Template:Bard proposal spell list v1: Difference between revisions

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{|width="50%" class="wikitable" {{prettytable}}
{|width="100%" class="wikitable" {{prettytable}}
| '''Mental Bard Proposal:'''
| '''Mental Bard Proposal:'''
|'''Details:'''
|'''Details:'''
|-|-
|-
|| War Chant (1001)<br>Spell Type: Offensive<br>Spell Effect: +10 AS/+6 CS to next attack<br>Roundtime: 3s<br>Duration: 120 seconds.<br>Mana Cost: 1<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]
| War Chant (1001)<br>Spell Type: Offensive<br>Spell Effect: +10 AS/+6 CS to next attack<br>Roundtime: 3s<br>Duration: 120 seconds.<br>Mana Cost: 1<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]
|| The updated version is renamed to War Chant (1001).<br>War Chant (1001) provides a +10AS/+6CS bonus for 1 attack, it can be cast on others.<br><br>At 5 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], the cast RT is reduced to 2s.<br>At 40 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], the cast RT is reduced to 1s.
|| The updated version is renamed to War Chant (1001).<br>War Chant (1001) provides a +10AS/+6CS bonus for 1 attack, it can be cast on others.<br><br>At 5 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], the cast RT is reduced to 2s.<br>At 40 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], the cast RT is reduced to 1s.
|-
|-
|| Resonance (1002)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Picking Locks + Disarm Traps Bonus<br>Spell Effect: Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
| Resonance (1002)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Picking Locks + Disarm Traps Bonus<br>Spell Effect: Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
|| The updated version is renamed to Resonance (1002).<br><br>Casting Resonance (1002) at a locked box will reduce the lock and trap difficulty.<br>The trap difficulty reduction is 25 + Spell Song Ranks/2 + Disarm Traps bonus/10 + ML:[[Mental_Lore,_Manipulation|Manipulation]] ranks/3.<br>The lock difficulty reduction is 2.5 * (25 + Spell Song Ranks/2 + Pick Locks bonus/10 + ML:[[Mental_Lore,_Manipulation|Manipulation]] ranks/3).
|| The updated version is renamed to Resonance (1002).<br><br>Casting Resonance (1002) at a locked box will reduce the lock and trap difficulty.<br>The trap difficulty reduction is 25 + Spell Song Ranks/2 + Disarm Traps bonus/10 + ML:[[Mental_Lore,_Manipulation|Manipulation]] ranks/3.<br>The lock difficulty reduction is 2.5 * (25 + Spell Song Ranks/2 + Pick Locks bonus/10 + ML:[[Mental_Lore,_Manipulation|Manipulation]] ranks/3).
|-
|-
|| Name: Dissonance (1003)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Disruption Damage<br>-15DS Debuff<br>Roundtime: 3<br>Mana Cost: 3<br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
| Name: Dissonance (1003)<br>Spell Type: (Single Target)<br>[[Casting_strength|CS Attack]]<br>Spell Effect: Disruption Damage<br>-15DS Debuff<br>Roundtime: 3<br>Mana Cost: 3<br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
|| The DS bonus from Fortitude Song (1003) is rolled into Song of Valor (1010).<br>Dissonance (1003) gains a ML:[[Mental_Lore,_Manipulation|Manipulation]] benefit to include spell casting disruption (607) at 25 ranks with the -15DS Debuff.<br>Wielding a combat instrument doubles the spell disruption chance.
|| The DS bonus from Fortitude Song (1003) is rolled into Song of Valor (1010).<br>Dissonance (1003) gains a ML:[[Mental_Lore,_Manipulation|Manipulation]] benefit to include spell casting disruption (607) at 25 ranks with the -15DS Debuff.<br>Wielding a combat instrument doubles the spell disruption chance.
|-
|-
|| Name: Purification Song (1004)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
| Name: Purification Song (1004)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
|| The updated version allows INCANT to auto target the gem in right hand, then left.
|| The updated version allows INCANT to auto target the gem in right hand, then left.
|-
|-
|| Name: Lullabye (1005)<br>Spell Type: Single target Disabler<br>Spell Effect: Status: Calm/Slow/Sleep<br>Roundtime: 3s<br>Lore Benefits: <br>Interactions:
