User:ECHEAUX/Test: Difference between revisions

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< User:ECHEAUX
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|-
|-
! scope="row" role="rowheader" rowspan=4|OTS
! scope="row" role="rowheader" rowspan=4|OTS
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|PULL
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You tug the edge of your hood down further over your face, shading your silver eyes.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|PUSH
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You push up slightly on the edge of your hood, getting a better view of your surroundings.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|REMOVE
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You reach up and slide your hood from off of your head.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|WEAR
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You slip your hood up over your head and pull the edge down, shrouding much of your face.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader" rowspan=4|Unlocked
! scope="row" role="rowheader" rowspan=4|Unlocked
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|POKE
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You narrow your beryl green eyes and straighten your veniom-threaded hood in a huff.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|RAISE
|<!-- First Person View --> With both hands, you reach up and raise the edge of your hood, giving it a good shake before settling it back on your head.
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|RUB
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You run a hand beneath your hood, tracing your fingers through your shoulder length black hair.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|TURN
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You shake your head back and forth beneath your hood and roll your shoulders. Gotta get those muscles loose!
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}
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|-
|-
! scope="row" role="rowheader" rowspan=4|OTS
! scope="row" role="rowheader" rowspan=4|OTS
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|PULL
|<!-- First Person View --> You roll up the sleeves of your brocade frock coat, but succeed in only wrinkling the cloth before they fall back into place several moments later.
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> XXX rolls up the sleeves of her black hunting coat, but succeeds only in wrinkling the cloth before they fall back into place several moments later.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|PUSH
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> You tug at the sleeves of your wool coat.
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> XXX tugs at the sleeves of her black hunting coat.
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|REMOVE
|<!-- First Person View --> You shrug your way out of your brocade frock coat and give it a good shake sending a small cloud of dust up into the air.
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> XXX shrugs her way out of her black hunting coat and gives it a good shake sending a small cloud of dust up into the air.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|WEAR
|<!-- First Person View --> Lifting an arm into the air, you swing your wool coat around and slide each arm easily into either sleeve before it comes to rest comfortably on your shoulders.
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> Lifting an arm into the air, XXXX swings her black hunting coat around and slides each arm easily into either sleeve before it comes to a rest on her shoulders.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader" rowspan=4|Unlocked
! scope="row" role="rowheader" rowspan=4|Unlocked
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|POKE
|<!-- First Person View --> Casually, you pick at a few small tears in the sleeve of your ebon wool longcoat. Sticking your finger through a hole, you try in vain to remember the cause.
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> Casually, XXX picks at a few small tears in the sleeve of her ebon wool longcoat. Sticking her finger through a hole for a moment, she gets a distant look on her face.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|RAISE
|<!-- First Person View --> You deftly remove your ebon wool longcoat and give it a good shake, knocking dust from its surface before you don it again, pulling it snug about your shoulders.
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> XXX deftly removes her ebon wool longcoat and gives it a good shake, knocking dust from its surface before she dons it again, pulling it snug about her shoulders.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|RUB
|<!-- First Person View --> You brush at the front of your ebon wool longcoat in a futile effort to clean a few soiled spots. After a few moments you admit defeat. Some dirt adds character anyway, right?
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> XXX brushes at the front of her ebon wool longcoat in a seemingly futile effort to clean a few soiled spots. After a few moments she appears to admit defeat, giving the coat a resigned look.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader"|TURN
|<!-- First Person View --> You reach up and casually flip up the collar of your ebon wool longcoat. That's just to keep the rain off your neck, right?
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> XXX reaches up and casually flips up the collar of her ebon wool longcoat before glancing about to see if anyone else noticed.
|<!-- Third Person View --> {{addmetext}}
|}
|}


