Slide Ring: Difference between revisions
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Slide rings are sold at [[RWShop:Channeled Affection|Channeled Affection]] at [[Rumor Woods]]. These zesty rings let you remember memories of loved ones, siblings, best friends, parents/children, or mentors/mentees. They have two tiers, with the second tier being unlocked via automated certificate. |
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Slide rings are sold at [[RWShop:Channeled Affection|Channeled Affection]] at [[Rumor Woods]]. Originally released in 2004 by GameMasters [[User:GS4-XAYLE|Xayle]], [[User:GS4-THANDIWE|Thandiwe]], and [[User:GS4-NAOS|Naos]], they were updated with a new tier and re-released in 2021. These zesty rings let you remember memories of loved ones, siblings, best friends, parents/children, or mentors/mentees. They have two tiers, with the second tier being unlocked via automated certificate. |
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{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Tier 1, Best Friends<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze=<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=YES <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|FIDGET |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|FLIP |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|RAISE |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|SPIN |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|TICKLE |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|TURN |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Tier 2, Best Friends<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|PINCH |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PONDER |
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! scope="row"| |
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|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. Something in your chest grows tight as you recall years of shared glances, conversations had without a single word spoken, between two people devoted to each other. Not blood, but the family you chose and that chose you in turn. |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PONDER |
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! scope="row"| |
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|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. Faces of long-lost friends and family stolen by time drift before your mind's eye like ghosts fading into mist. |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PUSH |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|THUMP |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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|}{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Tier 1, Brother/Sister-in-Arms <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=YES <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|FIDGET |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|FLIP |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|RAISE |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|SPIN |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|TICKLE |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|TURN |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Tier 2, Brother/Sister-in-Arms <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze your leaf-etched band and sense that the creator has provided the following information: |
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This is a "slide ring", which can be bonded to another person. When you and the bonded person wear one of these rings, you each can trigger a custom message or memory to one another. |
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<pre{{log2}}> |
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An acorn and leaf-etched band of wedded copper and steel is bonded to no one. |
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Analyze: |
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If you wish to give this band to someone, you can RAISE it now to bond it to you. You may only ever do this once. |
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You analyze the brushed copper ring and sense that the creator has provided the following information: |
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If you wish someone to bond to this ring, then please give it to them and ask that they raise it. This may only ever be done once. |
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The custom message for the band is not set. |
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An acorn and leaf-etched band of wedded copper and steel is of the bond-type a Brother/sister-in-arms. |
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The band is Tier 2 of 2. It has access to the following special verbs: Fidget, Flip**, Pinch, Ponder, Push, Raise*, Spin, Tickle, Thump, and Turn |
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This may only be done once to bond the ring to someone. |
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This may be repeated until the ring is bonded to someone, then it is permanent.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|PINCH |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PONDER |
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! scope="row"| |
