WoundedWear: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Wounded for Wear''' items were first released at [[Ebon Gate 2015]] at [[EGShop:Wounded_for_Wear|Wounded for Wear]] and later expanded to [[Duskruin]]'s [[BVShop: |
'''Wounded for Wear''' items were first released at [[Ebon Gate 2015]] at [[EGShop:Wounded_for_Wear|Wounded for Wear]] and later expanded to [[Duskruin]]'s [[BVShop:The Mar and Scar|The Mar and Scar]]. Items were originally available off the shelf for ''head'', ''chest'', ''arms'', ''hands'', and ''legs'' and later expanded to ''neck'' and ''eyes''. Fully unlocked items offer various functionality capabilities, the most important of which allows the wearer to bandage their wound to stop the bleeding. Chest pieces were updated later to be worn underneath armor, thus increasing the effectiveness of the fully unlocked versions. [[Automated unlocking certificate]]s are available in [[Reim Base Camp#Reim Base Camp, Outfitter|Reim Base Camp]]. There is an auction-quality unlock that automatically bandages through the use of a tourniquet. |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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==Analyze== |
==Analyze== |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
|itemverbtable=YES <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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<blockquote> |
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===Tier 0=== |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
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! scope="col" style="width:8em;"|Verb |
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! scope="col" style="width:10em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|CLEAN |
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! scope="row"|No wound |
|||
|You pull your leather goggles off your face and examine them closely before putting them back on.<br>Roundtime: 3 sec. |
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|XXX pulls his leather goggles off his face and examines them closely before putting them back on. |
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|- |
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! scope="row" role="rowheader"|CLEAN |
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! scope="row"|Rank 1 remains |
|||
|You attempt to clean your leather goggles but fail miserably.<br>Roundtime: 3 sec. |
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|XXX attempts to clean off his leather goggles but gets a frustrated look on his face. |
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|- |
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! scope="row" role="rowheader"|CLEAN |
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! scope="row"|From Rank 1 |
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|You reach up and clean off your leather goggles.<br>Roundtime: 3 sec. |
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|XXX reaches up and cleans off his leather goggles. |
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|- |
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! scope="row" role="rowheader"|CLEAN |
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! scope="row"|From Rank 2 |
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|You take a moment to wipe off your leather goggles.<br>Roundtime: 3 sec. |
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|XXX takes a moment wipe off his leather goggles. |
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|- |
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! scope="row" role="rowheader"|CLEAN |
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! scope="row"|Rank 2 remains |
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|You attempt to clean off your leather goggles but only make them worse.<br>Roundtime: 3 sec. |
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|XXX takes a moment to clean off his leather goggles but only makes them worse. |
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|- |
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! scope="row" role="rowheader"|CLEAN |
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! scope="row"|From Rank 3 |
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|You straighten the leather goggles on your face before cleaning them off.<br>Roundtime: 3 sec. |
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|XXX straightens his leather goggles on his face before cleaning them off. |
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|- |
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! scope="row" role="rowheader"|CLEAN |
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! scope="row"|Rank 3 remains |
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|Your fumble with your leather goggles as you attempt to clean them.<br>Roundtime: 3 sec. |
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|XXX fumbles with his leather goggles in an attempt to clean them. |
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|- |
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! scope="row" role="rowheader"|PROD |
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! scope="row"|Turn on |
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|You prod at your leather goggles, looking for any wounds. |
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|''No third-person messaging.'' |
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|- |
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! scope="row" role="rowheader"|PROD |
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! scope="row"|Turn off |
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|You glance at your leather goggles, and look away uninterested. |
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|''No third-person messaging.'' |
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|- |
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! scope="row" role="rowheader"|WEAR |
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! scope="row"|No wound |
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|You pull your leather goggles over your head and take a moment to adjust the fit. |
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|XXX pulls his leather goggles over his head and takes a moment to adjust the fit. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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! scope="row"|Rank 1 |
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|You pull your leather goggles over your head and wince in pain as you attempt to adjust the fit. |
