User:ECHEAUX/Sandbox: Difference between revisions

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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
List of abbreviations I've heard. One day I might find the answers to them...
'''Daxela jewelry boxes''' are boxes that will change a gem into a piece of jewelry.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.-->
===Analyze===
<pre{{log2}}>
You analyze your ebonwood box and sense that the item is largely free from merchant alteration restrictions.


==A==
The creator has also provided the following information:
AS<br>
This is a jewelry box that can turn gems into jewelry. It has 5 levels to unlock (up to 6 tiers) and is currently Tier 4.
ASG


==B==
Verbs:
BS
*To change the jewelry's article: TURN
*To change the jewelry's type: PULL
*To change the jewelry's noun: RUB
*To toggle use of your custom settings: KNOCK
*To activate the box: PUSH


==D==
Alterations:
DS
This item can be altered freely as long as it remains some kind of hard, unwearable container. Also, keep in mind that it has an automatic description that cannot be changed that will appear after a custom show, so please make sure your design makes sense.


==E==
Custom Settings:
EBP
This box can be customized by specific merchants. A custom article can be added for every level of unlocking. This article is the first part of the 15/15/15 design, for example "a silver-caged." It must be 15 characters or less.


==G==
You can tell that the box is as light as it can get and that its pockets could not possibly get any deeper.
GALD
</pre>
{{TOC limit|2}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <strong>Nouns:</strong> Pendant, amulet, locket, medallion, necklace, choker, carcanet, lavaliere, periapt, talisman<br><strong>Articles:</strong> cabochon, delicate, jagged, polished, spherical, bronze-caged, glass-caged, silver-caged, wire-caged, anvil-carved, flame-carved, leaf-carved, skull-carved, eye-etched, arrow-etched, rune-etched, sun-etched, cross-shaped, dagger-shaped, heart-shaped, square-shaped, bronze-strung, silver-strung, sinew-strung, suede-strung, bronze-backed, copper-backed, glass-backed, silver-backed, steel-backed <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|Second (Only if applicable)
! scope="col"|Third
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|Style
|<!-- First Person View --> {{addmetext}}
|<!-- Second Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 2<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <strong>Nouns:</strong> Bracelet, cuff, wrist-chain, wrist-cuff, wristlet, bangle, hand-flower<br><strong>Articles:</strong> beaded, chunky, delicate, elaborate, intricate, radiant, slender, slim, solid, tri-layered, twisted, acorn-clasped, bronze-clasped, flame-clasped, fish-clasped, leaf-clasped, silver-clasped, steel-clasped, sun-clasped, bronze-strung, chain-strung, ribbon-strung, silver-strung, suede-strung, wire-strung, brass-beaded, bronze-beaded, gold-beaded, glass-beaded, silver-beaded <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 3<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <strong>Nouns:</strong> Anklet, ankle-chain, ankle-cuff, cuff, foot-flower<br><strong>Articles:</strong> beaded, chunky, delicate, elaborate, intricate, radiant, slender, slim, solid, tri-layered, twisted, acorn-clasped, bronze-clasped, flame-clasped, fish-clasped, leaf-clasped, silver-clasped, steel-clasped, sun-clasped, bronze-strung, chain-strung, ribbon-strung, silver-strung, suede-strung, wire-strung, brass-beaded, bronze-beaded, gold-beaded, glass-beaded, silver-beaded <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary= <strong>Nouns:</strong> Diadem, aemikvai, circlet, crown, coronet, elothrai, geldaralad, tiara<br><strong>Articles:</strong> delicate, etched, elaborate, intricate, makeshift, sculpted, slender, slim, solid, thin, thorned, twined, twisted, v-shaped, wire-wrapped, bronze-caged, copper-caged, silver-caged, steel-caged, wire-caged, brass-backed, glass-backed, silver-backed, steel-backed, brass-linked, bronze-linked, chain-linked, silver-linked, steel-linked, wire-linked <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 5<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary=<strong>Nouns:</strong> Ring, band, signet, ring, finger-armor<br>Earrings, hoops, studs<br><br><strong>Ring Articles:</strong> four-pronged, six-pronged, bar-set, bezel-set, channel-set, cluster-set, gypsy-set, bar-cut, cushion-cut, heart-cut, marquise-cut, octagon-cut, oval-cut, pear-cut, princess-cut, radiant-cut, round-cut, triangle-cut, trillion-cut, gaudy, glittering, polished, radiant, resplendent, sparkling, delicate, faceted, slender, slim, solid<br><strong>Earring Articles:</strong> pair of, chunky, dangly, delicate, intricate, ovular, prismatic, round, shiny, simple, sparkling, spiraled, square, triangular, twisted <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
{{itemtier <!-- Copy/Paste x #Tier for item as needed. -->
|tier= Tier 6<!-- REQUIRED: Must be entered as Tier # or Tree (Name) -->
|itemsummary=<strong>Nouns:</strong> Pin, stickpin, totem, buckle, brooch, cameo, clasp, cloakpin, fetish, kilt-pin<br><strong>Articles:</strong> bronze-backed, glass-backed, silver-backed, steel-backed, suede-backed, carved, chiseled, delicate, elaborate, faceted, gaudy, intricate, radiant, resplendent, sparkling, apple-shaped, bear-shaped, cat-shaped, doe-shaped, dog-shaped, eagle-shaped, heart-shaped, kite-shaped, moon-shaped, oval-shaped, prism-shaped, snake-shaped, square-shaped, star-shaped, sun-shaped, bronze-backed <!-- Brief explanation of what this tier does, if any. -->
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. -->
}}
</td><td>
{{iteminfo
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type2= Mechanical
|itemclass= Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. -->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= Feywrot Mire<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= 2014<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= 6 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= Merchant <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock2= Xerria
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. -->
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= -->
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. -->
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". -->
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. -->
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. -->
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. -->
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. -->
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. -->
|restrictions= Must remain a hard, unwearable container <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. -->
}}
{{itemverb
|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.-->
}}
</td></tr></table>


==I==
==Additional Information==
IACL
===Alteration rules===
Any merchant can alter the box itself. Both Xerria and Daxela can unlock. Only Daxela does custom settings


==L==
Custom setting rules:
LCW


==S==
Pick a jewelry type from the box's choices.
S#
Create a unique article for that type. The article is the first 15 of the 15/15/15.
Your article must be 15 characters or less, including a/an/some.
Your article cannot contain any material that the box doesn't already create.


==T==
T#


==U==
Each Tier has all the options of the previous tiers along with a new noun, types it can be, and articles for that noun. At Tier 4 you can turn orb gems into imbedable jewelry and at Tier 6 your can turn mage rechargeable (MR) gems into MR jewelry.
UAC<br>
UCS


==W==

WPS
Due to a quirk in the way that Elemental Detection (405) is written, it is incapable of determining that jewelry made with a jewelry box can hold a spell, or what spell is held. However, loresinging returns the correct information

Note: This item should not be confused with the Thelsia Jewelry Box introduced in 2013.

Latest revision as of 20:46, 10 October 2022

Contents: Top - 0–9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

List of abbreviations I've heard. One day I might find the answers to them...

A

AS
ASG

B

BS

D

DS

E

EBP

G

GALD

I

IACL

L

LCW

S

S#

T

T#

U

UAC
UCS

W

WPS