Template:Racial Bonuses to Starting Stats Table

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Physical Skills Training Cost (Physical / Mental Training Points)
Skill Warrior Rogue Monk Wizard Sorcerer Cleric Empath Ranger Bard Paladin
Two Weapon Combat 2/2 0 5 10 5 0 5 5 0 -5
Armor Use -15 10 10 10 -5 5 10 5 0 -5
Shield Use 0 -5 10 5 -10 10 0 5 5 -5
Combat Maneuvers 10 15 0 -5 10 -10 5 0 0 -10
Edged Weapons 0 0 5 15 -15 5 0 0 0 10
Blunt Weapons -5 10 0 0 5 0 5 0 0 10
Two-Handed Weapons -10 10 5 10 5 0 5 0 5 -5
Ranged Weapons 15 10 -5 -5 0 -5 -5 0 0 5
Polearm Weapons 0 0 5 10 -5 0 0 0 0 5
Brawling 10 10 0 5 0 0 -10 0 -5 -5
Ambush -5 10 0 0 5 0 5 0 0 10
Multi Opponent Combat -10 10 5 10 5 0 5 0 5 -5
Physical Fitness 15 10 -5 -5 0 -5 -5 0 0 5
Dodging 0 0 5 10 -5 0 0 0 0
Magical Skills Training Cost (Physical / Mental Training Points)
Skill Warrior Rogue Monk Wizard Sorcerer Cleric Empath Ranger Bard Paladin
Arcane Symbols -5 0 5 10 5 0 5 5 0 -5
Magic Item Use -15 10 10 10 -5 5 10 5 0 -5
Spell Aiming 0 -5 10 5 -10 10 0 5 5 -5
Harness Power 10 15 0 -5 10 -10 5 0 0 -10
Elemental Mana Control 0 0 5 15 -15 5 0 0 0 10
Mental Mana Control -5 10 0 0 5 0 5 0 0 10
Spirit Mana Control -10 10 5 10 5 0 5 0 5 -5
Spell Research 15 10 -5 -5 0 -5 -5 0 0 5
Elemental Lore 0 0 5 10 -5 0 0 0 0 5
Spiritual Lore 10 10 0 5 0 0 -10 0 -5 -5
Sorcerous Lore -5 10 0 0 5 0 5 0 0 10
Mental Lore -10 10 5 10 5 0 5 0 5 -5