Verb:DIAGNOSE: Difference between revisions

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{{Verbinfo
The '''diagnose''' verb can be used to determine what kind of injuries a target has sustained. {{mono|DIAGNOSE <name> FULL}} can also be used by anyone with at least 100 [[skill bonus]] in [[First Aid]] to get a more detailed summary.
|verb = DIAGNOSE
|type = Roleplaying
}}
The {{boldmono|DIAGNOSE}} verb is a roleplaying verb that can be used to determine what kind of injuries a target has sustained. {{boldmono|DIAGNOSE <name> FULL}} can also be used by anyone with at least 100 [[skill bonus]] in [[First Aid]] to get a more detailed summary. If a [[character]] has a First Aid skill of 200+, is an [[Empath]], or is under the effect of [[Tend Lore (206)]] they can use DIAGNOSE FULL without any free hands. With a First Aid skill of 150+, they can use DIAGNOSE FULL with one free hand. A player with less than 150 skill bonus in First Aid will require two free hands to use DIAGNOSE FULL.


==Help==
If a [[character]] has a First Aid skill of 200+, is an [[Empath]], or is under the effect of [[Tend Lore (206)]] they can use DIAGNOSE FULL without any free hands. With a First Aid skill of 150+, they can use DIAGNOSE FULL with one free hand. A player with less than 150 skill bonus in First Aid will require two free hands to use DIAGNOSE FULL.
<pre{{log2}}>Usage: DIAGNOSE <name> [FULL]</pre>
==Usage==

'''Help diagnose:'''
==Messaging==
<pre{{log2}}>
===Person===
Usage: DIAGNOSE <name> [FULL]
<pre{{log2}}>>diagnose xxx
</pre>
== Messaging ==
'''Diagnose person:'''
<pre{{log2}}>
>diagnose xxx
With a practiced eye, you glance over XXX:
With a practiced eye, you glance over XXX:
She is injured and bleeding.
She is injured and bleeding.</pre>

</pre>
'''Disagnose Person full:'''
===Person full===
<pre{{log2}}>
<pre{{log2}}>>diag xxx full
>diag xxx full
You start a careful diagnosis of her condition . . .
You start a careful diagnosis of her condition . . .
She has 127 health points, out of a maximum of 133.
She has 127 health points, out of a maximum of 133.
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Neck 5 of 10 1927s
Neck 5 of 10 1927s


Roundtime: 5 sec.
Roundtime: 5 sec.</pre>
</pre>


==Resources==
==See Also==
* [[CURE]]
*[[Wound (saved posts)]]
* [[Wound (saved posts)]]


[[Category:Verbs]]
[[Category:Verbs]]

Revision as of 08:55, 19 July 2022

DIAGNOSE
Type Roleplaying

The DIAGNOSE verb is a roleplaying verb that can be used to determine what kind of injuries a target has sustained. DIAGNOSE <name> FULL can also be used by anyone with at least 100 skill bonus in First Aid to get a more detailed summary. If a character has a First Aid skill of 200+, is an Empath, or is under the effect of Tend Lore (206) they can use DIAGNOSE FULL without any free hands. With a First Aid skill of 150+, they can use DIAGNOSE FULL with one free hand. A player with less than 150 skill bonus in First Aid will require two free hands to use DIAGNOSE FULL.

Help

Usage: DIAGNOSE <name> [FULL]

Messaging

Person

>diagnose xxx
With a practiced eye, you glance over XXX:
She is injured and bleeding.

Person full

>diag xxx full
You start a careful diagnosis of her condition . . .
She has 127 health points, out of a maximum of 133.
She has a medium head injury, a major neck injury, and a medium left leg injury.

Bleeding:
Area         Health per Round         Bandaged         Can Tend?         Tend Time

Head 1 No Yes 3s Left leg 0 of 2 1980s Neck 5 of 10 1927s Roundtime: 5 sec.

See Also