Divergence: Difference between revisions
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(unsure what is supposed to be in production anymore for bards, but some of it is) |
(tried to further clarify the 1035 penalties over existing mechanic) |
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| [[Song of Sonic Disruption (1030)]] || reduced damage (similar to Grimswarm) |
| [[Song of Sonic Disruption (1030)]] || reduced damage (similar to Grimswarm) |
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| [[Song of Tonis (1035)]] || Enforces a 2 second minimum RT with exceptions for certain weapon types which are limited to 1 or 3 seconds, including aimed attacks. |
| [[Song of Tonis (1035)]] || Enforces a 2 second minimum RT with exceptions for certain weapon types which are limited to 1 or 3 seconds, including aimed attacks. Proc rates on standard flares are reduced, inclusive of script-based flares that utilize standard Cat B damage types. Song of Tonis no longer provides a group bonus, unless under temporary 'Wings of Tonis' effect. |
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| [[Spirit Slayer (240)]] || "60" second cooldown<br>(shows up as 90 since it's applied when the spell is cast and runs concurrent with the base 30 second duration of the spell). |
| [[Spirit Slayer (240)]] || "60" second cooldown<br>(shows up as 90 since it's applied when the spell is cast and runs concurrent with the base 30 second duration of the spell). |
Revision as of 10:10, 20 November 2022
Divergence is a balancing mechanic for hunting areas to have spells behave differently in the affected areas. The abilities impacted are in a state of flux. Refer to the [Dev team Divergence proposal document] for more information.
Spell | Change |
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Bard Spellsong Hindrance | Drains mana and incurs CastRT |
Song of Sonic Disruption (1030) | reduced damage (similar to Grimswarm) |
Song of Tonis (1035) | Enforces a 2 second minimum RT with exceptions for certain weapon types which are limited to 1 or 3 seconds, including aimed attacks. Proc rates on standard flares are reduced, inclusive of script-based flares that utilize standard Cat B damage types. Song of Tonis no longer provides a group bonus, unless under temporary 'Wings of Tonis' effect. |
Spirit Slayer (240) | "60" second cooldown (shows up as 90 since it's applied when the spell is cast and runs concurrent with the base 30 second duration of the spell). |
Rapid Fire (515) | When CAST, it lowers the caster's cast roundtime down to 2 seconds and has no cooldown. When EVOKEd, it lowers the caster's cast roundtime down to 1 second, and applies a 2 minute cooldown to the base spell and a 10 minute cooldown to the evoked version. The evoked cooldown is lowered by -1 second per EMC rank, down to -300 (making it a 5 minute cooldown). |
Core Tap (950) | 5 minute cooldown Can still be activated multiple times during the cooldown with EL:E training. |
Minor Steam (1707) | Increased mana cost to 5 mana. |
Area Name | Level Start |
Level End |
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Atoll | 94 | 103 |
Crawling Shore | 55 | 61 |
Forgotten Vineyard | 58 | 66 |
Hinterwilds | 96 | 114 |
Moonsedge | ?? | ?? |