Gemstone Quest Guide: Difference between revisions
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* Avoid killing gigases in Eldurhaart in the [[Hinterwilds]]. Killing them risks a temporary lockout from one of the steps. |
* Avoid killing gigases in Eldurhaart in the [[Hinterwilds]]. Killing them risks a temporary lockout from one of the steps. |
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* If desired, collect a draconic idol, which is a rare drop from [[squamous reptilian mutant]]s. You can summon [[silver-scaled cold wyrm|the wyrm]] ahead of her regular schedule by tossing an idol into a fire in Eldurhaart and waiting for a few minutes. Other players might have stashes of idols available for sale, for free, or to queue wyrm battles as needed. |
* If desired, collect a draconic idol, which is a rare drop from [[squamous reptilian mutant]]s. You can summon [[silver-scaled cold wyrm|the wyrm]] ahead of her regular schedule by tossing an idol into a fire in Eldurhaart and waiting for a few minutes. Other players might have stashes of idols available for sale, for free, or to queue wyrm battles as needed. |
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* If needed, gather any specialized aid to defeat the wyrm. This could include [[enhancive]]s, [[fixskills]], partners, specific gear better suited to a boss battle than to everyday hunting, etc |
* If needed, gather any specialized aid to defeat the wyrm. This could include [[enhancive]]s, [[fixskills]], partners, specific gear better suited to a boss battle than to everyday hunting, etc. |
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* Pull any stray Chronomage orbs that you might have stashed out of lockers since they'll be very useful. (If you don't have any, BOOST REALM CHRONO can get the job done too.) |
* Pull any stray Chronomage orbs that you might have stashed out of lockers since they'll be very useful. (If you don't have any, BOOST REALM CHRONO can get the job done too.) |
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* [[Leafiara_(prime)/Mechanical_Musings/Boss_Battle_Tactics|More detailed boss battle opinions and strategies can be found in this linked guide]]. The below guide only very briefly overviews that aspect of the quest. |
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===Step 1=== |
===Step 1=== |
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Go to the Hinterwilds and defeat the wyrm in a multi-phase boss battle. Getting credit requires being part of the top five contributors who make it to the final phase. |
Go to the Hinterwilds and defeat the wyrm in a multi-phase boss battle. Getting credit requires being part of the top five contributors who make it to the final phase. Wyrms show up roughly every eight hours on their own or can be summoned with a draconic idol as mentioned above. |
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As the wyrm flies overhead, starting the battle involves locating a gigas ballista whose general location is signaled by area messaging, killing the gigases guarding it (and any other creatures that wander over in the meantime), and firing the ballista into the wyrm, bringing her down to the ground. |
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The first phase of the |
The first phase of the boss battle is a conventional fight against the grounded wyrm. She can take to the skies at times, preventing many grounded attacks from hitting her. Archery, magic, and other ranged attacks still work. [[Web (118)|Web]] will bring her back down, making it immensely useful. In the second phase, the wyrm creates a mana shield that absorbs damage. In the third phase, the wyrm pulls back to Wyrmreach. Up to five characters who were alive and battling against her when she withdrew go along with her for the climax of the encounter. |
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The third phase can be the final phase if the five characters who went to Wyrmreach kill her. However, if they die in battle |
The third phase can be the final phase if the five characters who went to Wyrmreach kill her. However, if they all die in battle, the wyrm will return to the spot from which she departed at the end of the second phase. The bodies at Wyrmreach will gradually be teleported out of the area back to the spot where the wyrm returned. Other characters can also resume engaging the wyrm after she leaves Wyrmreach and whoever's in the room with the wyrm when she dies and was a top five contributor will get credit (even if dead). |
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After defeating the wyrm, speak with Ulvrig in the Hinterwilds' Eldurhaart at the Altar of the Dragon (room 7503383 or Lich 30026, go door). He'll provide backstory, information, and access to offerings inside a chest, from which you'll get a cloth bundle containing an ancient crumbling gemstone and a tattered parchment note pointing you to [[Sylvarraend]]. |
After defeating the wyrm, speak with Ulvrig in the Hinterwilds' Eldurhaart at the Altar of the Dragon (room 7503383 or Lich 30026, go door). He'll provide backstory, information, and access to offerings inside a chest, from which you'll get a cloth bundle containing an ancient crumbling gemstone and a tattered parchment note pointing you to [[Sylvarraend]]. '''Keep the gemstone and note.''' (You can keep the cloth bundle or get rid of it.) |