Line 133: Line 133:
|item= Shirt<!-- REQUIRED: Must be entered as Item Type -->
|item= Shirt<!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= You analyze your shirt and sense that the item is largely free from merchant alteration restrictions.
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
===Analyze===
<pre{{log2}}>
You analyze your shirt and sense that the item is largely free from merchant alteration restrictions.
The creator has also provided the following information:
The creator has also provided the following information:
Line 149: Line 141:
This item is unlocked.
This item is unlocked.
This item must have sleeves and must remain a shirt or tunic, and cannot be made of leather.
This item must have sleeves and must remain a shirt or tunic, and cannot be made of leather. <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
</pre>
|show= <!-- ONLY for when an item has a hard-coded show. -->
===Usage===
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
====Tier 1====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|PULL
! scope="col" style="width:5em;"|Tier
! scope="col" style="width:5em;"|Verb <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|First
! scope="col"|Third
! scope="col"|Third
|-
! scope="row" role="rowheader" rowspan=4|OTS
! scope="row" role="rowheader"|PULL
| You tug at the collar of your silver silk shirt while craning your neck to the side. Ah, that's better.
| XXX tugs at the collar of his silver silk shirt while craning his neck to one side.
|-
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"|PUSH
| You run your hands down the front of your silver silk shirt, trying in vain to work out the wrinkles. Oh well.
|<!-- First Person View --> {{addmetext}}
| XXX runs his hands down the front of his silver silk shirt, trying in vain to work out the wrinkles.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|REMOVE
! scope="row" role="rowheader"|REMOVE
| You slowly unbutton the cuffs and then the front of your silver silk shirt and slide it back off your arms. You give it a final shake in a vain attempt to work out the wrinkles.
|<!-- First Person View --> {{addmetext}}
| XXX slowly unbuttons the cuffs and then the front of his silver silk shirt and slides it back off of his arms. He gives it a final shake in a vain attempt to work out the wrinkles.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|WEAR
! scope="row" role="rowheader"|WEAR
| You slide your arms down each sleeve and slowly button up the front of your silver silk shirt, followed by either cufflink
|<!-- First Person View --> {{addmetext}}
| XXX slides his arms into each sleeve and slowly buttons up the front of his silver silk shirt, followed by either cufflink.
|<!-- Third Person View --> {{addmetext}}
|-
! scope="row" role="rowheader"|Verb
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
====Tier 2====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
|-
! scope="row" role="rowheader" rowspan=4|Unlocked
! scope="row" role="rowheader"|POKE
! scope="row" role="rowheader"|POKE
| You try to tuck in your silver silk shirt but only succeed in wrinkling the fabric.
|<!-- First Person View --> {{addmetext}}
| XXX tries to tuck in his silver silk shirt but only succeeds in wrinkling the fabric.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RAISE
! scope="row" role="rowheader"|RAISE
| You tug at your silver silk shirt, causing the fabric to wrinkle a bit.
|<!-- First Person View --> {{addmetext}}
| XXX tugs at his silver silk shirt, causing the fabric to wrinkle a bit.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|RUB
! scope="row" role="rowheader"|RUB
| You brush the back of your fingers against the front of your silver silk shirt, attempting to clean it a bit. The process is not very effective.
|<!-- First Person View --> {{addmetext}}
| XXX brushes the back of his fingers against the front of his silver silk shirt, attempting to clean it a bit. After a few moments he frowns and appears to give up.
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|TURN
! scope="row" role="rowheader"|TURN
| You try to fold back the cuffs of your shirt, but they just won't cooperate.
|<!-- First Person View --> {{addmetext}}
| XXX seems to be trying to fold back the cuffs of his shirt sleeves, but they don't seem to want to cooperate.
|<!-- Third Person View --> {{addmetext}}
|}
|}
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item= Harness/Bandolier<!-- REQUIRED: Must be entered as Item Type -->
|item= Harness/Bandolier<!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= You analyze your leather harness and sense that the item is largely free from merchant alteration restrictions.
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
===Analyze===
<pre{{log2}}>
You analyze your leather harness and sense that the item is largely free from merchant alteration restrictions.


The creator has also provided the following information:
The creator has also provided the following information:
Line 219: Line 201:
This item must remain a bandolier or harness, but can be altered freely.
This item must remain a bandolier or harness, but can be altered freely.


