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WHIGHTCNIGHT (talk | contribs) (Clarify tier 1 flare activates on UDF as well. Does not work on CS or SMR.) |
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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{{Order of Voln navigation}} |
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'''Voln armor''' is a type of [[armor]] [[script]] that provides mechanical benefits for members of the [[Order of Voln]]. Non-members will only benefit from the fluff [[verb]] traps and players converted to [[Luukos]] cannot wear the armor at all. |
'''Voln armor''' is a type of [[armor]] [[script]] that provides mechanical benefits for members of the [[Order of Voln]]. Non-members will only benefit from the fluff [[verb]] traps and players converted to [[Luukos]] cannot wear the armor at all. There are four tiers with cumulative benefits. The armor can be [[enchant]]ed, [[padded]], and [[flare]]d normally with the difficulty/cost increasing per tier. The purifying weaves on the armor make [[sanctify]] easier (+50 bonus) but [[ensorcell]] more difficult (-100 penalty). As of the 2022 [[Ebon Gate]], the armor and unlock certificates are sold off the shelf at the shop [[EHShop:Armaments of the Destroyer|Armaments of the Destroyer]]. |
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{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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==Mechanical Benefits== |
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|tier=Tier 1 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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{| {{prettytable}} |
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|itemsummary= The base armor provides a [[DS]] flare (equal to enchant) with a chance to activate: 15% Base, +5% Voln masters, +5% Voln [[CONVERT (verb)|converts]]. Changing the armor into Zelnorn will half the bonus (+50 Voln armor would become +25 for the purposes of the flares). The armor also applies the same bonus to [[UDF]] resolutions, although uncertain if it is indeed intended to. The flare does not currently activate on [[CS]] and [[SMR]] attacks. |
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| Tier 1 |
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|analyze= This armor has been designed to provide mechanical benefit to members of the Order of Voln. Some FLUFF verb traps are available to non-members, but unique abilities are bestowed ONLY on members. Due to its nature, the steel-riveted coat-of-plates will repel anyone converted to Luukos who attempts to touch it, as well as preventing usage to anyone wearing or holding Shadow Death, Black Ora Jewelry, or Rapture Cloak items. The armor can be altered, but any descriptions (including shows) cannot indicate something evil, demonic, or otherwise unbefitting to someone who releases the undead souls for Voln. |
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| [[DS]] flare (equal to enchant) - Chance to Activate: 15% Base, +5% Voln masters, +5% Voln [[CONVERT (verb)|converts]] |
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|- |
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| Tier 2 |
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| Automatic [[Symbol of Need]] upon death<br>Passive +10 [[sheer fear]] resist against [[undead]] (about the strength of [[Dauntless (1606)]]) |
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|- |
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| Tier 3 |
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| Phantom [[critical]] padding<br>Ability to locate nearby undead |
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|- |
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| Tier 4 |
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| Additional +10 sheer fear<br>2x/day [[Symbol of Return]] usable while [[stunned]]/[[immobilized]]/[[webbed]] |
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|- |
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|} |
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The steel-riveted coat-of-plates is currently TIER 1 (Off-the-Shelf) and has the following options available: |
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==Verbs== |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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*** NON-VOLN, and VOLN MEMBERS *** |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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Fluff: BOW, TAP, STARE, and CLUTCH |
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! style="width:5em"|TIER |
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! style="width:5em"|VERB |
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*** VOLN-MEMBERS ONLY *** |
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! style="width:35em"|FIRST |
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* DS flares against undead foes. Base chance to flare of 15%, +5% for Voln Masters, +5% for Voln converts. Amount of DS applied equal to armor enchant, min. of +10, max. of +50. |
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! style="width:35em"|THIRD |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|BOW |
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!rowspan=6|''Tier 1 (OTS) |
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| You forcefully cross one arm over your <ARMOR>, and offer a formal bow. |
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! BOW<br>(self) |
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| |
| <Person> forcefully crosses one arm over his <ARMOR>, and offers a formal bow. |
