Major Shock (910): Difference between revisions
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{{spell |
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{{spell | name = Major Shock | number = 910 | mnemonic = MAJORSHOCK | duration = Instantaneous | type = Attack ([[bolt]]) }} |
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| mnemonic = MAJORSHOCK |
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| duration = Instantaneous |
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| type = Attack |
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| subtype = [[Bolt]] |
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| navigation = {{Wizard base navigation}} |
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}} |
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Revision as of 19:12, 10 December 2007
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Major Shock is used to hurl a powerful lightning bolt at a target.
Factors That Affect Major Shock
The Attack Strength for this spell is determined by dexterity bonus and Spell Aiming bonus. Training in Elemental Lore, Water and Elemental Lore, Air increases the spell's damage factor if one posesses greater than half as many ranks in one as the other. The damage factor increase is .001 per combined rank until rank 50 and .0005 per rank until the 100th rank.
Spell Usage
Spell | AG | Cloth | Leather | Scale | Chain | Plate | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
AsG | 1 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Major Shock | DF | .750 | .555 | .434 | .415 | .433 | ||||||||||||
AvD | 50 | 40 | 39 | 38 | 37 | 45 | 43 | 41 | 39 | 48 | 44 | 40 | 36 | 51 | 45 | 39 | 33 |
Reference
Official Spell Description: http://www.play.net/gs4/info/spells/spelllist.asp?circle=5#910