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|XXX pulls his leather goggles over his head and winces in pain as he attempts to adjust the fit. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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! scope="row"|Rank 2 |
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|You pull your leather goggles over your head and squint in pain as you attempt to adjust the fit. |
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|XXX pulls his leather goggles over his head and squints in pain as he attempts to adjust the fit. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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! scope="row"|Rank 3 |
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|You pull your leather goggles over your head and cry out in pain as you attempt to adjust the fit. |
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|XXX pulls his leather goggles over his head and cries out in pain as he attempts to adjust the fit. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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! scope="row"|No wound |
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|You pull your leather goggles off of your head. |
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|XXX pulls his leather goggles off of his head. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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! scope="row"|Rank 1 |
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|You pull your leather goggles off of your head and wince in pain. |
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|XXX pulls his leather goggles off of his head and winces in pain. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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! scope="row"|Rank 2 |
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|You pull your leather goggles off of your head and squint in pain. |
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|XXX pulls his leather goggles off of his head and squints in pain. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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! scope="row"|Rank 3 |
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|You pull your leather goggles off of your head and cry out in pain. |
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|XXX pulls his leather goggles off of his head and cries out in pain. |
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|} |
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===Tier 1=== |
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{| {{verbtable}} |
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|- {{verbtableheader}} |
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! scope="col" style="width:8em;"|Verb |
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! scope="col" style="width:10em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|PULL |
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! scope="row"|No wound |
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|You pull your leather goggles off your head and spit on the lense before rubbing them clean. |
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|XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean. |
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|- |
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! scope="row" role="rowheader"|PULL |
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! scope="row"|Rank 1 |
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|You pull your leather goggles off your head and spit on the lense before rubbing them clean. A little dirt never hurt anyone. |
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|XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean. |
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|- |
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! scope="row" role="rowheader"|PULL |
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! scope="row"|Rank 2 |
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|You pull your leather goggles off your head and spit on the lense before rubbing them clean. A little blood never hurt anyone. |
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|XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean. |
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|- |
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! scope="row" role="rowheader"|PULL |
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! scope="row"|Rank 3 |
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|You pull your leather goggles off your head and spit on the lense before rubbing them clean. A little blood never hurt anyone. |
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|XXX pulls his leather goggles off his head and spits on the lense before rubbing them clean. |
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|- |
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! scope="row" role="rowheader"|PUSH |
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! scope="row"|No wound |
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|You push your leather goggles up to your forehead and glance around the area. |
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|XXX pushes his leather goggles up to his forehead and glances around the area. |
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|- |
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! scope="row" role="rowheader"|PUSH |
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! scope="row"|Rank 1 |
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|You push your leather goggles up to your forehead, wincing in pain. |
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|XXX pushes his leather goggles up to his forehead, wincing in pain. |
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|- |
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! scope="row" role="rowheader"|PUSH |
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! scope="row"|Rank 2 |
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|You push your leather goggles up to your forehead, squinting in pain. |
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|XXX pushes his leather goggles up to his forehead, squinting in pain. |
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|- |
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! scope="row" role="rowheader"|PUSH |
