Agility: Difference between revisions
Jump to navigation
Jump to search
(→Systems and Skills Affected By Agility: Confluence movement) |
(Dexterity (not Agility) provides bonus against detection while hidden per Naijin https://gswiki.play.net/index.php?title=Stalking_and_Hiding&oldid=128311) |
||
| (6 intermediate revisions by 2 users not shown) | |||
| Line 22: | Line 22: | ||
*[[Dodging]]/[[Evade]] |
*[[Dodging]]/[[Evade]] |
||
*[[Melee]] [[roundtime]] |
*[[Melee]] [[roundtime]] |
||
*[[Duck and Weave]] |
|||
*[[Stalking and Hiding|Provides a bonus against detection while hidden]] |
|||
*Defense against [[SMRv2|standard maneuver roll v2]] (primary stat) |
|||
*Defense against [[Spike Thorn (616)]] |
|||
*Defense against [[Grasp of the Grave (709)]] |
*Defense against [[Grasp of the Grave (709)]] |
||
*Staying on the ledge in [[Thanatoph]] |
*Staying on the ledge in [[Thanatoph]] |
||
*[[Elemental_Confluence#Movement|Movement in the Elemental Confluence]] |
*[[Elemental_Confluence#Movement|Movement in the Elemental Confluence]] |
||
*[[Rogue Gambits#Stealth|RGAMBITS Stealth]] |
|||
*[[Unarmed attack factor]] |
|||
== Resources == |
== Resources == |
||
Latest revision as of 07:40, 23 April 2025
| |||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||
Agility is a physical statistic that is a significant part in determining the additional defensive strength derived from the evade portion of the Evade/Block/Parry system. Additionally, it is a factor in determining melee roundtime reduction.
Systems and Skills Affected By Agility
- Dodging/Evade
- Melee roundtime
- Duck and Weave
- Defense against standard maneuver roll v2 (primary stat)
- Defense against Spike Thorn (616)
- Defense against Grasp of the Grave (709)
- Staying on the ledge in Thanatoph
- Movement in the Elemental Confluence
- RGAMBITS Stealth
- Unarmed attack factor
Resources
- Stats: Agility, on Play.net
| Statistics - edit |
|---|
| Physical: Strength | Constitution | Dexterity | Agility |
| Hybrid: Aura | Discipline |
| Mental: Logic | Intuition | Wisdom | Influence |
| Statistic growth rate |