Wand bow

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Wand bows are ranged weapons that can be temporarily loaded with standard wizard wands to imbue its ammunition with flares.

They can be enchanted normally. There are no known sighted wand bows upon release, but sighting can be added via WPS merchant services.

Analyze

Example: a recurve ruic composite bow with a blue suede grip

The creator has also provided the following information:
This is a bow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:

  Metal or Blue wands - Cold flares

You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD.  There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.

Locked bows are restricted to one of fire/cold/lightning/acid. Fully unlocked wand bows can take wands of every type.

Usage

While a wand bow is loaded, any ammunition will have a 100% chance of flaring, provided that it is not currently blessed or elementally bladed. There is a 50% chance that the ammunition will be permanently consumed.

>LOAD BOW WITH WAND
Finding the small opening along the grip of your ruic composite bow, you insert the tip of the metal wand and slide it into place.  As the wand vanishes into the bow, it pulses with a muted blue light.


You nock an arrow in your ruic composite bow.
As you fire your ruic composite bow, a rime of sparkling frost leaps from the weapon to the arrow, which pulses with a faint blue light.
You fire an arrow at a war griffin!
  AS: +384 vs DS: +254 with AvD: +24 + d100 roll: +12 = +166
   ... and hit for 26 points of damage!
   Strike pierces upper arm!

 ** As your arrow hits a war griffin, it gives off a cold blast! **
   ... 25 points of damage!
   Brrrr!  That was a good hit to the left leg!  Knocked the war griffin silly.
The arrow sticks in a war griffin's right arm!
Roundtime: 3 sec.


You nock an arrow in your ruic composite bow.
As you fire your ruic composite bow, a rime of sparkling frost leaps from the weapon to the arrow, which pulses with a faint blue light.
You fire an arrow at a war griffin!
  AS: +384 vs DS: +230 with AvD: +24 + d100 roll: +13 = +191
   ... and hit for 40 points of damage!
   Surgical strike removes the war griffin's left eye!

 ** As your arrow hits a war griffin, it gives off a cold blast! **
   ... 35 points of damage!
   The war griffin's left arm trembles with the cold.

With a surge of magical power, a blast of ice covers the arrow, hardening so fast that it shatters into a multitude of pieces.
Roundtime: 3 sec.