 25 to 49% Max Spirit: -35% AS, -20% Evade, Block and Parry DS
  • 50 to 74% Max Spirit: -20% AS, -10% Evade, Block and Parry DS
  • 75%+ Max Spirit: No penalty.