Adventurer's Guild Badge: Difference between revisions

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Any character that has completed a task in the [[Adventurer's Guild]] can get a '''badge''' from the guild. The badges serve as a status symbol as well as being able to enhance the abilities, [[skill]]s, and [[statistic]]s of the character who wears the badge. There are five things that can be upgraded on the badges as a character earns Bounty Points through the Adventurer's Guild: the material, the bounding, the device, the motif, and the gem. A badge can only have a value of the lifetime bounty points that a character has accumulated. The first upgrade for an item on the badge is valued at 10,000 BP. The second upgrade is 20,000 BP, while the third upgrade is 30,000 BP, so a character with 60,000 lifetime bounty points could have 3 upgrades for the material (10,000 + 20,000 + 30,000) and nothing else, or 2 upgrades on the material (10,000 + 20,000) and two upgrades on the binding (10,000 + 20,000) for a total of 60,000 bounty points. It is believed that the level of the highest item on the badge is what affects the highest bonus that can be instilled into the badge, so it is recommended to concentrate on a single component on the badge until it unlocks the ability to hold a second enhancement.
Any character that has completed a task in the [[Adventurer's Guild]] can get a '''badge''' from the guild. It is a pin-worn functional item. The badges serve as a status symbol as well as being able to enhance the abilities, [[skill]]s, and [[statistic]]s of the character who wears the badge. There are five things that can be upgraded on the badges as a character earns [[bounty point]]s (BPs) through the Adventurer's Guild: the material, the binding, the device, the motif, and the gem. A badge can only have a value of the lifetime bounty points that a character has accumulated. The first upgrade for an item on the badge is valued at 10,000 BPs. The second upgrade is 20,000 BPs, while the third upgrade is 30,000 BPs, so a character with 60,000 lifetime bounty points could have 3 upgrades for the material (10,000 + 20,000 + 30,000) and nothing else, or 2 upgrades on the material (10,000 + 20,000) and two upgrades on the binding (10,000 + 20,000) for a total of 60,000 bounty points.

===Enhancive Bonuses===
Different skill and stat bonus require a different number of badge upgrades. For example, a badge will be able to enhance climbing bonus by 10 long before it can enhance combat maneuvers bonus by the same amount.


== List of Upgrades ==
== List of Upgrades ==
=== Binding ===
* '''Level 0''' - tin, lead, copper
* '''Level 1''' - brass, turquoise, coral
* '''Level 2''' - pewter, pyrite, obsidian
* '''Level 3''' - lapis lazuli, platinum, ivory
* '''Level 4''' - ora, faenor, invar
* '''Level 5''' - alexandrite, gornar, alum
* '''Level 6''' - drakar, zorchar, mithglin
* '''Level 7''' - glaes, rhimar, laje
* '''Level 8''' - vaalorn, razern, vaalin
* '''Level 9''' - rolaren, eonake, kelyn
* '''Level 10''' - veniom, golvern, eahnor

=== Material ===
=== Material ===
* '''Level 0''' - rat-hide, ceramic, linen
* '''Level 0''' - rat-hide, ceramic, linen
Line 12: Line 28:
* '''Level 7''' - gold, ogre bone, orase
* '''Level 7''' - gold, ogre bone, orase
* '''Level 8''' - mithril, kiramon chitin, faewood
* '''Level 8''' - mithril, kiramon chitin, faewood
* '''Level 9''' - imflass, myklian scale, witchwod
* '''Level 9''' - imflass, myklian scale, witchwood
* '''Level 10''' - vultite, vruul skin, fireleaf
* '''Level 10''' - vultite, vruul skin, fireleaf