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|- |
|- |
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! BOW |
! scope="row" role="rowheader"|BOW (targeted) |
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| You forcefully cross one arm over your <ARMOR>, and offer <TARGET> a formal bow. |
| You forcefully cross one arm over your <ARMOR>, and offer <TARGET> a formal bow. |
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| <Target> forcefully crosses one arm over his <ARMOR>, and offers a formal bow. |
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|- |
|- |
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! scope="row" role="rowheader"|TAP |
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! TAP<br>(self) |
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| You lift your chin slightly and, in a display of solidarity, tap your fist against your <ARMOR> twice in quick succession. |
| You lift your chin slightly and, in a display of solidarity, tap your fist against your <ARMOR> twice in quick succession. |
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| <Person> lifts his chin slightly and, in a display of solidarity, taps his fist against his <ARMOR> twice in quick succession. |
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|- |
|- |
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! TAP |
! scope="row" role="rowheader"|TAP (targeted) |
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| You lift your chin slightly toward <TARGET> and, in a display of solidarity, tap your fist against your <ARMOR> twice in quick succession. |
| You lift your chin slightly toward <TARGET> and, in a display of solidarity, tap your fist against your <ARMOR> twice in quick succession. |
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| <Person> lifts his chin slightly toward you and, in a display of solidarity, taps his fist against his <ARMOR> twice in quick succession. |
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|- |
|- |
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! scope="row" role="rowheader"|STARE |
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! STARE |
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| You bow your head and stare grimly at your <ARMOR>, lost deep within your own thoughts. |
| You bow your head and stare grimly at your <ARMOR>, lost deep within your own thoughts. |
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| <Person> bows his head and stares grimly at his <ARMOR>, obviously lost deep within his own thoughts. |
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|- |
|- |
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! CLUTCH |
! scope="row" role="rowheader"|CLUTCH |
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| You stare outward, your expression black and tinged with melancholy, as you clutch the <ARMOR> at your breast. |
| You stare outward, your expression black and tinged with melancholy, as you clutch the <ARMOR> at your breast. |
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| <Person> stares outward, his expression black and tinged with melancholy, as he clutches the <ARMOR> at his breast. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 2 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= At the second tier, the armor adds an automatic [[Symbol of Need]] upon death, plus +3 [[sheer fear]] effective levels against [[undead]]. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|KNEEL |
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!rowspan=1|''Tier 2 |
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| In an extreme display of respect, you fall to one knee and bow your head in reverence. |
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! |
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| In an extreme display of respect, <Person> falls to one knee and bows his head in reverence. |
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|- |
|- |
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! scope="row" role="rowheader"|KNEEL (targeted) |
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!rowspan=1|''Tier 3 |
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| In an extreme display of respect, you fall to one knee and bow your head in reverence of <TARGET>. |
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! |
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| In an extreme display of respect, <Person> falls to one knee and bow his head in reverence of you. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 3 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= The third tier provides phantom [[critical]] padding, and the ability to locate nearby undead. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|PUSH |
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!rowspan=1|''Tier 4 |
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| Every bone in your body seems to ache as you shift your stance, ever stoic. Lifting a wearied hand, you press your palm down over your heart, and silently turn your thoughts toward your devotion to Voln's path. In response, a hazy white glow rises from your <ARMOR> and spreads, bathing you in a rejuvenating light that leaves you stronger and steadier in its wake. |
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! |
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| <Person> shifts his stance with stoic slowness as he brings a hand to his heart and presses it palm-down to the surface of his <armor>. A look of resolve takes over his features as he closes his eyes and bows his head. In response, a soft wash of white radiance suffuses his <armor> and floods outward from him, momentarily enveloping him. As the light dims and dissipates, it leaves <Person> looking stronger and steadier in its wake. |