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===Step 2=== |
===Step 2=== |
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===Step 3=== |
===Step 3=== |
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Bring 2010 silvers |
Bring 2010 silvers to Zul Logoth, 2000 being for cart travel and 10 for alcohol, and locate the troubadour. (He's a wandering NPC, so there's no specific room; just look around.) Ask him about Beylin, but he'll want a drink before he provides information; buy Hollow Leg Bock from the Bluerock Brewery (room 13014007 or Lich 16836, order 6 on the menu) and bring it to him, then ask about Beylin again. Now he'll want stitchings and direct you to [[Solhaven]]. |
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===Step 4=== |
===Step 4=== |
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===Step 5=== |
===Step 5=== |
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Return to Zul Logoth and ask the troubadour about |
Return to Zul Logoth and ask the troubadour about Beylin '''twice''' for your next lead, pointing you to [[Teras Isle]]. Make sure that MISSION GEMSTONE is telling you to go to Teras before leaving for the next step! (I've seen people get tripped up by not speaking to him twice and end up making an extra round trip to and from Teras.) |
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===Step 6=== |
===Step 6=== |
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===Step 7=== |
===Step 7=== |
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Return to [[Sylvarraend]] and |
Return to [[Sylvarraend]] and GIVE Ilyra the gemstone (GIVE GEMSTONE TO RESEARCHER) so that she can explain the next step, where the gemstone needs a setting. |
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===Step 8=== |
===Step 8=== |
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Go to [[Moonsedge]] Castle (near [[Icemule Trace|Icemule]]) and speak with the whitesmith in the jeweler (room 4577057 or Lich 32431, go door) about creating the setting for your gemstone. He'll request that you hunt [[ashen patrician vampire]]s. |
Go to [[Moonsedge]] Castle (near [[Icemule Trace|Icemule]]) and speak with the whitesmith in the jeweler (room 4577057 or Lich 32431, go door) about creating the setting for your gemstone. He'll request that you hunt [[ashen patrician vampire]]s. |
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Hunt [[ashen patrician vampire]]s in Moonsedge until you get a message indicating that you've done enough. This message is comparatively easier to miss than the monstrosities from step 5 since it's shorter and there's only one message. If you've been hunting for a while and haven't seen anything due to screen scroll, you can check MISSION GEMSTONE to see if you've finished without realizing. |
Hunt [[ashen patrician vampire]]s in Moonsedge until you get a message indicating that you've done enough. This message is comparatively easier to miss than the monstrosities from step 5 since it's shorter and there's only one message. If you've been hunting for a while and haven't seen anything due to screen scroll, you can check '''MISSION GEMSTONE''' to see if you've finished without realizing. At the time of this writing, sometimes the messaging also gets buggy and won't appear at all, but MISSION GEMSTONE is the surefire way to know if you're done or not. |
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When done, return to the whitesmith and speak with him to create the setting for your gemstone. He'll want you to start by LIGHTing the FURNACE, which you do twice. |
When done, return to the whitesmith and speak with him to create the setting for your gemstone. He'll want you to start by LIGHTing the FURNACE, which you do '''twice.''' |
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===Step 9=== |
===Step 9=== |
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===Step 10=== |
===Step 10=== |
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Return to the Hinterwilds and defeat the [[cinereous_chthonian_sybil|sybil]] in a boss battle. The sybil can be accessed by touching the altar at the western dead end in the Pits of the Dead, then entering the archway. The sybil is a heavily magical-oriented boss with a wide variety of offensive magic, buffs, and debuffs. She can also summon gateways in adjacent rooms that need to be dispelled (effects like [[Spell Cleave]] also work) since they shoot acid through the area. |
Return to the Hinterwilds and defeat the [[cinereous_chthonian_sybil|sybil]] in a boss battle. The sybil can be accessed by touching the altar at the western dead end in the Pits of the Dead (room 7503444 or Lich 30082), then entering the archway. The sybil is a heavily magical-oriented boss with a wide variety of offensive magic, buffs, and debuffs. She can also summon gateways in adjacent rooms that need to be dispelled (effects like [[Spell Cleave]] also work) since they shoot acid through the area. |