| Name: Lullabye (1005)<br>Spell Type: Single target Disabler<br>Spell Effect: Status: Calm/Slow/Sleep<br>Roundtime: 3s<br>Lore Benefits: <br>Interactions:
|| The updated version is converted to the [[Standard_success_resolution_system|SSR system]].
|| The updated version is converted to the [[Standard_success_resolution_system|SSR system]].
|-
|-
|| Name: Etude of Certainty (1006)<br>Spell Type: Defensive "Song"<br>Spell Effect: +20-40 Mental TD<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions:
| Name: Etude of Certainty (1006)<br>Spell Type: Defensive "Song"<br>Spell Effect: +20-40 Mental TD<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions:
|| Original Song of Luck (1006) is moved to Luck's Reverberation (1020).<br>Base mTD is +20, plus 1 for every 2 spellsongs above 6, up to +40 mTD at 46 spellsongs.<br>For every 8 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], gain +1 CS. (+12 at 100 ranks)
|| Original Song of Luck (1006) is moved to Luck's Reverberation (1020).<br>Base mTD is +20, plus 1 for every 2 spellsongs above 6, up to +40 mTD at 46 spellsongs.<br>For every 8 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], gain +1 CS. (+12 at 100 ranks)
|-
|-
|| Name: Kai’s Anthem (1007)<br>Spell Type: Offensive "Song"<br>Spell Effect: +10-60AS<br>Roundtime: <br>Lore Benefits: ML: [[Mental_Lore,_Telepathy|Telepathy]]
| Name: Kai’s Anthem (1007)<br>Spell Type: Offensive "Song"<br>Spell Effect: +10-60AS<br>Roundtime: <br>Lore Benefits: ML: [[Mental_Lore,_Telepathy|Telepathy]]
||The updated version is renamed to Kai's Anthem (1007).<br>The AS formula changes to 10 + 1 per 2 spellsong ranks, up to +60AS at 100 spellsong ranks.<br>For every 5 ranks of ML: [[Mental_Lore,_Telepathy|Telepathy]], add +1AS up to +20AS at 100 ranks.<br><br>Self-cast max total AS becomes +80.<br>Group total AS becomes +40.
|| The updated version is renamed to Kai's Anthem (1007).<br>The AS formula changes to 10 + 1 per 2 spellsong ranks, up to +60AS at 100 spellsong ranks.<br>For every 5 ranks of ML: [[Mental_Lore,_Telepathy|Telepathy]], add +1AS up to +20AS at 100 ranks.<br><br>Self-cast max total AS becomes +80.<br>Group total AS becomes +40.
|-
|-
| Name: Banshee’s Wail (1008)<br>Spell Type: (Single Target)<br>[[Standard_maneuver_roll|SMRv2 Attack]] or<br>[[Bolt_spell|Air Bolt]]<br>Spell Effect: HP+Unbalance/Impact Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Sonic Gear (1009, 1012, 1014) + Dancing Weapon (1025)
| Name: Banshee’s Wail (1008)<br>Spell Type: (Single Target)<br>[[Standard_maneuver_roll|SMRv2 Attack]] or<br>[[Bolt_spell|Air Bolt]]<br>Spell Effect: HP+Unbalance/Impact Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions: Sonic Gear (1009, 1012, 1014) + Dancing Weapon (1025)
|| The updated version is renamed to Banshee's Wail.<br>The updated version does both Unbalance and Impact Damage instead of a single damage type.<br><br>ML:[[Mental_Lore,_Telepathy|Telepathy]] now increases the critical rank of the unbalance/impact critical damage.<br><br>At 20 ranks ML:[[Mental_Lore,_Manipulation|Manipulation]], adds EVOKE'd air bolt.<br><br>The updated version adds a standard flare rate chance to deal Disruption damage to targets hit by Sonic/Dancing Weapons while affected by (1008).
|| The updated version is renamed to Banshee's Wail.<br>The updated version does both Unbalance and Impact Damage instead of a single damage type.<br><br>ML:[[Mental_Lore,_Telepathy|Telepathy]] now increases the critical rank of the unbalance/impact critical damage.<br><br>At 20 ranks ML:[[Mental_Lore,_Manipulation|Manipulation]], adds EVOKE'd air bolt.<br><br>The updated version adds a standard flare rate chance to deal Disruption damage to targets hit by Sonic/Dancing Weapons while affected by (1008).
|-
|-
|| Name: Sonic Shield (1009)<br>Spell Type: Defensive "Song"<br>Spell Effect: Sonic Shield<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
| Name: Sonic Shield (1009)<br>Spell Type: Defensive "Song"<br>Spell Effect: Sonic Shield<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
