Strength: Difference between revisions
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*[[Melee]] [[attack strength]] |
*[[Melee]] [[attack strength]] |
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*[[Ranged Weapons]] [[roundtime]] |
*[[Ranged Weapons]] [[roundtime]] |
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*[[Encumbrance]] |
*[[Encumbrance]] |
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*[[Thrown Weapons]] |
*[[Thrown Weapons]] |
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*[[Parry]] |
*[[Parry]] |
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*[[Block|Shield Use/Block]] |
*[[Block|Shield Use/Block]] |
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Revision as of 15:17, 4 July 2014
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- This article is about the strength statistic. For the Major Elemental spell Strength, see Strength (509).
Strength is a physical statistic. The bonus from strength directly affects a character's melee attack strength, in addition, it is a factor in encumbrance, maximum stamina, the character's weight, and the defensive strength derived from block and parry defense. Strength also is a factor in roundtime reduction when using ranged or thrown weapons.
Systems and Skills Affected By Strength
See also
External Links
- Stats: Strength, on Play.net
Statistics - edit |
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Physical: Strength | Constitution | Dexterity | Agility |
Hybrid: Aura | Discipline |
Mental: Logic | Intuition | Wisdom | Influence |
Statistic growth rate |