You can tell that the harness's pockets could not possibly get any deeper, but you might be able to have a talented merchant lighten the leather harness for you.
You can tell that the harness's pockets could not possibly get any deeper, but you might be able to have a talented merchant lighten the leather harness for you.<!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
</pre>
|show= <!-- ONLY for when an item has a hard-coded show. -->
===Usage===
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
====Tier 1====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|PULL
! scope="col" style="width:5em;"|Tier
! scope="col" style="width:5em;"|Verb <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|First
! scope="col"|Third
! scope="col"|Third
|-
! scope="row" role="rowheader" rowspan=4|OTS
! scope="row" role="rowheader"|PULL
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"|PUSH
Line 241: Line 231:
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader" rowspan=4|Unlocked
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
====Tier 2====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|POKE
! scope="row" role="rowheader"|POKE
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
Line 271: Line 251:
|item= Belt<!-- REQUIRED: Must be entered as Item Type -->
|item= Belt<!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= You analyze your silver waistchain and sense that the item is largely free from merchant alteration restrictions.
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
===Analyze===
<pre{{log2}}>
You analyze your silver waistchain and sense that the item is largely free from merchant alteration restrictions.


The creator has also provided the following information:
The creator has also provided the following information:
Line 289: Line 261:
This item can be altered freely, but the noun must remain a belt, waistchain, or cincher.
This item can be altered freely, but the noun must remain a belt, waistchain, or cincher.


You get no sense of whether or not the waistchain may be further lightened.
You get no sense of whether or not the waistchain may be further lightened.<!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
</pre>
|show= <!-- ONLY for when an item has a hard-coded show. -->
===Usage===
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
====Tier 1====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|PULL
! scope="col" style="width:5em;"|Tier
! scope="col" style="width:5em;"|Verb <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|First
! scope="col"|Third
! scope="col"|Third
|-
! scope="row" role="rowheader" rowspan=4|OTS
! scope="row" role="rowheader"|PULL
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"|PUSH
Line 311: Line 291:
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader" rowspan=4|Unlocked
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
====Tier 2====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|POKE
! scope="row" role="rowheader"|POKE
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
Line 341: Line 311:
|item= Pants<!-- REQUIRED: Must be entered as Item Type -->
|item= Pants<!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= You analyze your weathered trousers and sense that the item is largely free from merchant alteration restrictions.
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
===Analyze===
<pre{{log2}}>
You analyze your weathered trousers and sense that the item is largely free from merchant alteration restrictions.


The creator has also provided the following information:
The creator has also provided the following information:
Line 359: Line 321:
This item can be altered freely, but must remain pants or trousers with full length legs.
This item can be altered freely, but must remain pants or trousers with full length legs.


You can tell that the trousers is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.
You can tell that the trousers is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.<!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
</pre>
|show= <!-- ONLY for when an item has a hard-coded show. -->
===Usage===
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
====Tier 1====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}

:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|PULL
! scope="col" style="width:5em;"|Tier
! scope="col" style="width:5em;"|Verb <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|First
! scope="col"|Third
! scope="col"|Third
|-
! scope="row" role="rowheader" rowspan=4|OTS
! scope="row" role="rowheader"|PULL
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"|PUSH
Line 381: Line 352:
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader" rowspan=4|Unlocked
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
====Tier 2====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|POKE
! scope="row" role="rowheader"|POKE
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
Line 408: Line 369:
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
|}

{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
{{itemtiermulti <!-- Copy/Paste x #Item as needed. -->
|item= Boots<!-- REQUIRED: Must be entered as Item Type -->
|item= Boots<!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= You analyze your black boots and sense that the item is largely free from merchant alteration restrictions.
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|show= <!-- ONLY for when an item has a hard-coded show. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
===Analyze===
<pre{{log2}}>
You analyze your black boots and sense that the item is largely free from merchant alteration restrictions.


