Vanish: Difference between revisions

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(Created page with '{{Not-yet-implemented|combat maneuver}} {{Cman | cost = Base 25 plus<br>1/sec w/o SM active or<br>1/2 sec w/ SM active | mnemonic = VANISH | available = Rogues | requirement…')
 
(Updated to reflect PSM3 update - migrated to feat.)
 
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{{Player System Manager
{{Not-yet-implemented|combat maneuver}}
|mnemonic = vanish
{{Cman
|type = Buff
| cost = Base 25 plus<br>1/sec w/o SM active or<br>1/2 sec w/ SM active
|stamina = 20 + (1 per 2sec [[Roundtime|RT]])
| mnemonic = VANISH
| available = [[Rogue]]s
|availableto = [[Rogue]]s (at level 40)
}}
| requirements = None
{{PSM3.0costs
| prereqs = Rank 4 of Shadow Mastery
| sq1 = 4
|rank1 = Free
}}
| sq2 = 8
{{TOC limit|2}}
| sq3 = 12
{{PSMinfo
| sq4 = -
|description = Immediately withdraw into the shadows.
| sq5 = -
|mechanics = Attempt to hide without roundtime (RT). A penalty of (15 * (Armor Group - 1)) is applied to the attempt. Applies Shrouded on success with a power of 30 for 10 seconds.
| se1 = -
|additionalinfo =
| pu1 = -}}
===Stamina costs===
'''Vanish''' is a [[combat maneuver]] available to [[rogue]]s which allows the rogue to hide while in [[roundtime]].
If currently in roundtime (RT), an additional penalty of 1 stamina point per 2 seconds of [[roundtime]] remaining is applied. The stamina cost for this skill is capped at 75.


Each attempt from the open will cost stamina, but once the rogue is in hiding accidentally attempting the maneuver again will not result in a stamina reduction.
You immediately attempt to hide with 0 RT. At rank 2, you are able to hide while in 5 seconds or less of RT. At rank 3, you can hide while in any amount of RT.


There is no cooldown period because the stamina costs are prohibitory enough to keep players from using this ability consistently.
The attempts to vanish are subjected to the same restrictions as a normal attempt to hide.


===Messaging===
Stamina Cost: 25 + 1 per second of RT remaining without Shadow Mastery active, per two seconds of RT with Shadow Mastery active
<pre{{log2|margin-right=325px}}>
>feat vanish
With subtlety and speed, you aim to clandestinely vanish into the shadows.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
H>
</pre>


== Resources ==
There is not going to be a cooldown, since we anticipate the stamina cost will be prohibitory enough to use the ability consistency. If we're wrong about this, we may have to adjust either the stamina cost, or more likely add a cool down. The stamina costs are intentionally high to cause their use to be slowed.
*[[/saved posts|saved posts]]
*[[Player System Manager/Saved posts|Player System Manager saved posts]]
}}
[[Category:Feats]]

Latest revision as of 20:22, 17 July 2021

Vanish
Mnemonic [vanish]
Type Buff
Stamina Cost 20 + (1 per 2sec RT)
Available To Rogues (at level 40)
Rank Cost/acquired at
1 Free  
2
3
4
5 -

Description

Immediately withdraw into the shadows.

Mechanics

Attempt to hide without roundtime (RT). A penalty of (15 * (Armor Group - 1)) is applied to the attempt. Applies Shrouded on success with a power of 30 for 10 seconds.

Additional Information

Stamina costs

If currently in roundtime (RT), an additional penalty of 1 stamina point per 2 seconds of roundtime remaining is applied. The stamina cost for this skill is capped at 75.

Each attempt from the open will cost stamina, but once the rogue is in hiding accidentally attempting the maneuver again will not result in a stamina reduction.

There is no cooldown period because the stamina costs are prohibitory enough to keep players from using this ability consistently.

Messaging

>feat vanish
With subtlety and speed, you aim to clandestinely vanish into the shadows.
You attempt to blend with the surroundings and feel confident that no one has noticed your doing so.
H>

Resources