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| Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. Not all scars are so shallow as skin and bone, you realize as you fall into memories of battles passed. Heart swelling, eyes warming, you know that some sacrifices and pledges are soul deep. |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PUSH |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|THUMP |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Tier 1, Mentor/Mentee<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze=<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=YES <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|FIDGET |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|FLIP |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|RAISE |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|SPIN |
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! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
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! scope="row"|TICKLE |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|TURN |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Tier 2, Mentor/Mentee <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
|||
! scope="col" style="width:5em;"|Style |
|||
! scope="col"|First |
|||
! scope="col"|Third |
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|- |
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! scope="row"|PINCH |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PONDER |
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! scope="row"| |
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|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. Focusing inward, you feel a surge of accomplishment and pride as you recall the first time you felt confident you had replicated the mastery you'd been taught. |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PONDER |
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! scope="row"| |
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|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. You beam with pride at a job well done, your memory of that moment swelling briefly in your chest. |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PUSH |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|THUMP |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Tier 1, Parent/Child <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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|analyze= You analyze the brushed copper ring and sense that the creator has provided the following information: |
|||
This is a "slide ring", which can be bonded to another person. When you and the bonded person wear one of these rings, you each can trigger a custom message or memory to one another. |
This is a "slide ring", which can be bonded to another person. When you and the bonded person wear one of these rings, you each can trigger a custom message or memory to one another. |
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Line 15: | Line 282: | ||
* This may only be done once to bond the ring to someone. |
* This may only be done once to bond the ring to someone. |
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This may be repeated until the ring is bonded to someone, then it is permanent. |
This may be repeated until the ring is bonded to someone, then it is permanent.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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</pre> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=YES <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row"|FIDGET |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|FLIP |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|RAISE |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|SPIN |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|TICKLE |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|TURN |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Tier 2, Parent/Child <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col" style="width:5em;"|Style |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
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! scope="row"|PINCH |
|||
! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
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! scope="row"|PONDER |
|||
! scope="row"| |
|||
|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. With a mix of nostalgia and longing, you trip over glimpses of remembrance from your childhood. |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PONDER |
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! scope="row"| |
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|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. As you search your soul, a fluttering image dances through your mind. A small hand, yours, reaches out, and your heart touches first upon hope then relief as it is captured in a larger one. |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PUSH |
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! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
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! scope="row"|THUMP |
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! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
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|item= Tier 1, Sibling <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze=<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable=YES <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col" style="width:5em;"|Style |
|||
! scope="col"|First |
|||
! scope="col"|Third |
|||
|- |
|||
! scope="row"|FIDGET |
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! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
! scope="row"|FLIP |
|||
! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
! scope="row"|RAISE |
|||
! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
! scope="row"|SPIN |
|||
! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
! scope="row"|TICKLE |
|||
! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