The creator has also provided the following information:
The creator has also provided the following information:
Line 432: Line 384:
In addition to the zests you can poke your boot at a target. Syntax: poke my boots at {target}.
In addition to the zests you can poke your boot at a target. Syntax: poke my boots at {target}.


You can tell that the boots is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.
You can tell that the boots is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you. <!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
</pre>
|show= <!-- ONLY for when an item has a hard-coded show. -->
===Usage===
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
====Tier 1====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|itemverbtable= Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. -->
}}
:{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
|- {{verbtableheader}}
! scope="col" style="width:5em;"|PULL
! scope="col" style="width:5em;"|Tier
! scope="col" style="width:5em;"|Verb <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) -->
! scope="col"|First
! scope="col"|First
! scope="col"|Third
! scope="col"|Third
|-
! scope="row" role="rowheader" rowspan=4|OTS
! scope="row" role="rowheader"|PULL
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|PUSH
! scope="row" role="rowheader"|PUSH
Line 454: Line 414:
|<!-- Third Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|-
|-
! scope="row" role="rowheader"|Verb
! scope="row" role="rowheader" rowspan=4|Unlocked
|<!-- First Person View --> {{addmetext}}
|<!-- Third Person View --> {{addmetext}}
|}
====Tier 2====
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. -->
|- {{verbtableheader}}
! scope="col" style="width:5em;"|Verb
! scope="col"|First
! scope="col"|Third
|-
! scope="row" role="rowheader"|POKE
! scope="row" role="rowheader"|POKE
|<!-- First Person View --> {{addmetext}}
|<!-- First Person View --> {{addmetext}}
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</td><td>
</td><td>
{{iteminfo
{{iteminfo
|type= <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" -->
|itemclass= <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" -->
|itemtype= Hoods
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|itemtype2= Coats
|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|itemtype3= Shirts
|itemtype4= Belts
|itemtype5= Pants
|itemtype6= Harness/Bandoliers <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". -->
|alter= Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". -->
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. -->
|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|releaseyear= 2014<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock= Merchant<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->

Revision as of 18:25, 18 October 2022

Colloquially known as AdventureWear, the Adventure Clothing Set is a line of clothing that debuted at Return to Coraesine Field in the shop Treysen's Trappings. It was later available for sale in the same shop at Ebon Gate 2014.

Hood/Cowl

Analyze

You analyze your veniom-threaded hood and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This item is a part of the "Adventure Clothing Set".  Wear more items of the set to change some of the messaging!

This item must remain a "hood" or "cowl" but can be freely altered.

This hood is fully unlocked and will change how your hair looks when worn.  You could RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, or REMOVE it.

You get no sense of whether or not the hood may be further lightened

Usage

Tier Verb First Third
OTS PULL You tug the edge of your hood down further over your face, shading your silver eyes. This section has not been added yet; please add to it now!
PUSH You push up slightly on the edge of your hood, getting a better view of your surroundings. This section has not been added yet; please add to it now!
REMOVE You reach up and slide your hood from off of your head. This section has not been added yet; please add to it now!
WEAR You slip your hood up over your head and pull the edge down, shrouding much of your face. This section has not been added yet; please add to it now!
Unlocked POKE You narrow your beryl green eyes and straighten your veniom-threaded hood in a huff. This section has not been added yet; please add to it now!
RAISE With both hands, you reach up and raise the edge of your hood, giving it a good shake before settling it back on your head. This section has not been added yet; please add to it now!
RUB You run a hand beneath your hood, tracing your fingers through your shoulder length black hair. This section has not been added yet; please add to it now!
TURN You shake your head back and forth beneath your hood and roll your shoulders. Gotta get those muscles loose! This section has not been added yet; please add to it now!

Tier 3

Changes the unique feature line:

He has shoulder length, black hair just visible under a deep set ebon wool hood.

Coat

Analyze

You analyze your wool coat and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This item is a part of the "Adventure Clothing Set".  Wear more items of the set to change some of the messaging!

This item is currently locked it may be unlocked by a talented merchant.  You can PUSH, PULL, WEAR, or REMOVE it.