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! scope="row"|Rank 3 |
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|You push your leather goggles up to your forehead, crying out pitifully. |
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|XXX pushes his leather goggles up to his forehead, crying out pitifully. |
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|} |
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===Tier 2=== |
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{| {{verbtable}} |
|||
|- {{verbtableheader}} |
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! scope="col" style="width:8em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|COVER |
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|You reach up and cover your leather goggles over your eyes; the world is hideous. |
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|XXX reaches up and covers his leather goggles over his eyes. |
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|- |
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! scope="row" role="rowheader"|TEND |
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|You poke at your leather goggles. |
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|XXX pokes at his leather goggles. |
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|} |
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===Tier 3=== |
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{| {{verbtable}} |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:8em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|POKE |
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|You poke at your leather goggles; good thing you have eye protection! |
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|XXX pokes at his leather goggles with a grin. |
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|- |
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! scope="row" role="rowheader"|POSE |
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|You place a hand on your leather goggles and raise the other high in a dramatic guesture. |
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|XXX places his hand on his leather goggles and raises his other hand high in a dramatic guesture. |
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|- |
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! scope="row" role="rowheader"|RUB |
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|You give your leather goggles a thorough inspection and glance up hoping no one was watching. |
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|XXX gives his leather goggles a thorough inspection before quickly glancing around. |
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|} |
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{{top}} |
{{top}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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| Line 74: | Line 251: | ||
! scope="row"|CLEAN |
! scope="row"|CLEAN |
||
! scope="row"|No wound |
! scope="row"|No wound |
||
|You give your leather hood a quick glance over, seeing nothing wrong with it you shrug.<br>Roundtime: 3 sec. |
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|{{addmetext}} |
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|XXX glances at his leather hood, and shrugs. |
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|{{addmetext}} |
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|- |
|- |
||
! scope="row"|CLEAN |
! scope="row" role="rowheader"|CLEAN |
||
! scope="row"|Rank 1 remains |
|||
|You attempt to smooth out the wrinkles on your leather hood, but only cause pain as you pass over your bruises.<br>Roundtime: 3 sec. |
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|XXX attempts to smooth out the wrinkles on his leather hood, but gets a frustrated look on his face. |
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|- |
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! scope="row" role="rowheader"|CLEAN |
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! scope="row"|From Rank 1 |
! scope="row"|From Rank 1 |
||
|You smooth out your leather hood, attending to its appearance.<br>Roundtime: 3 sec. |
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|{{addmetext}} |
|||
|XXX smooths out his leather hood, attending to its appearance. |
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|{{addmetext}} |
|||
|- |
|- |
||
!scope="row"|CLEAN |
! scope="row" role="rowheader"|CLEAN |
||
!scope="row"| |
! scope="row"|From Rank 2 |
||
|You take a moment to blot at the bloodstains on your leather hood.<br>Roundtime: 3 sec. |
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|{{addmetext}} |
|||
|XXX takes a moment to blot at his leather hood, cleaning it of bloodstains. |
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|{{addmetext}} |
|||
|- |
|- |
||
!scope="row"|CLEAN |
! scope="row" role="rowheader"|CLEAN |
||
!scope="row"| |
! scope="row"|Rank 2 remains |
||
|You take a moment to blot at the bloodstains on your leather hood, but they come quickly back.<br>Roundtime: 3 sec. |
|||
|{{addmetext}} |
|||
|XXX takes a moment to blot the bloodstains of his leather hood, but they come quickly back. |
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|{{addmetext}} |
|||
|- |
|- |
||
!scope="row"|CLEAN |
! scope="row" role="rowheader"|CLEAN |
||
!scope="row"| |
! scope="row"|From Rank 3 |
||
|You wring out your leather hood, squeezing out the blood.<br>Roundtime: 3 sec. |
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|{{addmetext}} |
|||
|XXX wrings out his leather hood, squeezing out the blood. |
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|{{addmetext}} |
|||
|- |
|- |
||
!scope="row"|CLEAN |
! scope="row" role="rowheader"|CLEAN |
||
!scope="row"| |
! scope="row"|Rank 3 remains |
||
|You make a pathetic attempt to wring out the blood from your leather hood.<br>Roundtime: 3 sec. |
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|{{addmetext}} |
|||
|XXX makes a pathetic attempt to wring out the blood from his leather hood. |
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|{{addmetext}} |
|||
|- |
|- |
||
!scope="row"| |
! scope="row" role="rowheader"|PROD |
||
!scope="row"| |
! scope="row"|Turn on |
||
|You prod at your leather hood, looking for any wounds. |
|||
|{{addmetext}} |
|||
|''No third-person messaging.'' |
|||
|{{addmetext}} |
|||
|- |
|- |
||
! scope="row"|PROD |
! scope="row" role="rowheader"|PROD |
||
! scope="row"|Turn off |
! scope="row"|Turn off |
||
|You glance at your leather hood, and look away uninterested. |