=== Binding ===
* '''Level 0''' - tin, lead, copper
* '''Level 1''' - brass, turquoise, or coral
* '''Level 2''' - pewter, pyrite, obsidian
* '''Level 3''' - lapis lazuli, platinum, ivory
* '''Level 4''' - drakar, faenor, invar
* '''Level 5''' -
* '''Level 6''' -
* '''Level 7''' -
* '''Level 8''' - vaalorn, razern, vaalin
* '''Level 9''' -
* '''Level 10''' -
=== Device ===
=== Device ===
* '''Level 0''' - a single coin, a nicked dagger, a magic wand
* '''Level 0''' - a single coin, a nicked dagger, a magic wand
* '''Level 1''' - several coins, a rusty sword, or a small crystal
* '''Level 1''' - several coins, a rusty sword, or a small crystal
* '''Level 2''' -
* '''Level 2''' - a small stack of coins, a sharp falchion, an ancient scroll
* '''Level 3''' -
* '''Level 3''' - a modest pile of coins, a flanged mace, an old staff
* '''Level 4''' - a modest pile of coins, a flanged mace, an old staff
* '''Level 4''' - a glittering gem, a pointy pike, a rune-inscribed amulet
* '''Level 5''' - a bulging moneybag, a pair of crossed broadswords, a jewel-encrusted ring
* '''Level 5''' -
* '''Level 6''' -
* '''Level 6''' - several precious stones, a mighty longbow, a large crystal orb
* '''Level 7''' - a silver bar, an engraved battle axe, an artifact surrounded by sparks of energy
* '''Level 7''' -
* '''Level 8''' - a chest full of jewels, a gleaming war hammer, an arcane spellbook
* '''Level 8''' - a chest full of jewels, a gleaming war hammer, an arcane spellbook
* '''Level 9''' - a triangular stack of silver bars, a deadly flamberge, an orb-capped runestaff
* '''Level 9''' -
* '''Level 10''' - gleaming piles of silver and jewels, a flaming longsword, a powerful burst of magical energy
* '''Level 10''' -

=== Motif ===
=== Motif ===
* '''Level 0''' - a worn pair of hiking boots, a snarling rat, a knapsack full of supplies
* '''Level 0''' - a worn pair of hiking boots, a snarling rat, a knapsack full of supplies
* '''Level 1''' - a fleeing kobold, a skinning knife, or a walking stick
* '''Level 1''' - a fleeing kobold, a skinning knife, or a walking stick
* '''Level 2''' - a cowering orc, a patched traveler's cloak, a pack mule
* '''Level 2''' - a cowering orc, a patched traveler's cloak, a pack mule
* '''Level 3''' - a howling troll, a piece of an old map, an old leather saddle bag
* '''Level 3''' - a howling troll, a piece of an old map, an old leather saddlebag
* '''Level 4''' -
* '''Level 4''' - a confused ogre, a long dusty trail, a long-maned riding horse
* '''Level 5''' -
* '''Level 5''' - a drooling spider, a tarnished compass, a rusty mining cart
* '''Level 6''' -
* '''Level 6''' - an evil spirit, a crossed shovel and pick, a graceful stallion
* '''Level 7''' -
* '''Level 7''' - a clicking kiramon, an X-marked treasure map, a package-laden carriage
* '''Level 8''' -
* '''Level 8''' - a raging golem, an extended telescope, a rugged dwarven juggernaut
* '''Level 9''' -
* '''Level 9''' - a prancing ki-lin, a towering haunted castle, a tall sailing ship
* '''Level 10''' -
* '''Level 10''' - a foul ravenous beast, a distant mountainscape, a fantastic elven airship

=== Gem ===
=== Gem ===
* '''Level 0''' - a quartz crystal, a zircon, a topaz
* '''Level 0''' - a quartz crystal, a zircon, a topaz
* '''Level 1''' - a bloodstone, an onyx, or an azurite stone
* '''Level 1''' - a bloodstone, an onyx, an azurite stone
* '''Level 2''' - a malachite stone, a peridot, a tourmaline
* '''Level 2''' - a malachite stone, a peridot, a tourmaline
* '''Level 3''' - an ametrine, an amber cabachon, an agate
* '''Level 3''' - an ametrine, an amber cabachon, an agate
Line 60: Line 67:
* '''Level 7''' - a sapphire, a starstone, a dreamstone
* '''Level 7''' - a sapphire, a starstone, a dreamstone
* '''Level 8''' - a ruby, a moonstone, a glimaerstone
* '''Level 8''' - a ruby, a moonstone, a glimaerstone
* '''Level 9''' -
* '''Level 9''' - an emerald, a sunstone, a feystone
* '''Level 10''' -
* '''Level 10''' - a diamond, a blazestar, a firestone

== List of Boost Options ==
<PRE>
1) Strength 11) Strength Bonus
2) Constitution 12) Constitution Bonus 22) Mana Recovery
3) Dexterity 13) Dexterity Bonus 23) Maximum Health
4) Agility 14) Agility Bonus 24) Health Recovery
5) Discipline 15) Discipline Bonus 25) Maximum Stamina
6) Aura 16) Aura Bonus 26) Stamina Recovery
7) Logic 17) Logic Bonus 27) Spirit Recovery
8) Intuition 18) Intuition Bonus
9) Wisdom 19) Wisdom Bonus
10) Influence 20) Influence Bonus