This item must have sleeves and must remain a coat/longcoat/jacket, and cannot be made of leather.

You might be able to have a talented merchant lighten the wool coat for you or deepen its pockets.

Usage

Tier Verb First Third
OTS PULL You roll up the sleeves of your brocade frock coat, but succeed in only wrinkling the cloth before they fall back into place several moments later. XXX rolls up the sleeves of her black hunting coat, but succeeds only in wrinkling the cloth before they fall back into place several moments later.
PUSH You tug at the sleeves of your wool coat. XXX tugs at the sleeves of her black hunting coat.
REMOVE You shrug your way out of your brocade frock coat and give it a good shake sending a small cloud of dust up into the air. XXX shrugs her way out of her black hunting coat and gives it a good shake sending a small cloud of dust up into the air.
WEAR Lifting an arm into the air, you swing your wool coat around and slide each arm easily into either sleeve before it comes to rest comfortably on your shoulders. Lifting an arm into the air, XXXX swings her black hunting coat around and slides each arm easily into either sleeve before it comes to a rest on her shoulders.
Unlocked POKE Casually, you pick at a few small tears in the sleeve of your ebon wool longcoat. Sticking your finger through a hole, you try in vain to remember the cause. Casually, XXX picks at a few small tears in the sleeve of her ebon wool longcoat. Sticking her finger through a hole for a moment, she gets a distant look on her face.
RAISE You deftly remove your ebon wool longcoat and give it a good shake, knocking dust from its surface before you don it again, pulling it snug about your shoulders. XXX deftly removes her ebon wool longcoat and gives it a good shake, knocking dust from its surface before she dons it again, pulling it snug about her shoulders.
RUB You brush at the front of your ebon wool longcoat in a futile effort to clean a few soiled spots. After a few moments you admit defeat. Some dirt adds character anyway, right? XXX brushes at the front of her ebon wool longcoat in a seemingly futile effort to clean a few soiled spots. After a few moments she appears to admit defeat, giving the coat a resigned look.
TURN You reach up and casually flip up the collar of your ebon wool longcoat. That's just to keep the rain off your neck, right? XXX reaches up and casually flips up the collar of her ebon wool longcoat before glancing about to see if anyone else noticed.

Shirt

Analyze

You analyze your shirt and sense that the item is largely free from merchant alteration restrictions. 
 
The creator has also provided the following information: 
This item is a part of the "Adventure Clothing Set".  Wear more items of the set to change some of the messaging! 
 
 
This item is unlocked. 
 
This item must have sleeves and must remain a shirt or tunic, and cannot be made of leather.

Usage

Tier Verb First Third
OTS PULL You tug at the collar of your silver silk shirt while craning your neck to the side. Ah, that's better. XXX tugs at the collar of his silver silk shirt while craning his neck to one side.
PUSH You run your hands down the front of your silver silk shirt, trying in vain to work out the wrinkles. Oh well. XXX runs his hands down the front of his silver silk shirt, trying in vain to work out the wrinkles.
REMOVE You slowly unbutton the cuffs and then the front of your silver silk shirt and slide it back off your arms. You give it a final shake in a vain attempt to work out the wrinkles. XXX slowly unbuttons the cuffs and then the front of his silver silk shirt and slides it back off of his arms. He gives it a final shake in a vain attempt to work out the wrinkles.
WEAR You slide your arms down each sleeve and slowly button up the front of your silver silk shirt, followed by either cufflink XXX slides his arms into each sleeve and slowly buttons up the front of his silver silk shirt, followed by either cufflink.
Unlocked POKE You try to tuck in your silver silk shirt but only succeed in wrinkling the fabric. XXX tries to tuck in his silver silk shirt but only succeeds in wrinkling the fabric.
RAISE You tug at your silver silk shirt, causing the fabric to wrinkle a bit. XXX tugs at his silver silk shirt, causing the fabric to wrinkle a bit.
RUB You brush the back of your fingers against the front of your silver silk shirt, attempting to clean it a bit. The process is not very effective. XXX brushes the back of his fingers against the front of his silver silk shirt, attempting to clean it a bit. After a few moments he frowns and appears to give up.
TURN You try to fold back the cuffs of your shirt, but they just won't cooperate. XXX seems to be trying to fold back the cuffs of his shirt sleeves, but they don't seem to want to cooperate.