|| The updated version adds reactive and offensive sonic flares to shields.<br>ML:[[Mental_Lore,_Manipulation|Manipulation]] adds a chance for a double flare.<br>ML:[[Mental_Lore,_Manipulation|Manipulation]] reduces shield size at 10, 25 and 50 ranks.
|| The updated version adds reactive and offensive sonic flares to shields.<br>ML:[[Mental_Lore,_Manipulation|Manipulation]] adds a chance for a double flare.<br>ML:[[Mental_Lore,_Manipulation|Manipulation]] reduces shield size at 10, 25 and 50 ranks.
|-
|-
|| Name: Song of Valor (1010)<br>Spell Type: Defensive "Song"<br>Spell Effect: +25-70 DS/+15 mTD<br>Roundtime: <br>Lore Benefits: <br>Interactions:
| Name: Song of Valor (1010)<br>Spell Type: Defensive "Song"<br>Spell Effect: +25-70 DS/+15 mTD<br>Roundtime: <br>Lore Benefits: <br>Interactions:
|| The updated version adds an additional +10DS for the removal of Fortitude Song (1003) and +5DS for shifting to MnM.<br>Elemental TD is converted to Elemental/Mental TD.<br><br>For every melee attack, there is a standard flare chance to receive the Crescendo effect.<br>The Crescendo effect allows the bard to prepare a spell, attack, and trigger the spell cast during the attack RT.
|| The updated version adds an additional +10DS for the removal of Fortitude Song (1003) and +5DS for shifting to MnM.<br>Elemental TD is converted to Elemental/Mental TD.<br><br>For every melee attack, there is a standard flare chance to receive the Crescendo effect.<br>The Crescendo effect allows the bard to prepare a spell, attack, and trigger the spell cast during the attack RT.
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|| The updated version of this spell changes to an AoE CS attack spell that will root targets, reduce DS by 10% and stagger opponents for 3-10s RT.<br>At 40 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], gain [[Whirling Dervish]] martial stance against affected targets.<br>At 60 ranks of [[Mental_Lore,_Manipulation|Manipulation]] and while wielding a combat instrument, Sonic Disruption (1050) gains a double cast effect against targets affected by Arresting Aria (1011).<br><br>Example: Cast 1050 at 2 targets affected by 1012, if alive, immediately recast 1050 at the same 2 targets.
|| The updated version of this spell changes to an AoE CS attack spell that will root targets, reduce DS by 10% and stagger opponents for 3-10s RT.<br>At 40 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], gain [[Whirling Dervish]] martial stance against affected targets.<br>At 60 ranks of [[Mental_Lore,_Manipulation|Manipulation]] and while wielding a combat instrument, Sonic Disruption (1050) gains a double cast effect against targets affected by Arresting Aria (1011).<br><br>Example: Cast 1050 at 2 targets affected by 1012, if alive, immediately recast 1050 at the same 2 targets.
|-
|-
|| Name: Sonic Weapon (1012)<br>Spell Type: Offensive "Song"<br>Spell Effect: Sonic Weapon<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
| Name: Sonic Weapon (1012)<br>Spell Type: Offensive "Song"<br>Spell Effect: Sonic Weapon<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
|| The updated version adds a chance for double flares using ML:[[Mental_Lore,_Manipulation|Manipulation]] at 4% per seed 4 ranks.<br>Sonic Bows and Crossbows are now allowed.
|| The updated version adds a chance for double flares using ML:[[Mental_Lore,_Manipulation|Manipulation]] at 4% per seed 4 ranks.<br>Sonic Bows and Crossbows are now allowed.
|-
|-
|| Name: Song of Unravelling (1013)<br>Spell Type: Disabler<br>Spell Effect: Dispel/Mana drain<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
| Name: Song of Unravelling (1013)<br>Spell Type: Disabler<br>Spell Effect: Dispel/Mana drain<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
|| The updated version changes to an auto-renew upon success.<br>For every 15 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], the spell reapplies every 5 seconds.<br>The spell ends when all spells are removed, mana is drained from the target, or all renewal reapplications are used.|-
|| The updated version changes to an auto-renew upon success.<br>For every 15 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], the spell reapplies every 5 seconds.<br>The spell ends when all spells are removed, mana is drained from the target, or all renewal reapplications are used.|-
