Organ Scar Repair (1114): Difference between revisions

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| mnemonic = ORGSCAR
| mnemonic = ORGSCAR
| duration = Instantaneous
| duration = Instantaneous
| type = utility
| type = Healing
| subtype = Healing
| skill = None
| components = None
| availability = [[Self-cast]]
| navigation = {{Empath base navigation}}
}}
}}
<section begin=description />The purpose of Organ Scar Repair is for healing chest, abdomen, back and eye scars, and, like all other healing spells, is selfcast only.<section end=description /> Fourteen (14) ranks in the [[Empath Base]] circle and an appropriate level (14) will allow the caster to heal minor organ scars for 14 [[mana]] each. Eighteen (18) ranks in the [[Empath Base]] circle will allow the caster to heal major organ scars for 18 [[mana]]. Healing scars incurs significant [[Healing roundtime]], often up to thirty or forty seconds. Healing major organ scars will incur a higher [[Healing roundtime]] than minor ones, approximately ten seconds more.


Training in the [[Mental Lore, Transformation]] skill, as well as gaining levels, will reduce the roundtime incurred by use of this spell.
The purpose of Organ Scar Repair is for healing chest, abdomen, back and eye scars, and, like all other healing spells, is selfcast only. Fourteen (14) ranks in the [[Empath Base]] circle and an appropriate level (14) will allow the caster to heal minor organ scars for 14 [[mana]] each. Eighteen (18) ranks in the [[Empath Base]] circle will allow the caster to heal major organ scars for 18 [[mana]]. Healing scars incurs significant [[Healing roundtime]], often up to thirty or fourty seconds. Healing major organ scars will incur a higher [[Healing roundtime]] than minor ones, approximately ten seconds more. Training in [[Mental Lore, Transformation]] will reduce this by one second for every four ranks, and every three levels an empath gains, the roundtime will be reduced by one second as well.


== Related Articles ==
* Usage: One may [[PREPARE (verb)|PREPARE]] the spell by mnemonic or number and [[CAST (verb)|CAST]] or [[CURE (verb)|CURE]] to invoke, or [[INCANT (verb)|INCANT]] the spell by mnemonic or number to prepare and invoke the spell with one command.
* [[TRANSFER (verb)]]
* Use of the [[TRANSFER (verb)|TRANSFER]] verb is required to transfer wounds from other characters to oneself for healing purposes.


== External Links ==
[[Category: Empath Base Spells]]
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=8#1114 Empath Base Spell Circle: Organ Scar Repair], on Play.net

Latest revision as of 14:35, 18 January 2023

Organ Scar Repair (1114)
Mnemonic [ORGSCAR]
Duration Instantaneous
Healing Magic  
Subtype Healing 
Availability Self-cast 
Empath Base Spells
Harm (1101) Attack
Heal (1101) Healing
Limb Repair (1102) Healing
System Repair (1103) Healing
Head Repair (1104) Healing
Organ Repair (1105) Healing
Bone Shatter (1106) Attack
Adrenal Surge (1107) Utility
Empathy (1108) Attack
Empathic Focus (1109) Defensive
Empathic Assault (1110) Attack
Limb Scar Repair (1111) Healing
System Scar Repair (1112) Healing
Head Scar Repair (1113) Healing
Organ Scar Repair (1114) Healing
Wither (1115) Attack
Rapid Healing (1116) Healing
Empathic Link (1117) Attack
Herb Production (1118) Utility
Strength of Will (1119) Defensive
Sympathy (1120) Attack
Troll's Blood (1125) Healing
Intensity (1130) Defensive
Solace (1140) Healing
Regeneration (1150) Healing

The purpose of Organ Scar Repair is for healing chest, abdomen, back and eye scars, and, like all other healing spells, is selfcast only. Fourteen (14) ranks in the Empath Base circle and an appropriate level (14) will allow the caster to heal minor organ scars for 14 mana each. Eighteen (18) ranks in the Empath Base circle will allow the caster to heal major organ scars for 18 mana. Healing scars incurs significant Healing roundtime, often up to thirty or forty seconds. Healing major organ scars will incur a higher Healing roundtime than minor ones, approximately ten seconds more.

Training in the Mental Lore, Transformation skill, as well as gaining levels, will reduce the roundtime incurred by use of this spell.

Related Articles

External Links