28) Two Weapon Combat Ranks 74) Two Weapon Combat Bonus
29) Armor Use Ranks 75) Armor Use Bonus
30) Shield Use Ranks 76) Shield Use Bonus
31) Combat Maneuvers Ranks 77) Combat Maneuvers Bonus
32) Edged Weapons Ranks 78) Edged Weapons Bonus
33) Blunt Weapons Ranks 79) Blunt Weapons Bonus
34) Two-Handed Weapons Ranks 80) Two-Handed Weapons Bonus
35) Ranged Weapons Ranks 81) Ranged Weapons Bonus
36) Thrown Weapons Ranks 82) Thrown Weapons Bonus
37) Polearm Weapons Ranks 83) Polearm Weapons Bonus
38) Brawling Ranks 84) Brawling Bonus
39) Ambushing Ranks 85) Ambushing Bonus
40) Multi Opponent Combat Ranks 86) Multi Opponent Combat Bonus
41) Physical Fitness Ranks 87) Physical Fitness Bonus
42) Dodging Ranks 88) Dodging Bonus
43) Arcane Symbols Ranks 89) Arcane Symbols Bonus
44) Magic Item Use Ranks 90) Magic Item Use Bonus
45) Spell Aiming Ranks 91) Spell Aiming Bonus
46) Harness Power Ranks 92) Harness Power Bonus
47) Elemental Mana Control Ranks 93) Elemental Mana Control Bonus
48) Mental Mana Control Ranks 94) Mental Mana Control Bonus
49) Spirit Mana Control Ranks 95) Spirit Mana Control Bonus
50) Elemental Lore - Air Ranks 96) Elemental Lore - Air Bonus
51) Elemental Lore - Earth Ranks 97) Elemental Lore - Earth Bonus
52) Elemental Lore - Fire Ranks 98) Elemental Lore - Fire Bonus
53) Elemental Lore - Water Ranks 99) Elemental Lore - Water Bonus
54) Spiritual Lore - Blessings Ranks 100) Spiritual Lore - Blessings Bonus
55) Spiritual Lore - Religion Ranks 101) Spiritual Lore - Religion Bonus
56) Spiritual Lore - Summoning Ranks 102) Spiritual Lore - Summoning Bonus
57) Sorcerous Lore - Demonology Ranks 103) Sorcerous Lore - Demonology Bonus
58) Sorcerous Lore - Necromancy Ranks 104) Sorcerous Lore - Necromancy Bonus
59) Mental Lore - Divination Ranks 105) Mental Lore - Divination Bonus
60) Mental Lore - Manipulation Ranks 106) Mental Lore - Manipulation Bonus
61) Mental Lore - Telepathy Ranks 107) Mental Lore - Telepathy Bonus
62) Mental Lore - Transference Ranks 108) Mental Lore - Transference Bonus
63) Mental Lore - Transformation Ranks 109) Mental Lore - Transformation Bonus
64) Survival Ranks 110) Survival Bonus
65) Disarming Traps Ranks 111) Disarming Traps Bonus
66) Picking Locks Ranks 112) Picking Locks Bonus
67) Stalking and Hiding Ranks 113) Stalking and Hiding Bonus
68) Perception Ranks 114) Perception Bonus
69) Climbing Ranks 115) Climbing Bonus
70) Swimming Ranks 116) Swimming Bonus
71) First Aid Ranks 117) First Aid Bonus
72) Trading Ranks 118) Trading Bonus
73) Pickpocketing Ranks 119) Pickpocketing Bonus
</PRE>
==Concealing the Badge==

One can conceal the badge from others without removing it using '''COVER''', and reveal it again using '''PULL'''.

<pre{{log2}}>
You tuck away your ceramic badge, hiding it from view.

You are wearing a copper-bound ceramic badge tucked away in your clothing and an orange prison jumpsuit.

You reveal your ceramic badge, which was tucked away.
</pre>

==Resources==
* [[/saved posts|Saved posts]]
* [http://forum.gsplayers.com/showthread.php?96881 Player's Corner] - Discussion/Research Thread
* [[Introduction to Adventurer's Guild Badges]] (guide)
* [[Adventurer%27s_Guild_Badge_Cost_Spreadsheet|Adventurer's Guild Badge Enhancive Costs]] (guide) - This chart will show you how much each individual enhancive boost will cost.


