Blessing

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This article is about blessing items to use against the undead.
For the cleric ability related to Holy Receptacle (325), see BLESS (verb).
For the lore skill, see Spiritual Lore, Blessings.

Blessed weapons, shields, and armor are capable of harming the undead, who are otherwise immune to ordinary physical attacks.

Common methods of blessing an item include:

Armaments with an enchantment bonus require the casting cleric to have at least 40 ranks in the Cleric Base spell circle, or the Voln member to have rank at least half the enchantment bonus (for example, a rank 10 member can bless items of up to +20 bonus). Pure potions work regardless of enchantment.

Items with inherent flares cannot be blessed. Certain materials with antimagic properties such as veil iron are also not usually blessable, though there are some rare exceptions. Weapons with weighting will receive a bless of shorter duration.

Sanctified items

Main article: Sanctified

Sanctified weapons, shields, and armor are considered permanently blessed and able to harm the undead in the hands of a cleric or paladin. White ora and eonake are naturally sanctified. Clerics and paladins can use the ASSESS command to check an item for this property. Sanctified items will also be identified as holy items via loresinging. Sanctified items are not otherwise blessable when used by other professions.

Paladins can also bond to any weapon using the Sanctify (1625) spell, which gives it the blessed property.

Permabless

Permablessed and undead bane items are considered blessed for anyone who wields them, and are extremely rare.

Demons

Demons can only be harmed by blessed weapons with at least +40 enchantment bonus, or extraplanar bane. If the demon is phased, +20 blessed weapons will suffice. The enchantment threshold for archery is lower (confirmed with +30 bow and master-fletched blessed +25 arrows).

See also