|-
|-
|| Name: Sonic Armor (1014)<br>Spell Type: Utility<br>Spell Effect: Sonic Armor<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
| Name: Sonic Armor (1014)<br>Spell Type: Utility<br>Spell Effect: Sonic Armor<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
|| The updated version of this spell adds reactive and offensive flares.<br>ML:[[Mental_Lore,_Manipulation|Manipulation]] adds the chance for a double flare at 4% per seed 4 ranks.<br><br>Remove impact vulnerability.<br>Fire/Cold/Electricity resists start at 0% and gain 1% for every 4 spellsongs above 14, up to 20% at 94 ranks.<br>ML:[[Mental_Lore,_Manipulation|Manipulation]] reduces spell hindrance by 1% at 25 ranks, 2% at 50 ranks and 4% at 100 ranks.
|| The updated version of this spell adds reactive and offensive flares.<br>ML:[[Mental_Lore,_Manipulation|Manipulation]] adds the chance for a double flare at 4% per seed 4 ranks.<br><br>Remove impact vulnerability.<br>Fire/Cold/Electricity resists start at 0% and gain 1% for every 4 spellsongs above 14, up to 20% at 94 ranks.<br>ML:[[Mental_Lore,_Manipulation|Manipulation]] reduces spell hindrance by 1% at 25 ranks, 2% at 50 ranks and 4% at 100 ranks.
|-
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| Name: Requiem (1015)<br>Spell Type: Auto-Success (AoE)<br>Attack<br>Spell Effect: Status: -20TD<br>% Dirge of the Dead effect<br>Roundtime: 2s<br>Duration: 30s<br>Mana Cost: 15<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: Banshee's Wail (1008)
| Name: Requiem (1015)<br>Spell Type: Auto-Success (AoE)<br>Attack<br>Spell Effect: Status: -20TD<br>% Dirge of the Dead effect<br>Roundtime: 2s<br>Duration: 30s<br>Mana Cost: 15<br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions: Banshee's Wail (1008)
|| The updated version is renamed to Requiem and changes to Auto-Success.<br>Requiem (1015) will reduce TD by -20.<br>Targets affected by Requiem (1015) have a (5 + (ML:[[Mental_Lore,_Telepathy|Telepathy]] Ranks /4))% chance to add the Dirge of the Dead effect for 30 seconds.<br><br>Dirge of the Dead causes the next cast of Banshee's Wail (1008) to have +40AS/+25 SMR and hit up to 3 targets. **
|| The updated version is renamed to Requiem and changes to Auto-Success.<br>Requiem (1015) will reduce TD by -20.<br>Targets affected by Requiem (1015) have a (5 + (ML:[[Mental_Lore,_Telepathy|Telepathy]] Ranks /4))% chance to add the Dirge of the Dead effect for 30 seconds.<br><br>Dirge of the Dead causes the next cast of Banshee's Wail (1008) to have +40AS/+25 SMR and hit up to 3 targets. **
||
|-
|-
| Name: Traveler’s Ballad (1016)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: <br>Interactions:
| Name: Traveler’s Ballad (1016)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: <br>Interactions:
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|| The updated version of this spell causes an Unbalance critical and concussion damage DoT that fires immediately and every 2 seconds for 5 rounds.<br>Targets who take Disruption damage or Sonic Flare damage take an additional round of disruption damage and the spell disruption (607) effect activates for 30 seconds.<br><br>Bards wielding a combat instrument gain an extra round of Cacophony (1017), and ML:[[Mental_Lore,_Telepathy|Telepathy]] adds a chance for a second unbalance critical during the first strike at 1% per rank. Ranks beyond 100 add a third chance.
|| The updated version of this spell causes an Unbalance critical and concussion damage DoT that fires immediately and every 2 seconds for 5 rounds.<br>Targets who take Disruption damage or Sonic Flare damage take an additional round of disruption damage and the spell disruption (607) effect activates for 30 seconds.<br><br>Bards wielding a combat instrument gain an extra round of Cacophony (1017), and ML:[[Mental_Lore,_Telepathy|Telepathy]] adds a chance for a second unbalance critical during the first strike at 1% per rank. Ranks beyond 100 add a third chance.
|-
|-
|| Name: Song of Power (1018)<br>Spell Type: Focus "Song"<br>Spell Effect: Off-Node to On-Node Mana Regeneration<br>Roundtime: <br>Lore Benefits: <br>Interactions:
