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Thrown weapon box: Difference between revisions

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m (Converted existing page into item templates. Added information. This page still needs a lot of work done to it, still. It is missing a lot of information.)
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.-->
'''Tinnoc thrown weapon boxes''' were originally created for sale on the Wavedancer in 2005, based on a forum post of a suggested auction item that was a worn scaly creature, such as a dragon or shark or fish, from which you removed a scale (as written, this was unlimited) that could be thrown.
'''Tinnoc thrown weapon boxes''' were originally created for sale on the Wavedancer in 2005, based on a forum post of a suggested auction item that was a worn scaly creature, such as a dragon or shark or fish, from which you removed a scale (as written, this was unlimited) that could be thrown. These are possibly also known as ''flechette boxes''.


GM Thanthyl used a modified design to instead be a spring-loaded box with built-in blade to shave a sliver off of a [[Forging#Materials Available|slab or bar]] of raw material. These slivers can then be thrown, acting as a [[dagger]] of that material (including any inherent [[flare]], [[enchantment]], or [[item properties|other property]]). As with normal thrown weapons, they can get stuck in creatures or vanish into the surroundings and be lost; if recovered, they can be re-used.
GM Thanthyl used a modified design to instead be a spring-loaded box with built-in blade to shave a sliver off of a [[Forging#Materials Available|slab or bar]] of raw material. These slivers can then be thrown, acting as a [[dagger]] of that material (including any inherent [[flare]], [[enchantment]], or [[item properties|other property]]). As with normal thrown weapons, they can get stuck in creatures or vanish into the surroundings and be lost; if recovered, they can be re-used.
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|item= Off-the-Shelf Box <!-- REQUIRED: Must be entered as Item Type -->
|item= Off-the-Shelf Box <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze=
|analyze= You analyze your cat-shaped box and sense that there is no recorded information on that item. It may or may not be able to be worked on by a merchant alterer.
This is a Flechette Maker. Add a metal slab and you can turn it into a hurled weapon!


FLIP - Toggles between darts and daggers. This is set to create daggers.
You can tell that the box is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
TURN - Wind up.
PUSH - Create items.

Alteration Rules: The base or long description may be altered. The show description is hard-coded..<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. -->
|inspect= You carefully inspect your cat-shaped box.
|inspect= You carefully inspect your cat-shaped box.


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|item= Shard <!-- REQUIRED: Must be entered as Item Type -->
|item= Shard <!-- REQUIRED: Must be entered as Item Type -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|itemsummary= <!-- Brief explanation of what this particular item does, if any. -->
|analyze= You analyze the mithril sliver and sense that the creator has provided the following information:
|analyze= {{addmetext}}<!-- Only necessary if there are drastic changes in ANALYZE between items. -->

This is a flechette made in a Flechette maker. You can PUSH, ROLL, SPIN, TURN, or HURL it.<!-- Only necessary if there are drastic changes in ANALYZE between items. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|inspect= <!-- ONLY for when an item has a custom INSPECT to it. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
|affinity= <!-- Brief explanation of affinity for that specific item, if any. -->
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.-->
|releasevenue=Wavedancer 2005<!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|releasevenue=Wavedancer <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. -->
|releaseyear= 2005
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. -->
|tiersnumber=Unknown <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|tiersnumber=Unknown <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). -->
|unlock=Unknown <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.-->
|legendary=Yes <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|legendary=Yes <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. -->

Latest revision as of 17:42, 29 January 2025

Tinnoc thrown weapon boxes were originally created for sale on the Wavedancer in 2005, based on a forum post of a suggested auction item that was a worn scaly creature, such as a dragon or shark or fish, from which you removed a scale (as written, this was unlimited) that could be thrown. These are possibly also known as flechette boxes.

GM Thanthyl used a modified design to instead be a spring-loaded box with built-in blade to shave a sliver off of a slab or bar of raw material. These slivers can then be thrown, acting as a dagger of that material (including any inherent flare, enchantment, or other property). As with normal thrown weapons, they can get stuck in creatures or vanish into the surroundings and be lost; if recovered, they can be re-used.