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|{{addmetext}} |
|||
|''No third-person messaging.'' |
|||
|{{addmetext}} |
|||
|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|WEAR |
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! scope="row"|Turn on |
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|{{addmetext}} |
|||
|{{addmetext}} |
|||
|- |
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! scope="row"|REMOVE |
|||
! scope="row"|No wound |
! scope="row"|No wound |
||
|You pull your leather hood on. |
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|{{addmetext}} |
|||
|XXX pulls his leather hood on. |
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|{{addmetext}} |
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|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|WEAR |
||
! scope="row"|Rank 1 |
! scope="row"|Rank 1 |
||
|You pull your leather hood on, wincing as the material passes over your bruises. |
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|{{addmetext}} |
|||
|XXX pulls his leather hood on, wincing briefly. |
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|{{addmetext}} |
|||
|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|WEAR |
||
! scope="row"|Rank 2 |
! scope="row"|Rank 2 |
||
|You pull your leather hood on, cringing in pain as the material grazes over your bleeding wound. |
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|{{addmetext}} |
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|XXX pulls his leather hood on, cringing in pain. |
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|{{addmetext}} |
|||
|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|WEAR |
||
! scope="row"|Rank 3 |
! scope="row"|Rank 3 |
||
|You pull your leather hood on, crying out pitifully. |
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|{{addmetext}} |
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|XXX pulls his leather hood on, crying out pitifully. |
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|{{addmetext}} |
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|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|REMOVE |
||
! scope="row"|No wound |
! scope="row"|No wound |
||
|You pull your leather hood off. |
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|{{addmetext}} |
|||
|XXX pulls his leather hood off. |
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|{{addmetext}} |
|||
|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|REMOVE |
||
! scope="row"|Rank 1 |
! scope="row"|Rank 1 |
||
|You pull your leather hood off, wincing as the material passes over your bruises. |
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|{{addmetext}} |
|||
|XXX pulls his leather hood off, wincing briefly. |
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|{{addmetext}} |
|||
|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|REMOVE |
||
! scope="row"|Rank 2 |
! scope="row"|Rank 2 |
||
|You pull your leather hood off, cringing in pain as the material grazes your bleeding wound. |
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|{{addmetext}} |
|||
|XXX pulls his leather hood off, cringing in pain. |
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|{{addmetext}} |
|||
|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|REMOVE |
||
! scope="row"|Rank 3 |
! scope="row"|Rank 3 |
||
|You pull your leather hood off, crying out pitifully. |
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|{{addmetext}} |
|||
|XXX pulls his leather hood off, crying out pitifully. |
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|{{addmetext}} |
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|} |
|} |
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===Tier 1=== |
===Tier 1=== |
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| Line 166: | Line 343: | ||
|- |
|- |
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! scope="row"|PULL |
! scope="row"|PULL |
||
! scope="row"| |
! scope="row"|No wound |
||
|You pull at your leather hood. |
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|{{addmetext}}<!-- First Person View --> |
|||
|XXX casually pulls at his leather hood. |
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|{{addmetext}}<!-- Third Person View --> |
|||
|- |
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! scope="row" role="rowheader"|PULL |
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! scope="row"|Rank 1 |
|||
|You pull at your leather hood, wincing as the material crosses over your bruise. |
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|XXX reaches down and pulls at his leather hood with a wince. |
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|- |
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! scope="row" role="rowheader"|PULL |
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! scope="row"|Rank 2 |
|||
|You pull at your leather hood, feeling a new bloodstain form on your leather hood. |
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|XXX reaches up and attempts to apply pressure to the wound beneath his leather hood. |
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|- |
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! scope="row" role="rowheader"|PULL |
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! scope="row"|Rank 3 |
|||
|You pull your leather hood up, exposing your gaping wound. |
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|XXX pulls his leather hood up, exposing a gaping wound. |
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|- |
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! scope="row" role="rowheader"|PUSH |
|||
! scope="row"|No wound |
|||
|You grasp at your gaping wound through your leather hood, crying out in pain. |
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|XXX reaches for his leather hood, crying out in pain. |
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|- |
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! scope="row" role="rowheader"|PUSH |
|||
! scope="row"|Rank 1 |
|||
|You grasp at your gaping wound through your leather hood, crying out in pain. |
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|XXX reaches for his leather hood, crying out in pain. |
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|- |
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! scope="row" role="rowheader"|PUSH |
|||
! scope="row"|Rank 2 |
|||
|You grasp at your gaping wound through your leather hood, crying out in pain. |
|||
|XXX reaches for his leather hood, crying out in pain. |
|||
|- |
|- |