! scope="row"|TURN |
|||
! scope="row"| |
|||
| <!--First Person View-->{{addmetext}} |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
|} |
|||
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|item= Tier 2, Sibling <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
|||
! scope="col"|Third |
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|- |
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! scope="row"|PINCH |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|PONDER |
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! scope="row"| |
|||
|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. Colorful pillows, each and every one of them stolen from various beds and chairs scattered across the floor of your childhood memories as you and your sibling tried to avoid the encroaching lava. |
|||
| <!--Third Person View-->{{addmetext}} |
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|- |
|||
! scope="row"|PONDER |
|||
! scope="row"| |
|||
|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. A familiar scent catches your attention, and an avalanche of images cascades through your thoughts at the trigger. |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
! scope="row"|PUSH |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
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! scope="row"|THUMP |
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! scope="row"| |
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| <!--First Person View-->{{addmetext}} |
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| <!--Third Person View-->{{addmetext}} |
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|- |
|||
|} |
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{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|item= Tier 1, Significant Other<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze=<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable=YES <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col" style="width:5em;"|Style |
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! scope="col"|First |
|||
! scope="col"|Second |
|||
! scope="col"|Third |
|||
|- |
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! scope="row"|FIDGET |
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! scope="row"| |
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|You idly slide the inner band of your onyx invar ring back and forth, back and forth. |
|||
|The inner band of your onyx invar ring slides back and forth, and again a moment later, seemingly matching the beat of your own heart. |
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|<Character> idly slides the inner band of <her/his> onyx invar ring back and forth, back and forth. |
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|- |
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! scope="row"|FLIP |
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! scope="row"|Unbonded |
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| <!--First Person View-->{{addmetext}} |
|||
|N/A |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
! scope="row"|FLIP |
|||
! scope="row"|Bonded |
|||
|Flip what? Do you think you're an acrobat? |
|||
|N/A |
|||
|N/A |
|||
|- |
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! scope="row"|RAISE |
|||
! scope="row"|Unbonded |
|||
|As you raise a rose-etched onyx invar band with an inner ring of electrum above your head to inspect it in the ambient light, you suddenly pause and remember a warning that cautioned you against raising it. If you intend it as a gift, then RAISE it again in the next 30 seconds, but if you hope to use it to be bound to another person, then stop and give it to them to raise. |
|||
(Your onyx invar band is set to a Significant Other, if you want a different relationship, then please FLIP it before you raise it again.) |
|||
>raise my band |
|||
You raise a rose-etched onyx invar band with an inner ring of electrum above your head and inspect it in the ambient light. After a moment, you lower it but sense that you are somehow bonded to the band. |
|||
|N/A |
|||
| <!--Third Person View-->{{addmetext}} |
|||
|- |
|||
! scope="row"|RAISE |
|||
! scope="row"|Bonded |
|||
|This ring is already bonded and cannot have the bonding changed. |
|||
|N/A |
|||
|N/A |
|||
|- |
|||
! scope="row"|SPIN |
|||
! scope="row"| |
|||
|Curling your index finger, you give the inner band of your onyx invar ring a deft flick that sends it spinning within the larger band that cradles it. |
|||
|The inner band on your onyx invar ring slides slightly, spinning of its own accord. |
|||
|Curling <her/his> index finger, <Character> gives the inner band of <her/his> onyx invar ring a deft flick that sends it spinning within the larger band that cradles it. |
|||
|- |
|||
! scope="row"|TICKLE |
|||
! scope="row"|No bonded messaging set |
|||
|You brush your fingers lightly over your onyx invar ring, your thoughts dwelling on your loved one. |
|||
|You feel your onyx invar ring grow cool for a moment as a familiar whisper fills your ears. "" |
|||
|<Character> brushes <her/his> fingers lightly over <her/his> onyx invar ring, a distant look on <her/his> face. |
|||
|- |
|||
! scope="row"|TURN |
|||
! scope="row"| |
|||
|Almost absently, you spin the inner band of your onyx invar ring, the soft sound of metal sliding over metal teasing at your ears. |
|||
|You feel a faint sensation against the back of the hand on which your onyx invar ring is worn. |
|||
|<Character> absently spins the inner band of <her/his> onyx invar ring, teasing out the soft sound of metal sliding over metal. |
|||
|- |
|||
|} |
|||
{{itemtiermulti <!-- Copy/Paste x #Tier for item as needed. --> |