| Name: Song of Power (1018)<br>Spell Type: Focus "Song"<br>Spell Effect: Off-Node to On-Node Mana Regeneration<br>Roundtime: <br>Lore Benefits: <br>Interactions:
|| The updated version of this spell removes the explosion aspect.<br>It will not stack with other Bards, Mana Focus (418), or on-node generation.<br><br>The spell becomes a Focus "Song" and competes with 1213, 1216 and 1230.<br>Only one may be active at a time.
|| The updated version of this spell removes the explosion aspect.<br>It will not stack with other Bards, Mana Focus (418), or on-node generation.<br><br>The spell becomes a Focus "Song" and competes with 1213, 1216 and 1230.<br>Only one may be active at a time.
|-
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|| The updated version is renamed to Dancing Weapon (1025).<br>Updated speed and commands to match Animal Companion (630).<br>AS formula changes to Influence Bonus + Kai's anthem.<br>At 100 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], becomes Astral Weapon dealing disintegration damage with a standard flare rate chance to cast [[1219|Vertigo (1219)]] without a warding check.<br>At 100 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], becomes Psychic Weapon dealing disruption damage with a standard flare rate chance to [[Confused|Confuse]].
|| The updated version is renamed to Dancing Weapon (1025).<br>Updated speed and commands to match Animal Companion (630).<br>AS formula changes to Influence Bonus + Kai's anthem.<br>At 100 ranks of ML:[[Mental_Lore,_Manipulation|Manipulation]], becomes Astral Weapon dealing disintegration damage with a standard flare rate chance to cast [[1219|Vertigo (1219)]] without a warding check.<br>At 100 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]], becomes Psychic Weapon dealing disruption damage with a standard flare rate chance to [[Confused|Confuse]].
|-
|-
|| Name: Song of Sonic Disruption (1030)<br>Spell Type: [[Casting_strength|CS Attack]] Spell<br>Spell Effect: Disruption Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
| Name: Song of Sonic Disruption (1030)<br>Spell Type: [[Casting_strength|CS Attack]] Spell<br>Spell Effect: Disruption Damage<br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Manipulation|Manipulation]]<br>Interactions:
|| The updated version of this spell reduces the damage to match [[635|Nature's Fury (635)]].
|| The updated version of this spell reduces the damage to match [[635|Nature's Fury (635)]].
|-
|-
|| Name: Song of Tonis (1035)<br>Spell Type: Offensive "Song"<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions:
| Name: Song of Tonis (1035)<br>Spell Type: Offensive "Song"<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]]<br>Interactions:
|| The updated version of this spell provides -1RT or -2RT at 75 spellsong ranks along with 15 Dodge ranks.<br>For every 2 ranks of EL:ML:[[Mental_Lore,_Telepathy|Telepathy]], gain 1 Dodge ranks up to 50 Dodge ranks at 70 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]].<br><br>Song of Tonis (1035) has a standard flare chance when casting an attack spell to receive the Wings of Tonis buff.<br><br>Wings of Tonis reduces the RT of the next physical attack to 1sRT.<br>At 50 ranks of [[Mental Mana Control]] it applies to group members.
|| The updated version of this spell provides -1RT or -2RT at 75 spellsong ranks along with 15 Dodge ranks.<br>For every 2 ranks of EL:ML:[[Mental_Lore,_Telepathy|Telepathy]], gain 1 Dodge ranks up to 50 Dodge ranks at 70 ranks of ML:[[Mental_Lore,_Telepathy|Telepathy]].<br><br>Song of Tonis (1035) has a standard flare chance when casting an attack spell to receive the Wings of Tonis buff.<br><br>Wings of Tonis reduces the RT of the next physical attack to 1sRT.<br>At 50 ranks of [[Mental Mana Control]] it applies to group members.
|-
|-
|| Name: Troubadour’s Rally (1040)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]] + [[Mental Mana Control]]<br>Interactions:
| Name: Troubadour’s Rally (1040)<br>Spell Type: Utility<br>Spell Effect: <br>Roundtime: <br>Lore Benefits: ML:[[Mental_Lore,_Telepathy|Telepathy]] + [[Mental Mana Control]]<br>Interactions:
|| No changes.
|| No changes.
|-
|-