||
! scope="row"|PUSH |
! scope="row" role="rowheader"|PUSH |
||
! scope="row"|Rank 3 |
|||
! scope="row"|<!-- Level of wound information if applicable; otherwise n/a --> |
|||
|You grasp at your gaping wound through your leather hood, crying out in pain. |
|||
|{{addmetext}}<!-- First Person View --> |
|||
|XXX reaches for his leather hood, crying out in pain. |
|||
|{{addmetext}}<!-- Third Person View --> |
|||
|} |
|} |
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===Tier 2=== |
===Tier 2=== |
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| Line 182: | Line 389: | ||
! scope="col"|First |
! scope="col"|First |
||
! scope="col"|Third |
! scope="col"|Third |
||
|- |
|||
! scope="row"|CLOSE |
|||
! scope="row"|<!-- Level of wound information if applicable; otherwise n/a --> |
|||
|{{addmetext}}<!-- First Person View --> |
|||
|{{addmetext}}<!-- Third Person View --> |
|||
|- |
|- |
||
! scope="row"|COVER |
! scope="row"|COVER |
||
! scope="row"|All |
|||
! scope="row"|<!-- Level of wound information if applicable; otherwise n/a --> |
|||
|You scratch at your head through your leather hood. |
|||
|{{addmetext}}<!-- First Person View --> |
|||
|XXX scratches at his head through his leather hood. |
|||
|{{addmetext}}<!-- Third Person View --> |
|||
|- |
|||
! scope="row" role="rowheader"|TEND |
|||
! scope="row"|Full success |
|||
|You reach for your leather hood and pull the material tight, cinching the wound beneath. After some effort you manage to stop the bleeding in your head. |
|||
|XXX reaches for his leather hood and pulls the material tight, cinching the wound beneath. |
|||
|- |
|||
! scope="row" role="rowheader"|TEND |
|||
! scope="row"|Partial success |
|||
|You reach for your leather hood and pull the material tight, cinching the wound beneath. After some effort you manage to reduce the bleeding in your head somewhat. |
|||
|XXX reaches for his leather hood and pulls the material tight, cinching the wound beneath. |
|||
|} |
|||
===Tier 3=== |
|||
{| {{verbtable}} |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:8em;"|Verb |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|||
! scope="row" role="rowheader"|POKE |
|||
|You jab at your leather hood with your thumb; that was unproductive. |
|||
|XXX jabs at his leather hood. |
|||
|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|POSE |
||
|You place a hand on your leather hood and raise the other high in a dramatic guesture. |
|||
! scope="row"|<!-- Level of wound information if applicable; otherwise n/a --> |
|||
|XXX places his hand on his leather hood and raises his other hand high in a dramatic guesture. |
|||
|{{addmetext}}<!-- First Person View --> |
|||
|{{addmetext}}<!-- Third Person View --> |
|||
|- |
|- |
||
! scope="row"| |
! scope="row" role="rowheader"|RUB |
||
|You give your leather hood a thorough inspection and glance up hoping no one was watching. |
|||
! scope="row"|<!-- Level of wound information if applicable; otherwise n/a --> |
|||
|XXX gives his leather hood a thorough inspection before quickly glancing around. |
|||
|{{addmetext}}<!-- First Person View --> |
|||
|{{addmetext}}<!-- Third Person View --> |
|||
|} |
|} |
||
</blockquote> |
</blockquote> |
||
Latest revision as of 09:21, 4 August 2026
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Wounded for Wear items were first released at Ebon Gate 2015 at Wounded for Wear and later expanded to Duskruin's The Mar and Scar. Items were originally available off the shelf for head, chest, arms, hands, and legs and later expanded to neck and eyes. Fully unlocked items offer various functionality capabilities, the most important of which allows the wearer to bandage their wound to stop the bleeding. Chest pieces were updated later to be worn underneath armor, thus increasing the effectiveness of the fully unlocked versions. Automated unlocking certificates are available in Reim Base Camp. There is an auction-quality unlock that automatically bandages through the use of a tourniquet. Analyze* Welcome to Wounded Wear * Your wounded wear item is a clothing line that changes messaging depending on your wound level and provide messaging accordingly. Please see the notes at the bottom for alteration guidelines. Only a rare and very skilled merchant can work on this clothing line. Your (noun) is/are currently unlocked to tier: 2 (options: 0, 1, 2, 3) You currently have access to the following verbs on your (noun): Remove, Wear, Clean, Prod (Turns on and off the wound updating) (Tier 0) Show/Examine(Customization unlocked), Pull, Push (Tier 1) Open + Close (If Available), Tend, Cover (Tier 2) Additional Features (Tier 2) Tend my (noun) to use your first aid skill and apply a tourniquet through your (noun). Your (noun) will also ambiently bleed at random. You must be bleeding for this to happen. The item currently thinks it is at wound level: (options: 0, 1, 2, 3) Your item is currently setup as follows --------------------------------------------------------------------------- Base item description: (15/15/15) (long) Long with a rank 1: (15/15/15) with numerous scuff marks. Long with a rank 2: (15/15/15) lightly stained with blood. Long with a rank 3: (15/15/15) drenched with blood. --------------------------------------------------------------------------- Extra SHOW no wounds: They appear to be of wonderful craftsmanship and in excellent condition. Extra SHOW rank 1: They appear to be of wonderful craftsmanship and slightly scuffed. Extra SHOW rank 2: They appear to be of wonderful craftsmanship and lightly stained with blood. Extra SHOW rank 3: They appear to be of wonderful craftsmanship and drenched with blood. For alteration guidelines in the analyze, see each tier below. You get no sense of whether or not the (noun) may be further lightened. EyesThe goggles/spectacles and other eye-related wounded wear do not have ambients and cannot TEND eyes. They have verb messaging and change appearance with wound levels, however. They also have different verbs available than the other WoundedWear items.
Alteration Guidelines:
This must remain goggles/spectacles only; no monocle.
All of the clothing in this line must be of a fabric variety, no metal.
For general alterations, you can prepare a 15/15/15 base description.
These cannot be customized unless they are unlocked to the first tier.
Your current base item is: (15/15/15)
Second, prepare a LONG, this would be appended to it. So if we wanted our goggles to be goggles covered in frilly pink lace, you would supply the 15/15/15 and the long.
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