|||
|item= Tier 2, Significant Other<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|||
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|||
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|||
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|||
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|||
|itemverbtable= Yes<!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|||
}} |
|||
: {| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For formatting purposes, the table needs to start on the same line that the itemtier template ends. For instructions on how to use this template, see Template:Verbtable. --> |
|||
|- {{verbtableheader}} |
|||
! scope="col" style="width:5em;"|Verb |
|||
! scope="col" style="width:5em;"|Style |
|||
! scope="col"|First |
|||
! scope="col"|Second |
|||
! scope="col"|Third |
|||
|- |
|||
! scope="row"|PINCH |
|||
! scope="row"| |
|||
|You pinch your onyx invar ring between your thumb and forefinger, bearing down as you harshly scrape the inner band back and forth within the channel. The friction is skin-crawlingly grating, and your brow knits in frustration. |
|||
|None |
|||
|<Character> pinches <her/his> onyx invar ring between <her/his> thumb and forefinger, seeming to purposefully scrape the inner band back and forth within the channel harshly. <Her/his> brow knits and <her/his> eyes narrow in something like frustration. |
|||
|- |
|||
!scope="row"|PONDER |
|||
!scope="row"|Bonded person not online |
|||
|Absently spinning the inner band of your ring, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. |
|||
|N/A |
|||
|As <Character> absently spins the inner band of <her/his> onyx invar ring, <her/his> eyes are drawn to the flash of ambient light glinting on its surface. <Her/his> expression grows introspective for several long moments. |
|||
|- |
|||
! scope="row"|PONDER |
|||
! scope="row"| |
|||
|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. As your thoughts drift into the past, a face coalesces, lips bent in a smile, eyes shimmering. Warmth stirs beneath your ribs, somewhere around the area of your heart. |
|||
|Unbidden, a memory surfaces in your mind's eye... As your thoughts drift into the past, a face coalesces, lips bent in a smile, eyes shimmering. Warmth stirs beneath your ribs, somewhere around the area of your heart. |
|||
|As <Character> absently spins the inner band of <his/her> onyx invar band, <his/her> eyes are drawn to the flash of ambient light glinting on its surface. <His/her> expression grows introspective for several long moments. |
|||
|- |
|||
! scope="row"|PONDER |
|||
! scope="row"| |
|||
|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. A familiar scent catches your attention, and an avalanche of images cascades through your thoughts at the trigger. |
|||
|Unbidden, a memory surfaces in your mind's eye... A familiar scent catches your attention, and an avalanche of images cascades through your thoughts at the trigger. |
|||
|As <Character> absently spins the inner band of <his/her> onyx invar band, <his/her> eyes are drawn to the flash of ambient light glinting on its surface. <His/her> expression grows introspective for several long moments. |
|||
|- |
|||
! scope="row"|PONDER |
|||
! scope="row"| |
|||
|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. You remember a stolen moment on the edge of the market, away from prying eyes and whispers. |
|||
|Unbidden, a memory surfaces in your mind's eye... You remember a stolen moment on the edge of the market, away from prying eyes and whispers. |
|||
|As <Character> absently spins the inner band of <his/her> onyx invar band, <his/her> eyes are drawn to the flash of ambient light glinting on its surface. <His/her> expression grows introspective for several long moments. |
|||
|- |
|||
!scope="row"|PONDER |
|||
! scope="row"| |
|||
|Absently spinning the inner band of your band, your mind wanders as your eyes are captured by the flash of ambient light glinting on its surface. The colorful passing of the seasons teases your memories in a stunning array of hues and shades. |
|||
|Unbidden, a memory surfaces in your mind's eye... The colorful passing of the seasons teases your memories in a stunning array of hues and shades. |
|||
|As <Character> absently spins the inner band of <his/her> onyx invar band, <his/her> eyes are drawn to the flash of ambient light glinting on its surface. <His/her> expression grows introspective for several long moments. |
|||
|- |
|||
! scope="row"|PUSH |
|||
! scope="row"| |
|||
|You sharply flick your finger at your onyx invar ring, causing the inner band to spin rapidly in the channel. Over and over, you spin it, your mind drifting into distraction. |
|||
|None |
|||
|<Character> sharply flicks a finger at <her/his> onyx invar ring, causing the inner band to spin rapidly in the channel. Over and over, <she/he> spins it, <her/his> expression growing distant with distraction. |
|||
|- |
|||
! scope="row"|THUMP |
|||
! scope="row"| |
|||
|You become transfixed on your onyx invar ring as you run your thumbnail along the inner grooves, trying to clear away a bit of gunk that has gathered in the channel. With a flutter of your fingers, you flick the bit of trash away. |
|||
|None |
|||
|<Character> suddenly becomes transfixed on <her/his> onyx invar ring and runs <her/his> thumbnail along the inner grooves, trying to clear something from the channel. After a moment, <she/he> flutters <her/his> fingers as if trying to flick a bit of trash away. |
|||
|- |
|||
|} |
|||
==Additional Information== |
|||
===Resources=== |
|||
* [[Slide Ring/saved_posts|Saved posts]] |
|||
</td><td> |
|||
{{iteminfo |
|||
|type= Fluff<!-- REQUIRED: Mechanical or Fluff. --> |
