Category:Armor Specializations: Difference between revisions
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'''Armor Specializations''' consists of service and utility abilities that can be applied to a suit of [[armor]] by a [[warrior]], [[rogue]], or [[paladin]]. |
'''Armor Specializations''' consists of service and utility abilities that can be applied to a suit of [[armor]] by a [[warrior]], [[rogue]], or [[paladin]]. Each specialization, when active on armor, provides a passive buff that enhances the wearer's defenses in some fashion. {{boldmono| ARMOR <Crush/Puncture/Slash> ADJUST MY <ArmorType>}} |
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'''Crush Protection''', '''Puncture Protection''', and '''Slash Protection''' specializations require [[specialized armor fitting]]s from the [[Warrior Guild]] that must be applied to the armor to be protected. The fittings will last for a specific number of hits. To remove the protection earlier,{{boldmono| ARMOR <specialization> REMOVE}} will remove any fittings currently on the armor, not just the specialization that the warrior is trained for (the warrior must have at least 1 rank of any of the damage specializations however). Only one specialization of these types can be used at a time. |
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All other specializations can be applied directly to armor without the need for extra parts. They can also be applied to armor currently being worn by others. The duration for all specializations that do not require fittings is 4 hours, or until the armor is removed. This duration can be refreshed. Only one specialization of this type can be active at a time. |
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Only one specialization from each category can be used at one time. |
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The {{boldmono|ARMOR}} '''verb''' is used to train in and activate Armor Specializations. The various skills can be trained via {{boldmono|ARMOR LEARN}}. Skills may be unlearned via {{boldmono|ARMOR UNLEARN}}, and the lists of skills to learn can be viewed via {{boldmono|ARMOR LIST}}. {{boldmono|ARMOR HELP}} {Specialization} provides detailed information on each of the skills. |
The {{boldmono|ARMOR}} '''verb''' is used to train in and activate Armor Specializations. The various skills can be trained via {{boldmono|ARMOR LEARN}}. Skills may be unlearned via {{boldmono|ARMOR UNLEARN}}, and the lists of skills to learn can be viewed via {{boldmono|ARMOR LIST}}. {{boldmono|ARMOR HELP}} {Specialization} provides detailed information on each of the skills. |
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{{#section:ARMOR |
{{#section:Verb:ARMOR|verb}} |
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==List of available Armor Specializations== |
==List of available Armor Specializations== |
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==Resources== |
==Resources== |
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* [[Armor Specialization/saved posts|Saved posts]] |
* [[Armor Specialization/saved posts|Saved posts]] |
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* [[Player System Manager/Saved posts|Player System Manager saved posts]] |
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* [http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Armor%20and%20Shields/view Armor and Shields] Officials Folder |
* [http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Armor%20and%20Shields/view Armor and Shields] Officials Folder |
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Latest revision as of 21:23, 22 August 2023
Armor Specializations consists of service and utility abilities that can be applied to a suit of armor by a warrior, rogue, or paladin. Each specialization, when active on armor, provides a passive buff that enhances the wearer's defenses in some fashion. ARMOR <Crush/Puncture/Slash> ADJUST MY <ArmorType>
Crush Protection, Puncture Protection, and Slash Protection specializations require specialized armor fittings from the Warrior Guild that must be applied to the armor to be protected. The fittings will last for a specific number of hits. To remove the protection earlier, ARMOR <specialization> REMOVE will remove any fittings currently on the armor, not just the specialization that the warrior is trained for (the warrior must have at least 1 rank of any of the damage specializations however). Only one specialization of these types can be used at a time.
All other specializations can be applied directly to armor without the need for extra parts. They can also be applied to armor currently being worn by others. The duration for all specializations that do not require fittings is 4 hours, or until the armor is removed. This duration can be refreshed. Only one specialization of this type can be active at a time.
ARMOR verb
The ARMOR verb is used to train in and activate Armor Specializations. The various skills can be trained via ARMOR LEARN. Skills may be unlearned via ARMOR UNLEARN, and the lists of skills to learn can be viewed via ARMOR LIST. ARMOR HELP {Specialization} provides detailed information on each of the skills.
USAGE: ARMOR {specialization} {target} or ARMOR [option] {args} Options: LEARN {specialization} - Spend Armor specialization Training Points for specializations UNLEARN {specialization} - Unlearn specializations known to you for Armor specialization Training Points LIST {type} [extra] - List specializations by type - {type} can be ALL, - Any profession (or PROFESSION itself) may be included at the end INFO - Displays your current specialization training info HELP {specialization} - List information about the selected specialization WIKI {specialization} - Show Wiki output for the selected specialization WIKILIST - Show Wiki list output for specializations Note: {specialization} references above require use of the specialization mnemonic.
List of available Armor Specializations
Name | Warrior | Rogue | Paladin | Type | Description |
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Armor Blessing [blessing] | X | Buff | Adjusts a person's armor so that they can prevent further wounds from magical attacks. | ||
Armor Reinforcement [reinforcement] | X | Buff | Adjusts a person's armor so that it better protects against repeated blows. | ||
Armor Spike Mastery [spikemastery] | X | X | X | Passive | You have mastered the art of attacking with spikes and can now wield them as a defensive weapon too. |
Armor Support [support] | X | X | X | Buff | Adjusts a person's armor so that it better supports the weight of their gear. |
Armored Casting [casting] | X | Buff | Adjusts a person's armor so that they can better recover from a failed spell casting attempt. | ||
Armored Evasion [evasion] | X | Buff | Adjusts a person's armor so that it is better fitted for dodging attacks. | ||
Armored Fluidity [fluidity] | X | Buff | Adjusts a person's armor so that they can cast spells more easily while wearing it. | ||
Armored Stealth [stealth] | X | Buff | Adjusts a person's armor so that it can help mask their movements. | ||
Crush Protection [crush] | X | Passive | Adjusts a person's armor so that it is more resistant to crushing attacks. | ||
Puncture Protection [puncture] | X | Passive | Adjusts a person's armor so that it is more resistant to puncture attacks. | ||
Slash Protection [slash] | X | Passive | Adjusts a person's armor so that it is more resistant to slashing attacks. |
Resources
- Saved posts
- Player System Manager saved posts
- Armor and Shields Officials Folder
Pages in category "Armor Specializations"
The following 15 pages are in this category, out of 15 total.