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The paingrip is a brawling weapon, similar to the razorpaw, that consists of a leather glove set with inch-long spikes on the inside of the hand rather than the back. It is designed for open-handed attacks, and is most effective when grasping an opponent and then clenching the hand in order to drive the spikes into the victim. Even with its light weight and speed it is considered one of the weaker brawling weapons.

The paingrip is one of several Brawling weapons suitable for use with unarmed combat attacks. When used in conjunction with unarmed combat, its function changes from a weapon to an item of equipment. Held in the attacker's hand, it provides a .025 damage factor bonus and a -5 Multiplier Modifier penalty to all Jab, Punch and Grapple attacks. Holding a paingrip in each hand will double the DF bonus and MM penalty.

Any additional properties, such as enchant bonus, flares or weighting, will be activated with these attacks.

Alternate Names

  • grab-stabber

Game Mechanics

Weapon AG Cloth Leather Scale Chain Plate RT Min RT Damage Type STR/DU
AsG 1 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Paingrip DF .225 .200 .125 .075 .030 1 2 Slash/Puncture/Crush 50/80
AvD 40 20 19 18 17 15 13 11 9 15 11 7 3 -25 -31 -37 -43

The standard paingrip has a weight of 2 lbs.

Note: To edit this table go to Template:Weapon table paingrip

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