Martial Stance: Difference between revisions
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===[[Rogue]]s=== |
===[[Rogue]]s=== |
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Rogues have |
Rogues have five available: |
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*[[Slippery Mind]] |
*[[Slippery Mind]] |
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*[[Predator's Eye]] |
*[[Predator's Eye]] |
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*[[Whirling Dervish]] |
*[[Whirling Dervish]] |
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*[[Shield Riposte]] |
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*[[Disarming Presence]] |
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===[[Warrior]]s=== |
===[[Warrior]]s=== |
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Warriors have |
Warriors have six available: |
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*[[Executioner's Stance]] |
*[[Executioner's Stance]] |
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*[[Griffin's Voice]] |
*[[Griffin's Voice]] |
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*[[Whirling Dervish]] |
*[[Whirling Dervish]] |
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*[[Shield Riposte]] |
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*[[Tortoise Stance]] |
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*[[Disarming Presence]] |
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==See Also== |
==See Also== |
Revision as of 14:11, 3 April 2013
Martial Stance is a classification of combat maneuvers that provide a significant "passive" benefit. When a martial stance is activated it has a duration of 4 hours and will replace any currently active martial stance (only one can be active) combat maneuver. Martial stance combat maneuvers also terminate with a character's death. These combat maneuvers are refreshable and remaining time is displayed with the SPELL ACTIVE command.
Monks
Monks have five martial stance options available:
Rogues
Rogues have five available:
Warriors
Warriors have six available:
- Executioner's Stance
- Griffin's Voice
- Whirling Dervish
- Shield Riposte
- Tortoise Stance
- Disarming Presence