Harness/Bandolier

Analyze

You analyze your leather harness and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This item is a part of the "Adventure Clothing Set".  Wear more items of the set to change some of the messaging!

This item is unlocked.  You could RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, or REMOVE it.

This item must remain a bandolier or harness, but can be altered freely.

You can tell that the harness's pockets could not possibly get any deeper, but you might be able to have a talented merchant lighten the leather harness for you.

Usage

Tier Verb First Third
OTS PULL This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
REMOVE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
WEAR This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Unlocked POKE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RAISE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RUB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TURN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Belt

Analyze

You analyze your silver waistchain and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This item is a part of the "Adventure Clothing Set".  Wear more items of the set to change some of the messaging!

This item is unlocked.  You could RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, or REMOVE it.

This item can be altered freely, but the noun must remain a belt, waistchain, or cincher.

You get no sense of whether or not the waistchain may be further lightened.

Usage

Tier Verb First Third
OTS PULL This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
REMOVE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
WEAR This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Unlocked POKE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RAISE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RUB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TURN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Pants

Analyze

You analyze your weathered trousers and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This item is a part of the "Adventure Clothing Set".  Wear more items of the set to change some of the messaging!

This item is currently locked it may be unlocked by a talented merchant.  You can PUSH, PULL, WEAR, or REMOVE it.

This item can be altered freely, but must remain pants or trousers with full length legs.

You can tell that the trousers is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Usage

Tier Verb First Third
OTS PULL This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
REMOVE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
WEAR This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Unlocked POKE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RAISE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RUB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TURN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Boots

Analyze

You analyze your black boots and sense that the item is largely free from merchant alteration restrictions.

The creator has also provided the following information:

This item is a part of the "Adventure Clothing Set".  Wear more items of the set to change some of the messaging!

This item is unlocked.  You could RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, or REMOVE it.

The noun of this item must remain the same, otherwise it can be altered freely.  The messaging can be changed to reference a buckle or laces.  This pair references buckles.

In addition to the zests you can poke your boot at a target.  Syntax: poke my boots at {target}.

You can tell that the boots is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.

Usage

Tier Verb First Third
OTS PULL This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
REMOVE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
WEAR This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
Unlocked POKE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RAISE This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
RUB This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
TURN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!

Interactivity

Verb First Third
Verb This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
ECHEAUX/Test Information
Type Fluff
Item Classification Clothing
Item(s) Applied to Hoods
Coats
Shirts
Belts
Pants
Harness/Bandoliers
Alterable Yes
Light/Deep
Original Release Year 2014
Tiered Yes
How to Unlock Merchant
Item Verbs


Additional Information

Signage

Below is the sign from Treysen's Trappings.

an eahnor-bound ebonwood sign
In the Common language, it reads:
Welcome traveller, to Treysen's Trappings.

The wares before you have been tailored to work together in unique ways.  The more items you wear from my clothing set, the more you may find they complement one another.

A complete set of clothing consists of the following: 

A hood or cowl.
A jacket, longcoat or coat.
A shirt or tunic.
A harness or bandolier.
A belt, waistchain or cincher.
Some pants or trousers.
A pair of boots.


Each item has the potential to have its secrets unlocked a single time by a skilled tailor.  Hoods have twice the secrets, and can be unlocked a second time, though only by myself.

If we cross paths, I would be happy to assist you in unlocking the secrets of these wares, of which I am particularly proud.

~Mister Treysen

Unlocking

Pieces can be unlocked by Xerria in the Merchant's Lounge on Mist Harbor during one of her monthly visits. The hoods/cowls require two unlocks, the second being limited to ONE person only per month.