Sunder Shield: Difference between revisions

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(Changed according to Maneuver Update - Phase 1 (http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/3703))
m (Added mono template around math.)
 
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{{Player System Manager
{{Combat maneuver
|mnemonic = sunder
|available=[[Warrior]]s
|verb = [[CMAN]]
|mnemonic=SUNDER
|type = Setup
|roundtime = 2s
|roundtime = 2s
|cost=7, can POP muscles (-2 rank 3, -4 rank 2, -6 rank 1)
|stamina = 7
|requirements=A weapon capable of sundering a shield
|offensivegear = Right hand
|prereqs=[[Mighty Blow]] (at rank 1)
|requirements = A [[weapon]] capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon).

|attributes = <br>Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br>
|sq1=2 |se1=- |pu1= -
|availableto = [[Warrior]]s
|sq2=3
}}
|sq3=4
{{PSM3.0costs
|sq4=5
|rank1 = 2
|sq5=6}}
|rank2 = 4

|rank3 = 6
With the '''Sunder Shield''' [[Combat Maneuvers|combat maneuver]], the attacker attempts to break or disarm a target's shield. This results in [[roundtime]], forced stance, and the loss of the ability to block.
|rank4 = 8

|rank5 = 10
Magical shields will not shatter, but their holder will temporarily lose their ability to block.
}}

{{TOC limit|2}}
Weapons that are not suitable for use in executing the sunder shield maneuver include rapiers, whips, daggers, and [[brawling]] weapons.
{{PSMinfo

|description = Attempt to break or disarm a target's shield.
==Messaging==
|mechanics = Maneuver a target and break or [[disarm]] their [[shield]]. Magical shields resist sundering, but cause their holder to temporarily lose their ability to [[block]]. Applies [[Staggered]] for {{mono|(Success Margin / 5)}} seconds.
Success:
|additionalinfo=
===Messaging===
;Success
<pre{{log2|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
>cman sunder
>cman sunder
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</pre>
</pre>


Fail:
;Fail
<pre{{log2|margin-right=350px}}>
<pre{{log2|margin-right=350px}}>
>cman sunder
>cman sunder
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Roundtime: 3 sec.
Roundtime: 3 sec.
</pre>
</pre>
}}
==Resources==
* [[/saved posts|Saved posts]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]


[[Category:Combat Maneuvers]]
== Resources ==
*[[List of combat maneuvers by profession]]
* [http://www.play.net/gs4/info/maneuvers/list.asp#sundershield Combat Maneuver List: Sunder Shield], on Play.net

[[Category: Combat Maneuvers]]

Latest revision as of 06:59, 1 August 2021

Sunder Shield
Mnemonic [sunder]
Activating Verb CMAN
Type Setup
Roundtime 2s
Stamina Cost 7
Offensive Gear Right hand
Requirements A weapon capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon).
Attributes
Flares/Spikes Enabled
Hostile
Initiator Stance Penalty
Available To Warriors
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

Attempt to break or disarm a target's shield.

Mechanics

Maneuver a target and break or disarm their shield. Magical shields resist sundering, but cause their holder to temporarily lose their ability to block. Applies Staggered for (Success Margin / 5) seconds.

Additional Information

Messaging

Success
>cman sunder
[Roll result: 163 (open d100: 87) Bonus: 1]
You swing your vultite handaxe at an Illoke jarl's iron-banded greatshield and connect!
The iron-banded greatshield splinters and is rendered utterly useless!
Roundtime: 3 sec.
Fail
>cman sunder
[Roll result: 222 (open d100: 123) Bonus: 3]
You swing your vultite maul at a n'ecare's wooden buckler and connect!
A n'ecare's wooden buckler emits an awful vibrating clanging sound!
Roundtime: 3 sec.

Resources