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Generally speaking, the top priority for battling the sybil is to never let her cast. [[Corrupt Essence (703)|Corrupt Essence]], [[Interference (212)|Interference]], and [[Sounds (607)|Sounds]] are all great, as is anything that inflicts [[Staggered]] like [[Tackle]] or [[Feint]]. Immobilizing effects like [[Moonbeam (611)|Moonbeam]] and [[Web (118)|Web]] are great while they last. Dispels of any and all varieties are excellent because the sybil has myriad top-end buffs and refreshes them semi-regularly throughout the battle |
Generally speaking, the top priority for battling the sybil is to never let her cast. [[Corrupt Essence (703)|Corrupt Essence]], [[Interference (212)|Interference]], and [[Sounds (607)|Sounds]] are all great, as is anything that inflicts [[Staggered]] like [[Tackle]] or [[Feint]]. Immobilizing effects like [[Moonbeam (611)|Moonbeam]] and [[Web (118)|Web]] are great while they last. Dispels of any and all varieties are excellent because the sybil has myriad top-end buffs and refreshes them semi-regularly throughout the battle. |
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If you have incredible offensive gear and enhancives, you can largely brute force through after most of the dispels and debuffs. For more typical characters, unarmed combat will destroy the sybil ''if'' you can successfully tier up via [[Ki Focus]] or high [[Transcend Destiny]] ranks, [[Dark Catalyst (719)|Dark Catalyst]] does excellent damage as long as you can land it after dispels and debuffs, and [[Spike Thorn (616)|Spike Thorn]] does excellent damage with fairly minimal investment. |
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| ⚫ | |||
| ⚫ | After defeating the sybil and '''before leaving the room''', get out your gemstone from step 2 and INFUSE it. This officially completes the quest and grants your first Gemstone! From there, you can use the GEM COLLECT and GEM EQUIP commands. For more about how Gemstones work, see the [[Gemstones]] page and the [[Gemstone Property List]]. |
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Latest revision as of 14:55, 10 October 2025
Title: Gemstone Quest Guide
Author: Leafiara
Date Published: 2024-11-26
Updated: 2025-03-08
Summary
Completing the Gemstone quest unlocks a character's ability to find and use Gemstones, which are rare and powerful artifacts obtained by looting creatures in Ascension hunting areas. This multi-step quest will send you on myriad adventures that will likely take at least a few hours to complete even if you know exactly what to do and are able to succeed at the game's toughest encounters on the first try.
Pre-Preparation Checklist
- Avoid killing gigases in Eldurhaart in the Hinterwilds. Killing them risks a temporary lockout from one of the steps.
- If desired, collect a draconic idol, which is a rare drop from squamous reptilian mutants. You can summon the wyrm ahead of her regular schedule by tossing an idol into a fire in Eldurhaart and waiting for a few minutes. Other players might have stashes of idols available for sale, for free, or to queue wyrm battles as needed.
- If needed, gather any specialized aid to defeat the wyrm. This could include enhancives, fixskills, partners, specific gear better suited to a boss battle than to everyday hunting, etc.
- Pull any stray Chronomage orbs that you might have stashed out of lockers since they'll be very useful. (If you don't have any, BOOST REALM CHRONO can get the job done too.)
- More detailed boss battle opinions and strategies can be found in this linked guide. The below guide only very briefly overviews that aspect of the quest.
Full Spoiler Guide
If you only want general pointers in the right direction, use the MISSION GEMSTONE in-game command.
If you want to know exactly what to do, then view the full spoiler guide by clicking here.
Step 1
Go to the Hinterwilds and defeat the wyrm in a multi-phase boss battle. Getting credit requires being part of the top five contributors who make it to the final phase. Wyrms show up roughly every eight hours on their own or can be summoned with a draconic idol as mentioned above.
As the wyrm flies overhead, starting the battle involves locating a gigas ballista whose general location is signaled by area messaging, killing the gigases guarding it (and any other creatures that wander over in the meantime), and firing the ballista into the wyrm, bringing her down to the ground.
The first phase of the boss battle is a conventional fight against the grounded wyrm. She can take to the skies at times, preventing many grounded attacks from hitting her. Archery, magic, and other ranged attacks still work. Web will bring her back down, making it immensely useful. In the second phase, the wyrm creates a mana shield that absorbs damage. In the third phase, the wyrm pulls back to Wyrmreach. Up to five characters who were alive and battling against her when she withdrew go along with her for the climax of the encounter.
The third phase can be the final phase if the five characters who went to Wyrmreach kill her. However, if they all die in battle, the wyrm will return to the spot from which she departed at the end of the second phase. The bodies at Wyrmreach will gradually be teleported out of the area back to the spot where the wyrm returned. Other characters can also resume engaging the wyrm after she leaves Wyrmreach and whoever's in the room with the wyrm when she dies and was a top five contributor will get credit (even if dead).