[[Category:Adventurer's Guild]]
[[Category:Adventurer's Guild]]

Latest revision as of 12:53, 18 December 2023

Any character that has completed a task in the Adventurer's Guild can get a badge from the guild. It is a pin-worn functional item. The badges serve as a status symbol as well as being able to enhance the abilities, skills, and statistics of the character who wears the badge. There are five things that can be upgraded on the badges as a character earns bounty points (BPs) through the Adventurer's Guild: the material, the binding, the device, the motif, and the gem. A badge can only have a value of the lifetime bounty points that a character has accumulated. The first upgrade for an item on the badge is valued at 10,000 BPs. The second upgrade is 20,000 BPs, while the third upgrade is 30,000 BPs, so a character with 60,000 lifetime bounty points could have 3 upgrades for the material (10,000 + 20,000 + 30,000) and nothing else, or 2 upgrades on the material (10,000 + 20,000) and two upgrades on the binding (10,000 + 20,000) for a total of 60,000 bounty points.

Enhancive Bonuses

Different skill and stat bonus require a different number of badge upgrades. For example, a badge will be able to enhance climbing bonus by 10 long before it can enhance combat maneuvers bonus by the same amount.

List of Upgrades

Binding

  • Level 0 - tin, lead, copper
  • Level 1 - brass, turquoise, coral
  • Level 2 - pewter, pyrite, obsidian
  • Level 3 - lapis lazuli, platinum, ivory
  • Level 4 - ora, faenor, invar
  • Level 5 - alexandrite, gornar, alum
  • Level 6 - drakar, zorchar, mithglin
  • Level 7 - glaes, rhimar, laje
  • Level 8 - vaalorn, razern, vaalin
  • Level 9 - rolaren, eonake, kelyn
  • Level 10 - veniom, golvern, eahnor

Material

  • Level 0 - rat-hide, ceramic, linen
  • Level 1 - leather, kobold skin, maoral
  • Level 2 - bronze, goblin skin, or silk
  • Level 3 - suede, orc pelt, snakeskin
  • Level 4 - steel, granite, ebonwood
  • Level 5 - spidersilk, troll hide, ironwood
  • Level 6 - silver, marble, deringo,
  • Level 7 - gold, ogre bone, orase
  • Level 8 - mithril, kiramon chitin, faewood
  • Level 9 - imflass, myklian scale, witchwood
  • Level 10 - vultite, vruul skin, fireleaf

Device

  • Level 0 - a single coin, a nicked dagger, a magic wand
  • Level 1 - several coins, a rusty sword, or a small crystal
  • Level 2 - a small stack of coins, a sharp falchion, an ancient scroll
  • Level 3 - a modest pile of coins, a flanged mace, an old staff
  • Level 4 - a glittering gem, a pointy pike, a rune-inscribed amulet
  • Level 5 - a bulging moneybag, a pair of crossed broadswords, a jewel-encrusted ring
  • Level 6 - several precious stones, a mighty longbow, a large crystal orb
  • Level 7 - a silver bar, an engraved battle axe, an artifact surrounded by sparks of energy
  • Level 8 - a chest full of jewels, a gleaming war hammer, an arcane spellbook
  • Level 9 - a triangular stack of silver bars, a deadly flamberge, an orb-capped runestaff
  • Level 10 - gleaming piles of silver and jewels, a flaming longsword, a powerful burst of magical energy

Motif

  • Level 0 - a worn pair of hiking boots, a snarling rat, a knapsack full of supplies
  • Level 1 - a fleeing kobold, a skinning knife, or a walking stick
  • Level 2 - a cowering orc, a patched traveler's cloak, a pack mule
  • Level 3 - a howling troll, a piece of an old map, an old leather saddlebag
  • Level 4 - a confused ogre, a long dusty trail, a long-maned riding horse
  • Level 5 - a drooling spider, a tarnished compass, a rusty mining cart
  • Level 6 - an evil spirit, a crossed shovel and pick, a graceful stallion
  • Level 7 - a clicking kiramon, an X-marked treasure map, a package-laden carriage
  • Level 8 - a raging golem, an extended telescope, a rugged dwarven juggernaut
  • Level 9 - a prancing ki-lin, a towering haunted castle, a tall sailing ship
  • Level 10 - a foul ravenous beast, a distant mountainscape, a fantastic elven airship

Gem

  • Level 0 - a quartz crystal, a zircon, a topaz
  • Level 1 - a bloodstone, an onyx, an azurite stone
  • Level 2 - a malachite stone, a peridot, a tourmaline
  • Level 3 - an ametrine, an amber cabachon, an agate
  • Level 4 - an eostone, a heliodor, an amethyst
  • Level 5 - an opal, a jade stone, a garnet
  • Level 6 - a pearl, a beryl, a jacinth
  • Level 7 - a sapphire, a starstone, a dreamstone
  • Level 8 - a ruby, a moonstone, a glimaerstone
  • Level 9 - an emerald, a sunstone, a feystone
  • Level 10 - a diamond, a blazestar, a firestone

