Symbol of Return

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Order of Voln - edit
Voln, the Great Spirit
The History of the Order of Voln
Favor Undead
Voln armor
1. Recognition 2. Blessing
3. Thought 4. Diminishment
5. Courage 6. Protection
7. Submission 8. Kai's Strike
9. Holiness 10. Recall
11. Sleep 12. Transcendence
13. Mana 14. Sight
15. Retribution 16. Supremacy
17. Restoration 18. Need
19. Renewal 20. Disruption
21. Kai's Smite 22. Turning
23. Preservation 24. Dreams
25. Return 26. Seeking

Step 25

The Symbol of Return, governed by Lady Lumnis, is obtained at the twenty fifth step of the Order of Voln. Invoking this symbol will cause the player and all group members to be instantly transported (aka fogged) to one of several Voln anchor locations depending upon the member's location at the time of use. This is one-way travel only that cannot be targeted. In certain locations, such as Shadow Valley and Old Ta'Faendryl there are group restrictions and only the member will be transported.


Symbol of Return

Note: Caution should be used when typing this symbol. If abbreviated to Sym of Ret the member will invoke Symbol of Retribution instead of Symbol of Return.


First Person (returning to Wehnimer's Landing Voln monastery courtyard):

>symbol of return

Your surroundings blur into a white fog . . .


A well maintained and healthy garden occupies the entirety of the courtyard. The air here is cool and crisp, but the bulk of the monastery shelters you from wind and makes the air bracing instead of chilling. In the center of the garden is a natural spring bubbling up several inches above the surface of the encircling pool of crystal clear water. A large stone and iron gate blocks the entrance to the monastery flanked by a statue of a woman carrying a crystal staff and a set of crystalline keys facing a second statue of a kneeling young man bedecked in battle-worn black chain armor. You also see a mottled grey hedgehog, some ambrominas leaf, some woth flower, a large fel tree and a polished marble bench with some stuff on it.

Third Person:

<Name> blurs into a white fog and vanishes!

Return Locations

Favor Cost


Symbol of Return favor cost is based on the member's level (not Voln rank). See Table for specific examples. Each use has a relative favor cost of 10x Symbol of Protection. In other words, 1 activation of Sym of Return uses the same amount of favor as 10 activations of Sym of Protection.

Favor Required to Obtain Symbol of Return

Formula: 2400 + (( level2 × 40) ÷ 3 )
Ex. level 15 member: 2400 + ((15 × 15 × 40) ÷ 3) = 5400 favor
Ex. level 20 member: 2400 + ((20 × 20 × 40) ÷ 3) = 7733 favor

Monk's Teaching and Instruction Highlights

  • Lumnis showed us how to protect our mind and spirit with the Symbol of Transcendence, and now she has taught us how to return safely to our homes.
  • Lumnis gave us the power to return us and our group to a place of safety here within the walls of the brotherhood.

Wehnimer's Landing Task

To gain Lumnis' blessing, one must proceed to the black sands beach area (Lich ID: 7626) and locate the hermit who will ask three questions. Success will depend on answering each question correctly. More detail is available here:

If you would like spoilers, click on expand to view the currently documented questions and answers.

  • Q: Does the Order of Voln have a secret agenda?
    A: No
  • Q: The Order was first made up of only one race. Which was it?
    A: Giantmen
  • Q: What was the site of the first monastery of our order?
    A: Tafali
  • Q: Which lord is master of the Mana?
    A: Koar
  • Q: Whom does the Order of Voln honor?
    A: Liabo
  • Q: (something about whom Voln serves)
    A: Lorminstra
  • Q: The Order of Voln is dedicated to freeing what?
    A: Undead
  • Q: What was the name of the man that visited Lord Fasthr and his men and helped them in their fight?
    A: Voln
  • Return to monk to receive symbol (Lich ID: 18189)

Ta'Vaalor Task

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