Wermth: Difference between revisions
MOD-GSMOTTE (talk | contribs) m (Updated with Help:Item scripts templates.) |
m (I added more original snake types to the list, ones that there are multiples of on player shops and in my lockers.) |
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'''Wermth''' are wearable, poseable snakes first sold for silvers by [[NPC]] [[merchant]] [[Ambie]] at [[premium]] [[Windfellow's Retreat Festival 2020]] on [[Mist Harbor]]. These items create a unique [[character feature]] line in a character's {{boldmono|[[LOOK (verb)|LOOK]]}} which does not conflict with any other unique feature lines. |
'''Wermth''' are wearable, poseable snakes first sold for silvers by [[NPC]] [[merchant]] [[Ambie]] at [[premium]] [[Windfellow's Retreat Festival 2020]] on [[Mist Harbor]]. These items create a unique [[character feature]] line in a character's {{boldmono|[[LOOK (verb)|LOOK]]}} which does not conflict with any other unique feature lines. |
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Ambie brought a bucket of snakes and pulled out a random snake for each person who was selected. The snake could be ''a large onyx-scaled mamba |
Ambie brought a bucket of snakes and pulled out a random snake for each person who was selected. The snake could be ''a many-horned sand grey adder, a banded snub-nosed copperhead, a large onyx-scaled mamba, a sinuous diamondback rattlesnake, a banded coral snake, a slender black garter snake, a white-striped red and brown garter snake, a long rat snake'', or ''a thin banded pit viper''. Those snakes could then be customized to virtually any type of snake, with the common sense limitation that it needs to be of a size that the messaging makes sense (a fairly large snake which can still be worn without difficulty).<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable=Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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!scope="col" style="width:5em;"|Verb |
!scope="col" style="width:5em;"|Verb |
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|type2= Feature altering<!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
|type2= Feature altering<!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
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|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, or Miscellaneous --> |
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, or Miscellaneous --> |
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|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be |
|itemclass2= Creature <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
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|itemclass3= |
|itemclass3= |
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|itemtype=Wermth only <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
|itemtype=Wermth only <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
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Latest revision as of 13:43, 20 August 2026
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Wermth are wearable, poseable snakes first sold for silvers by NPC merchant Ambie at premium Windfellow's Retreat Festival 2020 on Mist Harbor. These items create a unique character feature line in a character's LOOK which does not conflict with any other unique feature lines. Ambie brought a bucket of snakes and pulled out a random snake for each person who was selected. The snake could be a many-horned sand grey adder, a banded snub-nosed copperhead, a large onyx-scaled mamba, a sinuous diamondback rattlesnake, a banded coral snake, a slender black garter snake, a white-striped red and brown garter snake, a long rat snake, or a thin banded pit viper. Those snakes could then be customized to virtually any type of snake, with the common sense limitation that it needs to be of a size that the messaging makes sense (a fairly large snake which can still be worn without difficulty). Tier 1Usage
Tier 2Usage
Tier 3AnalyzeYou analyze your diamond-backed rattlesnake and sense that the creator has provided the following information: This is a wearable, poseable snake. When worn, it parks itself in your UNIQUE feature field. This particular snake currently looks like this: a slender diamond-backed rattlesnake The snake's description can be altered by any merchant who feels comfortable doing so. Remember: This must remain a fairly large snake for the messaging to work. This diamond-backed rattlesnake is fully unlocked to Tier 3. Verbs are: Mumble, Wear, Remove, Rub, Touch, Pose, Dance, Nudge, Prod, Wave, and Lean. Ambients have also been unlocked, and are toggled off and on via the PROD verb. These snakes are only able to be worn for a limited amount of time before they become too uncomfortable and slither down into your hands. If you remove them manually before that point, you're fine, but if they get to the point of exhaustion, there will be a one hour cooldown while it rests up before it may be worn again. This diamond-backed rattlesnake may be worn for about 80 minutes before becoming exhausted and entering cooldown mode. Usage
Additional InformationCooldown ModeThe snakes are living things, and are 'forcing' themselves into a pose for you. They can only hold it for so long before they will come unstuck and put themselves into your hands. Cooldowns by tier are 25, 50, and 80 minutes respectively. If your hands are full at that time, you get a message about how the snake is uncomfortable, and time gets added to the cooldown period before it can be worn again. Go AFK with your hands full and you could be faced with a LONG time before your snake can be worn again! Alteration GuidelinesThe snake must remain some form of non-legged, scale-having serpent. It must be large enough in its natural form to encircle a being's waist, while not being so large that it makes no sense to twine around a forearm. Any naturally occurring snake from the real world is fine, so long as the name doesn't violate any other policy guidelines and alteration guidelines. Cobbling dyes may not be used to make these snakes glow, shimmer, sparkle, or anything of the sort. Questions and AnswersCan Wermth have the noun eel? Can Wermth have the noun selshis? Resources |
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