Elemental Barrier (430): Difference between revisions

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(Added table.)
(fix mnemonic, spell type, add benefit equation)
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{{spell
{{spell
| mnemonic = ELEMTARG
| mnemonic = ELEMBARR
| base_dur = 1200 sec
| base_dur = 1200 sec
| add_dur = +60 sec per [[MnE]] rank
| add_dur = +60 sec per [[MnE]] rank
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| enhancement = None
| enhancement = None
| availability = [[Self-cast]]
| availability = [[Self-cast]]
| navigation = {{Minor elemental navigation|type=Offensive}}
| navigation = {{Minor elemental navigation|type=Defensive}}
}}
}}


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Further training in the [[Minor Elemental]] spell circle increases both the DS and TD by +1 for every 2 spell ranks known over 30.
Further training in the [[Minor Elemental]] spell circle increases both the DS and TD by +1 for every 2 spell ranks known over 30.
<div {{prettydiv|margin-right=500px}}><center><tt>'''Total DS or TD benefit = 15 + [(400s ranks - 30) &divide; 2]</tt></center></div>
==Lore Benefit==
Training in [[Elemental Lore, Earth]] provides a percentage chance equal to the seed 10 [[summation]] of ranks trained to gain +10 points of [[Padding#Critical Padding|critical padding]] for one attack.


{| {{prettytable}} align="center"
==Lore Benefits==
!align="right"|Elemental Lore, Earth ranks||10||21||33||46||60||75||91||108||126||145||165||186||208||231
Elemental Barrier provides its caster a percentage chance equal to (Ranks in Elemental Lore, Earth using a seed 10 summation) to gain +10 [[Padding#Critical Padding|critical padding]] for one attack.

{| {{prettytable}}
!Elemental Lore, Earth Ranks||10||21||33||46||60||75||91||108||126||145||165||186||208||231
|-
|-
|% Chance of Activation||1||2||3||4||5||6||7||8||9||10||11||12||13||14
|align="right"|% Chance to activate||1%||2%||3%||4%||5%||6%||7%||8%||9%||10%||11%||12%||13%||14%
|}
|}


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<div {{log|margin-right=400px}}>Your skin hardens for a moment and softens the attack!</div>
<div {{log|margin-right=400px}}>Your skin hardens for a moment and softens the attack!</div>


== External Links ==
== Resources ==
*[[Elemental_lore_review_(saved_posts)#Elemental_Barrier_(430)|Elemental lore review (saved posts)]]
*[[Elemental_lore_review_(saved_posts)#Elemental_Barrier_(430)|Elemental lore review (saved posts)]]
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#430 Minor Elemental Spell Circle: Elemental Barrier], on Play.net
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#430 Minor Elemental Spell Circle: Elemental Barrier], on Play.net

Revision as of 19:13, 12 September 2015

Elemental Barrier (430)
Mnemonic [ELEMBARR]
Base Duration 1200 sec
Added Duration +60 sec per MnE rank
Span Stackable
Defensive Magic  
Subtype DS , Elemental TD 
Defensive Strength +15 (all) 
Target Defense +15 (elemental) 
Availability Self-cast 
Minor Elemental Spells
Elemental Defense I (401) Defensive
Presence (402) Utility
Lock Pick Enhancement (403) Utility
Disarm Enhancement (404) Utility
Elemental Detection (405) Utility
Elemental Defense II (406) Defensive
Unlock (407) Utility
Disarm (408) Utility
Elemental Blast (409) Attack
Elemental Wave (410) Attack
Elemental Blade (411) Offensive
Weapon Deflection (412) Attack
Elemental Saturation (413) Attack
Elemental Defense III (414) Defensive
Elemental Strike (415) Attack
Piercing Gaze (416) Utility
Elemental Dispel (417) Attack
Mana Focus (418) Utility
Mass Elemental Defense (419) Defensive
Magic Item Creation (420) Utility
Elemental Targeting (425) Offensive
Elemental Barrier (430) Defensive
Major Elemental Wave (435) Attack


Elemental Barrier provides a barrier of elemental protection around the caster increasing his or her defenses against melee, ranged, and bolt attacks, and his or her TD against elemental spells.

The spell will protect the user from a maneuver if the maneuver is able to be defended against by a shield. For example, soul golems pushing a character into steam vents can be deflected by a shield, so this spell would give the user protection.

Further training in the Minor Elemental spell circle increases both the DS and TD by +1 for every 2 spell ranks known over 30.

Total DS or TD benefit = 15 + [(400s ranks - 30) ÷ 2]

Lore Benefit

Training in Elemental Lore, Earth provides a percentage chance equal to the seed 10 summation of ranks trained to gain +10 points of critical padding for one attack.

Elemental Lore, Earth ranks 10 21 33 46 60 75 91 108 126 145 165 186 208 231
% Chance to activate 1% 2% 3% 4% 5% 6% 7% 8% 9% 10% 11% 12% 13% 14%

Messaging

Initial cast
Your skin tingles for a moment and you feel more secure.
Wearing off
The tingling sensation and sense of security leaves you.
Lore benefit
Your skin hardens for a moment and softens the attack!

Resources