List of Boost Options

 1) Strength         11) Strength Bonus       
 2) Constitution     12) Constitution Bonus   22) Mana Recovery
 3) Dexterity        13) Dexterity Bonus      23) Maximum Health
 4) Agility          14) Agility Bonus        24) Health Recovery
 5) Discipline       15) Discipline Bonus     25) Maximum Stamina
 6) Aura             16) Aura Bonus           26) Stamina Recovery
 7) Logic            17) Logic Bonus          27) Spirit Recovery
 8) Intuition        18) Intuition Bonus
 9) Wisdom           19) Wisdom Bonus
10) Influence        20) Influence Bonus

28) Two Weapon Combat Ranks              74) Two Weapon Combat Bonus
29) Armor Use Ranks                      75) Armor Use Bonus
30) Shield Use Ranks                     76) Shield Use Bonus
31) Combat Maneuvers Ranks               77) Combat Maneuvers Bonus
32) Edged Weapons Ranks                  78) Edged Weapons Bonus
33) Blunt Weapons Ranks                  79) Blunt Weapons Bonus
34) Two-Handed Weapons Ranks             80) Two-Handed Weapons Bonus
35) Ranged Weapons Ranks                 81) Ranged Weapons Bonus
36) Thrown Weapons Ranks                 82) Thrown Weapons Bonus
37) Polearm Weapons Ranks                83) Polearm Weapons Bonus
38) Brawling Ranks                       84) Brawling Bonus
39) Ambushing Ranks                      85) Ambushing Bonus
40) Multi Opponent Combat Ranks          86) Multi Opponent Combat Bonus
41) Physical Fitness Ranks               87) Physical Fitness Bonus
42) Dodging Ranks                        88) Dodging Bonus
43) Arcane Symbols Ranks                 89) Arcane Symbols Bonus
44) Magic Item Use Ranks                 90) Magic Item Use Bonus
45) Spell Aiming Ranks                   91) Spell Aiming Bonus
46) Harness Power Ranks                  92) Harness Power Bonus
47) Elemental Mana Control Ranks         93) Elemental Mana Control Bonus
48) Mental Mana Control Ranks            94) Mental Mana Control Bonus
49) Spirit Mana Control Ranks            95) Spirit Mana Control Bonus
50) Elemental Lore - Air Ranks           96) Elemental Lore - Air Bonus
51) Elemental Lore - Earth Ranks         97) Elemental Lore - Earth Bonus
52) Elemental Lore - Fire Ranks          98) Elemental Lore - Fire Bonus
53) Elemental Lore - Water Ranks         99) Elemental Lore - Water Bonus
54) Spiritual Lore - Blessings Ranks    100) Spiritual Lore - Blessings Bonus
55) Spiritual Lore - Religion Ranks     101) Spiritual Lore - Religion Bonus
56) Spiritual Lore - Summoning Ranks    102) Spiritual Lore - Summoning Bonus
57) Sorcerous Lore - Demonology Ranks   103) Sorcerous Lore - Demonology Bonus
58) Sorcerous Lore - Necromancy Ranks   104) Sorcerous Lore - Necromancy Bonus
59) Mental Lore - Divination Ranks      105) Mental Lore - Divination Bonus
60) Mental Lore - Manipulation Ranks    106) Mental Lore - Manipulation Bonus
61) Mental Lore - Telepathy Ranks       107) Mental Lore - Telepathy Bonus
62) Mental Lore - Transference Ranks    108) Mental Lore - Transference Bonus
63) Mental Lore - Transformation Ranks  109) Mental Lore - Transformation Bonus
64) Survival Ranks                      110) Survival Bonus
65) Disarming Traps Ranks               111) Disarming Traps Bonus
66) Picking Locks Ranks                 112) Picking Locks Bonus
67) Stalking and Hiding Ranks           113) Stalking and Hiding Bonus
68) Perception Ranks                    114) Perception Bonus
69) Climbing Ranks                      115) Climbing Bonus
70) Swimming Ranks                      116) Swimming Bonus
71) First Aid Ranks                     117) First Aid Bonus
72) Trading Ranks                       118) Trading Bonus
73) Pickpocketing Ranks                 119) Pickpocketing Bonus

Concealing the Badge

One can conceal the badge from others without removing it using COVER, and reveal it again using PULL.

You tuck away your ceramic badge, hiding it from view.

You are wearing a copper-bound ceramic badge tucked away in your clothing and an orange prison jumpsuit.

You reveal your ceramic badge, which was tucked away.

Resources