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|- |
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! scope="row" role="rowheader"|EXHALE |
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| You tense slightly as the spiritual force of your polished steel platemail swells, its powerful current manifesting as a flash of brilliant light. As you exhale, the light coalesces around you, bathing you in white-hot radiance. |
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| <Person> tenses slightly as ? flash of brilliant light rolls across the surface of his polished steel platemail with an almost imperceptible speed. As he exhales, the light coalesces around him, bathing him in white-hot radiance. |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 4 <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= The final tier provides an additional +3 sheer fear, plus 2x/day [[Symbol of Return]] usable while [[stunned]]/[[immobilized]]/[[webbed]]. |
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|analyze= You analyze your <ARMOR> and sense that the item is largely free from merchant alteration restrictions. |
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The creator has also provided the following information: |
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This armor has been designed to provide mechanical benefit to members of the Order of Voln. Some FLUFF verb traps are available to non-members, but unique abilties are bestowed ONLY on members. Due to its nature, the <ARMOR> will repel anyone converted to Luukos who attempts to touch it, as well as preventing usage to anyone wearing or holding Shadow Death, Black Ora Jewelry, or Rapture Cloak items. The armor can be altered, but any descriptions (including shows) cannot indicate something evil, demonic, or otherwise unbefitting to someone who releases the undead souls for Voln. |
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The <ARMOR> is currently TIER 4 and has the following options available: |
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NON-VOLN, and VOLN MEMBERS |
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Fluff: BOW, TAP, STARE, CLUTCH, and KNEEL |
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VOLN-MEMBERS ONLY |
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Fluff: PUSH, EXHALE, and DRAW(1x/week) |
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* DS flares against undead foes. Base chance to flare of 15%, +5% for Voln Masters, +5% for Voln converts. Amount of DS applied equal to armor enchant, min. of +10, max. of +50. |
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* +10 passive Sheer Fear resistance against undead. |
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* Automatic Symbol of Need upon death - half normal favor cost. Must already possess knowledge of the Symbol. Toggled on/off with WHISPER. |
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* Phantom critical padding augments DS flare. If flare triggered and attack goes through, it does so with critical padding in place. Amount of padding applied equal to half armor enchant, min. of 5 points, max. of 25 points. |
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* Locate nearby undead ability - cost of 5 units of favor. Activated with PONDER. |
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* Additional +10 Sheer Fear resistance against undead. |
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* 2x/day Symbol of Return ability that works while stunned/immobile/webbed - normal favor cost. Must already possess knowledge of Symbol. Activated with BESEECH. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"|DRAW |
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| Focusing intently on your spiritual connection to the Paladin, you lightly trace the outline of a shield upon your <armor>. No sooner than the sigil is complete do you fall into a brief trance-like state, remaining only vaguely aware of a stern voice echoing at the edges of your consciousness. |
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| <Person> focuses intently as he lightly traces the outline of a shield on his <armor>. No sooner than the sigil is complete does he fall into a brief trance-like state, his lips moving as though in silent prayer. As his breathless orison continues, an unnatural hum fills the air and a stern voice, heard only within the chamber of your mind, intones, "Vigilance. Always." |
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|- |
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! scope="row" role="rowheader"|PONDER |
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| Using your <armor> as a focus, you draw on your spiritual connection to the Paladin to locate undead abominations in need of release, but detect none nearby. |
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| n/a |
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|} |
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==See Also== |
==See Also== |
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*[[/saved posts|Saved posts]] |
*[[/saved posts|Saved posts]] |
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</td><td> |
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{{iteminfo |
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[[Category: Armor Enhancements]] |
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|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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[[Category: Order of Voln]] |