Latest revision as of 23:14, 8 April 2023

Mental Bard Proposal: Details:
War Chant (1001)
Spell Type: Offensive
Spell Effect: +10 AS/+6 CS to next attack
Roundtime: 3s
Duration: 120 seconds.
Mana Cost: 1
Lore Benefits: ML:Telepathy
The updated version is renamed to War Chant (1001).
War Chant (1001) provides a +10AS/+6CS bonus for 1 attack, it can be cast on others.

At 5 ranks of ML:Telepathy, the cast RT is reduced to 2s.
At 40 ranks of ML:Telepathy, the cast RT is reduced to 1s.
Resonance (1002)
Spell Type: (Single Target)
CS Attack
Picking Locks + Disarm Traps Bonus
Spell Effect: Damage
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
The updated version is renamed to Resonance (1002).

Casting Resonance (1002) at a locked box will reduce the lock and trap difficulty.
The trap difficulty reduction is 25 + Spell Song Ranks/2 + Disarm Traps bonus/10 + ML:Manipulation ranks/3.
The lock difficulty reduction is 2.5 * (25 + Spell Song Ranks/2 + Pick Locks bonus/10 + ML:Manipulation ranks/3).
Name: Dissonance (1003)
Spell Type: (Single Target)
CS Attack
Spell Effect: Disruption Damage
-15DS Debuff
Roundtime: 3
Mana Cost: 3
Lore Benefits: ML:Manipulation
Interactions:
The DS bonus from Fortitude Song (1003) is rolled into Song of Valor (1010).
Dissonance (1003) gains a ML:Manipulation benefit to include spell casting disruption (607) at 25 ranks with the -15DS Debuff.
Wielding a combat instrument doubles the spell disruption chance.
Name: Purification Song (1004)
Spell Type: Utility
Spell Effect:
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
The updated version allows INCANT to auto target the gem in right hand, then left.
Name: Lullabye (1005)
Spell Type: Single target Disabler
Spell Effect: Status: Calm/Slow/Sleep
Roundtime: 3s
Lore Benefits:
Interactions:
The updated version is converted to the SSR system.
Name: Etude of Certainty (1006)
Spell Type: Defensive "Song"
Spell Effect: +20-40 Mental TD
Roundtime:
Lore Benefits: ML:Telepathy
Interactions:
Original Song of Luck (1006) is moved to Luck's Reverberation (1020).
Base mTD is +20, plus 1 for every 2 spellsongs above 6, up to +40 mTD at 46 spellsongs.
For every 8 ranks of ML:Telepathy, gain +1 CS. (+12 at 100 ranks)
Name: Kai’s Anthem (1007)
Spell Type: Offensive "Song"
Spell Effect: +10-60AS
Roundtime:
Lore Benefits: ML: Telepathy
The updated version is renamed to Kai's Anthem (1007).
The AS formula changes to 10 + 1 per 2 spellsong ranks, up to +60AS at 100 spellsong ranks.
For every 5 ranks of ML: Telepathy, add +1AS up to +20AS at 100 ranks.