Off-the-shelf versions have different descriptions. Several more powerful versions are in limited release--via auction, raffle, or ticketed event--and at least one of each were released where every sliver was:

For example, a golvern sliver from the +10 box would be a +35 weapon.

The boxes are belt-worn, and can handle a forging slab of at least 20 pounds with no problem, although there is NO modification to the slab's effect on encumbrance.

Off-the-Shelf Box

Analyze

This is a Flechette Maker.  Add a metal slab and you can turn it into a hurled weapon!

FLIP - Toggles between darts and daggers.  This is set to create daggers.
TURN - Wind up.
PUSH - Create items.

Alteration Rules: The base or long description may be altered.  The show description is hard-coded..

Inspect

You carefully inspect your cat-shaped box.

You estimate that a calico-hued cat-shaped box can store a medium amount with enough space for one item.

You determine that you could wear the box, attaching it to your belt.  The box appears to serve some purpose.

Usage

Verb First Third
FLIP (switches between darts and daggers) You flip a small recessed toggle on the side of the cat-shaped box! This section has not been added yet; please add to it now!
LOOK IN This section has not been added yet; please add to it now! This section has not been added yet; please add to it now!
PUSH You press the box, and feel the mithril shard spring into your hand! This section has not been added yet; please add to it now!
TURN Your fingers find a small recessed key in the cat-shaped box, and with a quick turn, you can hear the soft metallic click of it winding.

Roundtime: 20 sec.

This section has not been added yet; please add to it now!

Shard

Analyze

You analyze the mithril sliver and sense that the creator has provided the following information:

This is a flechette made in a Flechette maker.  You can PUSH, ROLL, SPIN, TURN, or HURL it.
Verb Dart/Dagger First Third
GET Style You get your mithril shard, tossing it into the air and deftly catching it in a ready position! This section has not been added yet; please add to it now!

Additional Information

Box Look Description

The cat-shaped box appears relatively unremarkable except for a small door recessed into the bottom of the box, and a tiny opening at the top.  A small area on top of the box looks as though it's designed to be depressed.  There appears to be a heavy mithril slab inside.

Shard Look Description

The mithril shard appears to be a small thin piece of metal made from mithril.  The narrow length and shape of the shard make it a perfect hurlable object.  It also looks incredibly fragile, and how many uses you'll get is anyone's guess.

Combat Messaging

Damage to the shard
You throw a thin mithril shard at a rolton!
  AS: +36 vs DS: +25 with AvD: +23 + d100 roll: +85 = +119
   ... and hit for 10 points of damage!
   Minor puncture to the abdomen.
As you attack with the shard, you notice that it's been bent!  The performance of the mithril shard may be questionable.
Glancing blow.  Momentum carries a thin mithril shard past a rolton to land nearby.
Roundtime: 3 sec.
With a quick flick of your wrist, you deftly send a thin mithril shard into flight.
You throw a thin mithril shard at a rolton!
  AS: +36 vs DS: +53 with AvD: +19 + d100 roll: +29 = +31
   A clean miss.
As you attack with the shard, you notice that it's been bent in multiple places! The shard certainly doesn't look battle worthy anymore.
The mithril shard flies past a rolton, disappearing into the local environs.
Roundtime: 3 sec.
Broken shard
With a quick flick of your wrist, you deftly send a thin mithril shard into flight.
You throw a thin mithril shard at a rolton!
  AS: +36 vs DS: -7 with AvD: +16 + d100 roll: +78 = +137
   ... and hit for 13 points of damage!
   Minor puncture to the chest.
As you attack with the shard, it snaps from the strain of being used!  You give up on the bent pieces, certain they're no longer useful.
Roundtime: 3 sec.
Thrown weapon box Information
Type Mechanical
Crafting
Item Classification Weapon
Miscellaneous
Item(s) Applied to
Alterable Unknown
Light/Deep Unknown
Original Release Venue Wavedancer
Original Release Year 2005
Tiered Yes
Number of Tiers Unknown
Legendary Yes
Item Verbs
FLIP GET LOOK PUSH
TURN