Pocket Full container: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Pocket full''' containers (aka '''morphing container''') were introduced at [[Ebon Gate 2012]] by [[Sammee]] and are able to morph between sides featuring various sizes. Off-the-shelf versions start out with two sides and can be unlocked for a total of four. |
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⚫ | Two types of containers are available: ones that can be further lightened or deepened and ones that are already max light and deep. Any talented merchant is able to work on ''one'' side at a time, and what is done for one side is not transferable to the others (ie a deepen in the cloak portion does not mean the other sides were deepened as well). <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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You might be able to have a talented merchant lighten the black bourde cloak for you or have its pockets deepened. |
You might be able to have a talented merchant lighten the black bourde cloak for you or have its pockets deepened. |
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</pre> |
</pre> |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Includes two sides. Up to four can be unlocked<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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==Usage== |
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|- {{verbtableheader}} |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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⚫ | |||
|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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! |
! scope="col"|First |
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! |
! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|TURN |
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! TURN |
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| You turn your |
|<!-- First Person View --> You turn your ebonwood case and it blurs in your hands. When your hands still, you are holding a gold-strapped scarlet suede musette. |
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| XXX turns her ebonwood case and it blurs in her hands. |
|<!-- Third Person View --> XXX turns her ebonwood case and it blurs in her hands. When her hands still, she is holding a gold-strapped scarlet suede musette. |
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|- |
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! scope="row" role="rowheader"|TURN (when full) |
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|<!-- First Person View --> If you changed your ebonwood case now, all your stuff would be too heavy to fit! |
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|<!-- Third Person View --> N/A |
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|} |
|} |
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</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Container<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= Cloakworn |
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|itemtype2= Beltworn |
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|itemtype3= Shoulderworn |
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|itemtype4= Backworn<!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= Yes<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Feywrot Mire<!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2012<!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 4<!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= TURN<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
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==Examples== |
==Examples== |
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===Large container=== |
===Large container=== |
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| '''Size'''|| ''significant''|| ''medium''|| ''slightly large''|| ''significant'' |
| '''Size'''|| ''significant''|| ''medium''|| ''slightly large''|| ''significant'' |
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[[Category: Scripted Containers]] |
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[[Category: Scripted Cloaks]] |
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[[Category: Scripted Items]] |
Latest revision as of 14:25, 24 October 2022
Pocket full containers (aka morphing container) were introduced at Ebon Gate 2012 by Sammee and are able to morph between sides featuring various sizes. Off-the-shelf versions start out with two sides and can be unlocked for a total of four. Two types of containers are available: ones that can be further lightened or deepened and ones that are already max light and deep. Any talented merchant is able to work on one side at a time, and what is done for one side is not transferable to the others (ie a deepen in the cloak portion does not mean the other sides were deepened as well). AnalyzeThe creator has also provided the following information: This is a morphing container. You can TURN it to switch from one tier to the next. If the current container is too full for the next, you will not be able to switch. It currently has 4 tiers unlocked out of a possible total of 4. Each tier can be altered with either a long description or a show. Each tier can also be lightened or deepened if it is not already at the maximum for either (see below). You might be able to have a talented merchant lighten the black bourde cloak for you or have its pockets deepened. Tier 1Includes two sides. Up to four can be unlockedUsage
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Examples
Large container
TIER | 1 | 2 | 3 | 4 |
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Side | a gold-hooded black bourde cloak | a gold-inlaid ebonwood case | a gold-strapped scarlet suede musette | a gold-stitched claret brocade backpack |
Location | cloakworn | beltworn | shoulderworn | backworn |
Size | significant | medium | slightly large | significant |