- This article is about blessing items to use against the undead.
- For the cleric ability related to Holy Receptacle (325), see BLESS (verb).
- For the lore skill, see Spiritual Lore, Blessings.
Blessed weapons, shields, and armor are capable of harming the undead, who are otherwise immune to ordinary physical attacks.
Common methods of blessing an item include:
- Bless (304) cast by a Cleric
- Symbol of Blessing by a member of the Order of Voln
- POUR a pure potion on the item
Armaments with an enchantment bonus require the casting cleric to have at least 40 ranks in the Cleric Base spell circle, or the Voln member to have rank at least half the enchantment bonus (for example, a rank 10 member can bless items of up to +20 bonus). Pure potions work regardless of enchantment.
Weapons with weighting will receive a bless of shorter duration. The number of swings reduced by weighting is derived from the total number of services (not CER) the item has. If an item has multiple types of WPS services, they are summed for the purposes of the calculation (i.e. 150 crit and 50 damage services would be treated as 200)
|services||swings per service|
|0 - 150||1|
|150 - 300||1.5|
50 crit service: 50 swing reduction
200 damage services: 150 + (1.5 * 50) = 225 swing reduction
200 crit services and 500 damage services: 700 combined services = 150 + (150 * 1.5) + (400 * 3) = 1575 swing reduction
- Main article: Sanctified
Sanctified weapons, shields, and armor are considered permanently blessed and able to harm the undead in the hands of a cleric or paladin. White ora and eonake are naturally sanctified. Clerics and paladins can use the ASSESS command to check an item for this property. Sanctified items will also be identified as holy items via loresinging. Sanctified items are not otherwise blessable when used by other professions.
Paladins can also bond to any weapon using the Sanctify (1625) spell, which gives it the blessed property.
Demons can only be harmed by blessed weapons with at least +40 enchantment bonus, or extraplanar bane. If the demon is phased, +20 blessed weapons will suffice. The enchantment threshold for archery is lower (confirmed with +30 bow and master-fletched blessed +25 arrows).