After defeating the wyrm, speak with Ulvrig in the Hinterwilds' Eldurhaart at the Altar of the Dragon (room 7503383 or Lich 30026, go door). He'll provide backstory, information, and access to offerings inside a chest, from which you'll get a cloth bundle containing an ancient crumbling gemstone and a tattered parchment note pointing you to Sylvarraend. Keep the gemstone and note. (You can keep the cloth bundle or get rid of it.)
Step 2
Go to Sylvarraend and speak with Ilyra inside her cottage (room 13050013 or Lich 683, go cottage). Give her the note and the gemstone to get your next lead, pointing you to Zul Logoth.
Step 3
Bring 2010 silvers to Zul Logoth, 2000 being for cart travel and 10 for alcohol, and locate the troubadour. (He's a wandering NPC, so there's no specific room; just look around.) Ask him about Beylin, but he'll want a drink before he provides information; buy Hollow Leg Bock from the Bluerock Brewery (room 13014007 or Lich 16836, order 6 on the menu) and bring it to him, then ask about Beylin again. Now he'll want stitchings and direct you to Solhaven.
Step 4
Go to the Sanctum of Scales (accessible through Solhaven) and hunt patchwork flesh monstrosities until you get three stitchings by looting them. The stitchings you find are monsterbold messages, not physical objects.
The messages are pretty lengthy and hard to miss, but if you've been hunting for a while and haven't seen them, you can check MISSION GEMSTONE to see if you've already found the needed stitchings without realizing.
Step 5
Return to Zul Logoth and ask the troubadour about Beylin twice for your next lead, pointing you to Teras Isle. Make sure that MISSION GEMSTONE is telling you to go to Teras before leaving for the next step! (I've seen people get tripped up by not speaking to him twice and end up making an extra round trip to and from Teras.)
Step 6
Bring 250k silver to the Golden Helm on Teras Isle (room 3003006 or Lich 1842) and locate the hound somewhere inside. (If the hound is nowhere to be seen, eventually it'll return, so just keep looking around the building.) Ask it about Beylin. Beylin will then arrive, so speak with him and ask him about purification. Give him 250k and the gemstone to have it purified.
Step 7
Return to Sylvarraend and GIVE Ilyra the gemstone (GIVE GEMSTONE TO RESEARCHER) so that she can explain the next step, where the gemstone needs a setting.
Step 8
Go to Moonsedge Castle (near Icemule) and speak with the whitesmith in the jeweler (room 4577057 or Lich 32431, go door) about creating the setting for your gemstone. He'll request that you hunt ashen patrician vampires.
Hunt ashen patrician vampires in Moonsedge until you get a message indicating that you've done enough. This message is comparatively easier to miss than the monstrosities from step 5 since it's shorter and there's only one message. If you've been hunting for a while and haven't seen anything due to screen scroll, you can check MISSION GEMSTONE to see if you've finished without realizing. At the time of this writing, sometimes the messaging also gets buggy and won't appear at all, but MISSION GEMSTONE is the surefire way to know if you're done or not.
When done, return to the whitesmith and speak with him to create the setting for your gemstone. He'll want you to start by LIGHTing the FURNACE, which you do twice.
Step 9
Return to Sylvarraend and speak with Ilyra for your final lead.
Step 10
Return to the Hinterwilds and defeat the sybil in a boss battle. The sybil can be accessed by touching the altar at the western dead end in the Pits of the Dead (room 7503444 or Lich 30082), then entering the archway. The sybil is a heavily magical-oriented boss with a wide variety of offensive magic, buffs, and debuffs. She can also summon gateways in adjacent rooms that need to be dispelled (effects like Spell Cleave also work) since they shoot acid through the area.
Generally speaking, the top priority for battling the sybil is to never let her cast. Corrupt Essence, Interference, and Sounds are all great, as is anything that inflicts Staggered like Tackle or Feint. Immobilizing effects like Moonbeam and Web are great while they last. Dispels of any and all varieties are excellent because the sybil has myriad top-end buffs and refreshes them semi-regularly throughout the battle.
If you have incredible offensive gear and enhancives, you can largely brute force through after most of the dispels and debuffs. For more typical characters, unarmed combat will destroy the sybil if you can successfully tier up via Ki Focus or high Transcend Destiny ranks, Dark Catalyst does excellent damage as long as you can land it after dispels and debuffs, and Spike Thorn does excellent damage with fairly minimal investment.
After defeating the sybil and before leaving the room, get out your gemstone from step 2 and INFUSE it. This officially completes the quest and grants your first Gemstone! From there, you can use the GEM COLLECT and GEM EQUIP commands. For more about how Gemstones work, see the Gemstones page and the Gemstone Property List.