Self-cast max total AS becomes +80.
Group total AS becomes +40.
Name: Banshee’s Wail (1008)
Spell Type: (Single Target)
SMRv2 Attack or
Air Bolt
Spell Effect: HP+Unbalance/Impact Damage
Roundtime:
Lore Benefits: ML:Telepathy
ML:Manipulation
Interactions: Sonic Gear (1009, 1012, 1014) + Dancing Weapon (1025)
The updated version is renamed to Banshee's Wail.
The updated version does both Unbalance and Impact Damage instead of a single damage type.

ML:Telepathy now increases the critical rank of the unbalance/impact critical damage.

At 20 ranks ML:Manipulation, adds EVOKE'd air bolt.

The updated version adds a standard flare rate chance to deal Disruption damage to targets hit by Sonic/Dancing Weapons while affected by (1008).
Name: Sonic Shield (1009)
Spell Type: Defensive "Song"
Spell Effect: Sonic Shield
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
The updated version adds reactive and offensive sonic flares to shields.
ML:Manipulation adds a chance for a double flare.
ML:Manipulation reduces shield size at 10, 25 and 50 ranks.
Name: Song of Valor (1010)
Spell Type: Defensive "Song"
Spell Effect: +25-70 DS/+15 mTD
Roundtime:
Lore Benefits:
Interactions:
The updated version adds an additional +10DS for the removal of Fortitude Song (1003) and +5DS for shifting to MnM.
Elemental TD is converted to Elemental/Mental TD.

For every melee attack, there is a standard flare chance to receive the Crescendo effect.
The Crescendo effect allows the bard to prepare a spell, attack, and trigger the spell cast during the attack RT.
Name: Arresting Aria (1011)
Spell Type: (AoE)

CS Attack
Spell Effect: DS -10%
Status: Root + Staggered
Roundtime:
Lore Benefits: ML:Manipulation
Interactions: Sonic Dispruption (1050)
The updated version of this spell changes to an AoE CS attack spell that will root targets, reduce DS by 10% and stagger opponents for 3-10s RT.
At 40 ranks of ML:Manipulation, gain Whirling Dervish martial stance against affected targets.
At 60 ranks of Manipulation and while wielding a combat instrument, Sonic Disruption (1050) gains a double cast effect against targets affected by Arresting Aria (1011).

Example: Cast 1050 at 2 targets affected by 1012, if alive, immediately recast 1050 at the same 2 targets.
Name: Sonic Weapon (1012)
Spell Type: Offensive "Song"
Spell Effect: Sonic Weapon
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
The updated version adds a chance for double flares using ML:Manipulation at 4% per seed 4 ranks.
Sonic Bows and Crossbows are now allowed.
Name: Song of Unravelling (1013)
Spell Type: Disabler
Spell Effect: Dispel/Mana drain
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
The updated version changes to an auto-renew upon success.
For every 15 ranks of ML:Manipulation, the spell reapplies every 5 seconds.
The spell ends when all spells are removed, mana is drained from the target, or all renewal reapplications are used.|-
Name: Sonic Armor (1014)
Spell Type: Utility
Spell Effect: Sonic Armor
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
The updated version of this spell adds reactive and offensive flares.
ML:Manipulation adds the chance for a double flare at 4% per seed 4 ranks.

Remove impact vulnerability.
Fire/Cold/Electricity resists start at 0% and gain 1% for every 4 spellsongs above 14, up to 20% at 94 ranks.
ML:Manipulation reduces spell hindrance by 1% at 25 ranks, 2% at 50 ranks and 4% at 100 ranks.
Name: Requiem (1015)
Spell Type: Auto-Success (AoE)
Attack
Spell Effect: Status: -20TD
% Dirge of the Dead effect
Roundtime: 2s
Duration: 30s
Mana Cost: 15
Lore Benefits: ML:Telepathy
Interactions: Banshee's Wail (1008)
The updated version is renamed to Requiem and changes to Auto-Success.
Requiem (1015) will reduce TD by -20.
Targets affected by Requiem (1015) have a (5 + (ML:Telepathy Ranks /4))% chance to add the Dirge of the Dead effect for 30 seconds.