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|itemclass=Armor <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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[[Category: Item Scripts]] |
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|itemtype=Armor <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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[[Category: Functional Scripts]] |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear=2013 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber=4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions=Cannot be {{boldmono|CONVERTed}} to Luukos. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb=BOW <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2=CLUTCH |
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|verb3=DRAW |
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|verb4=EXHALE |
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|verb5=KNEEL |
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|verb6=PONDER |
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|verb7=PUSH |
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|verb8=STARE |
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|verb9=TAP |
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}} |
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</td></tr></table> |
Latest revision as of 12:12, 23 September 2023
Voln armor is a type of armor script that provides mechanical benefits for members of the Order of Voln. Non-members will only benefit from the fluff verb traps and players converted to Luukos cannot wear the armor at all. There are four tiers with cumulative benefits. The armor can be enchanted, padded, and flared normally with the difficulty/cost increasing per tier. The purifying weaves on the armor make sanctify easier (+50 bonus) but ensorcell more difficult (-100 penalty). As of the 2022 Ebon Gate, the armor and unlock certificates are sold off the shelf at the shop Armaments of the Destroyer. Tier 1The base armor provides a DS flare (equal to enchant) with a chance to activate: 15% Base, +5% Voln masters, +5% Voln converts. Changing the armor into Zelnorn will half the bonus (+50 Voln armor would become +25 for the purposes of the flares). The armor also applies the same bonus to UDF resolutions, although uncertain if it is indeed intended to. The flare does not currently activate on CS and SMR attacks.AnalyzeThis armor has been designed to provide mechanical benefit to members of the Order of Voln. Some FLUFF verb traps are available to non-members, but unique abilities are bestowed ONLY on members. Due to its nature, the steel-riveted coat-of-plates will repel anyone converted to Luukos who attempts to touch it, as well as preventing usage to anyone wearing or holding Shadow Death, Black Ora Jewelry, or Rapture Cloak items. The armor can be altered, but any descriptions (including shows) cannot indicate something evil, demonic, or otherwise unbefitting to someone who releases the undead souls for Voln. The steel-riveted coat-of-plates is currently TIER 1 (Off-the-Shelf) and has the following options available: *** NON-VOLN, and VOLN MEMBERS *** Fluff: BOW, TAP, STARE, and CLUTCH *** VOLN-MEMBERS ONLY *** * DS flares against undead foes. Base chance to flare of 15%, +5% for Voln Masters, +5% for Voln converts. Amount of DS applied equal to armor enchant, min. of +10, max. of +50. Usage
Tier 2At the second tier, the armor adds an automatic Symbol of Need upon death, plus +3 sheer fear effective levels against undead.Usage
Tier 3The third tier provides phantom critical padding, and the ability to locate nearby undead.Usage
Tier 4The final tier provides an additional +3 sheer fear, plus 2x/day Symbol of Return usable while stunned/immobilized/webbed.AnalyzeYou analyze your <ARMOR> and sense that the item is largely free from merchant alteration restrictions. The creator has also provided the following information: This armor has been designed to provide mechanical benefit to members of the Order of Voln. Some FLUFF verb traps are available to non-members, but unique abilties are bestowed ONLY on members. Due to its nature, the <ARMOR> will repel anyone converted to Luukos who attempts to touch it, as well as preventing usage to anyone wearing or holding Shadow Death, Black Ora Jewelry, or Rapture Cloak items. The armor can be altered, but any descriptions (including shows) cannot indicate something evil, demonic, or otherwise unbefitting to someone who releases the undead souls for Voln. The <ARMOR> is currently TIER 4 and has the following options available: NON-VOLN, and VOLN MEMBERS Fluff: BOW, TAP, STARE, CLUTCH, and KNEEL VOLN-MEMBERS ONLY Fluff: PUSH, EXHALE, and DRAW(1x/week) * DS flares against undead foes. Base chance to flare of 15%, +5% for Voln Masters, +5% for Voln converts. Amount of DS applied equal to armor enchant, min. of +10, max. of +50. * +10 passive Sheer Fear resistance against undead. * Automatic Symbol of Need upon death - half normal favor cost. Must already possess knowledge of the Symbol. Toggled on/off with WHISPER. * Phantom critical padding augments DS flare. If flare triggered and attack goes through, it does so with critical padding in place. Amount of padding applied equal to half armor enchant, min. of 5 points, max. of 25 points. * Locate nearby undead ability - cost of 5 units of favor. Activated with PONDER. * Additional +10 Sheer Fear resistance against undead. * 2x/day Symbol of Return ability that works while stunned/immobile/webbed - normal favor cost. Must already possess knowledge of Symbol. Activated with BESEECH. Usage
See Also |
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