Dirge of the Dead causes the next cast of Banshee's Wail (1008) to have +40AS/+25 SMR and hit up to 3 targets. **
Name: Traveler’s Ballad (1016)
Spell Type: Utility
Spell Effect:
Roundtime:
Lore Benefits:
Interactions:
The updated version is renamed to Traveler's Ballad (1016).
Thirst/damage on failures is removed in exchange for longer roundtime.
Name: Cacophony (1017)
Spell Type: (Single Target)
CS Attack
Spell Effect: Unbalance critical + HP DoT
Roundtime:
Lore Benefits: ML:Telepathy
Interactions: Dissonance (1003) + Sonic Disruption (1050) + Sonic Flares
The updated version of this spell causes an Unbalance critical and concussion damage DoT that fires immediately and every 2 seconds for 5 rounds.
Targets who take Disruption damage or Sonic Flare damage take an additional round of disruption damage and the spell disruption (607) effect activates for 30 seconds.

Bards wielding a combat instrument gain an extra round of Cacophony (1017), and ML:Telepathy adds a chance for a second unbalance critical during the first strike at 1% per rank. Ranks beyond 100 add a third chance.
Name: Song of Power (1018)
Spell Type: Focus "Song"
Spell Effect: Off-Node to On-Node Mana Regeneration
Roundtime:
Lore Benefits:
Interactions:
The updated version of this spell removes the explosion aspect.
It will not stack with other Bards, Mana Focus (418), or on-node generation.

The spell becomes a Focus "Song" and competes with 1213, 1216 and 1230.
Only one may be active at a time.
Name: Melody of Mirrors (1019)
Spell Type: Defensive "Song"
Spell Effect:
Roundtime:
Lore Benefits:
Interactions:
The updated version is renamed to Melody of Mirrors (1019).
Name: Luck's Reverberation (1020)
Spell Type: Service
Spell Effect:
Roundtime:
Lore Benefits:
Interactions:
The updated version is renamed to Luck's Reverberation (1020).
Service: 2% reroll option to AS/SMR/CS/DS per tier up to 5.
Gear difficulty applies.
Name: Dancing Weapon (1025)
Spell Type: (Single Target)
Attack
Spell Effect:
Roundtime:
Lore Benefits: ML:Manipulation
ML:Telepathy
Interactions: Cacophony (1017)
The updated version is renamed to Dancing Weapon (1025).
Updated speed and commands to match Animal Companion (630).
AS formula changes to Influence Bonus + Kai's anthem.
At 100 ranks of ML:Manipulation, becomes Astral Weapon dealing disintegration damage with a standard flare rate chance to cast Vertigo (1219) without a warding check.
At 100 ranks of ML:Telepathy, becomes Psychic Weapon dealing disruption damage with a standard flare rate chance to Confuse.
Name: Song of Sonic Disruption (1030)
Spell Type: CS Attack Spell
Spell Effect: Disruption Damage
Roundtime:
Lore Benefits: ML:Manipulation
Interactions:
The updated version of this spell reduces the damage to match Nature's Fury (635).
Name: Song of Tonis (1035)
Spell Type: Offensive "Song"
Spell Effect:
Roundtime:
Lore Benefits: ML:Telepathy
Interactions:
The updated version of this spell provides -1RT or -2RT at 75 spellsong ranks along with 15 Dodge ranks.
For every 2 ranks of EL:ML:Telepathy, gain 1 Dodge ranks up to 50 Dodge ranks at 70 ranks of ML:Telepathy.

Song of Tonis (1035) has a standard flare chance when casting an attack spell to receive the Wings of Tonis buff.

Wings of Tonis reduces the RT of the next physical attack to 1sRT.
At 50 ranks of Mental Mana Control it applies to group members.
Name: Troubadour’s Rally (1040)
Spell Type: Utility
Spell Effect:
Roundtime:
Lore Benefits: ML:Telepathy + Mental Mana Control
Interactions:
No changes.