|||
|type2= <!-- OPTIONAL: If an item is feature altering, please enter "Feature altering". --> |
|||
|itemclass= Accessory<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --> |
|||
|itemclass2= <!-- OPTIONAL: If a script can be applied to more than one classification. An example would be scripts that can be applied to clothing and accessories. --> |
|||
|itemclass3= |
|||
|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified. --> |
|||
|itemtype2= |
|||
|itemtype3= |
|||
|itemtype4= |
|||
|itemtype5= |
|||
|itemtype6= |
|||
|itemtype7= |
|||
|itemtype8= |
|||
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|||
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|||
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --> |
|||
|feature2= |
|||
|feature3= |
|||
|feature4= |
|||
|feature5= |
|||
|feature6= |
|||
|feature7= |
|||
|feature8= |
|||
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|||
|custom= Verb<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered. If the messaging is alterable, simply enter "Verb"--> |
|||
|custom2= |
|||
|custom3= |
|||
|custom4= |
|||
|custom5= |
|||
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--> |
|||
|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --> |
|||
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|||
|tiersnumber=2 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|||
|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant" or "Certificate" ONLY. If both, enter at unlock2.--> |
|||
|unlock2= |
|||
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|||
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|||
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|||
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, i.e. Bloodrunes and MoonShard Pendants. --> |
|||
|corrscript2= |
|||
|corrscript3= |
|||
|corrscript4= |
|||
|corrscript5= |
|||
|attune= Permanent (opt)<!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|||
|attunement=Character <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|||
|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
|||
|hideable= <!-- OPTIONAL: Enter "Yes" if an item is hideable in inventory. If no, leave blank. --> |
|||
|hide= <!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable. This should indicate HOW it hides, whether by a verb or simply by being WORN. --> |
|||
|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --> |
|||
|spell2= |
|||
|spell3= |
|||
|spell4= |
|||
|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|||
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|||
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|||
|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
|||
}} |
|||
{{itemverb |
|||
|verb= FIDGET<!-- Verbs MUST be capitalized when entered. --> |
|||
|verb2= FLIP |
|||
|verb3= PINCH |
|||
|verb4= PONDER |
|||
|verb5=PUSH |
|||
|verb6=RAISE |
|||
|verb7=SPIN |
|||
|verb8=TICKLE |
|||
|verb9=THUMP |
|||
|verb10=TURN |
|||
|verb11= |
|||
|verb12= |
|||
|verb13= |
|||
|verb14= |
|||
|verb15= |
|||
|verb16= |
|||
|verb17= |
|||
|verb18= |
|||
|verb19= |
|||
|verb20= |
|||
|verb21= |
|||
|verb22= |
|||
|verb23= |
|||
|verb24= |
|||
|verb25= |
|||
|verb26= |
|||
|verb27= |
|||
|verb28= |
|||
}} |
|||
</td></tr></table> |
Latest revision as of 13:11, 18 September 2022
Slide rings are sold at Channeled Affection at Rumor Woods. Originally released in 2004 by GameMasters Xayle, Thandiwe, and Naos, they were updated with a new tier and re-released in 2021. These zesty rings let you remember memories of loved ones, siblings, best friends, parents/children, or mentors/mentees. They have two tiers, with the second tier being unlocked via automated certificate. Tier 1, Best Friends
Tier 2, Best Friends
Tier 2, Brother/Sister-in-Arms
You analyze your leaf-etched band and sense that the creator has provided the following information: This is a "slide ring", which can be bonded to another person. When you and the bonded person wear one of these rings, you each can trigger a custom message or memory to one another. An acorn and leaf-etched band of wedded copper and steel is bonded to no one. If you wish to give this band to someone, you can RAISE it now to bond it to you. You may only ever do this once. If you wish someone to bond to this ring, then please give it to them and ask that they raise it. This may only ever be done once. The custom message for the band is not set. An acorn and leaf-etched band of wedded copper and steel is of the bond-type a Brother/sister-in-arms. The band is Tier 2 of 2. It has access to the following special verbs: Fidget, Flip**, Pinch, Ponder, Push, Raise*, Spin, Tickle, Thump, and Turn This may only be done once to bond the ring to someone. This may be repeated until the ring is bonded to someone, then it is permanent.
Tier 1, Mentor/Mentee
Tier 2, Mentor/Mentee
Tier 1, Parent/Child
You analyze the brushed copper ring and sense that the creator has provided the following information: This is a "slide ring", which can be bonded to another person. When you and the bonded person wear one of these rings, you each can trigger a custom message or memory to one another. A cerulean alum-inlaid brushed copper ring is bonded to no one. If you wish to give this ring to someone, you can RAISE it now to bond it to you. You may only ever do this once. If you wish someone to bond to this ring, then please give it to them and ask that they raise it. This may only ever be done once. The custom message for the ring is not set. A cerulean alum-inlaid brushed copper ring is of the bond-type a Parent/Child. The ring is Tier 1 of 2. It has access to the following special verbs: Fidget, Flip**, Raise*, Spin, Tickle, and Turn * This may only be done once to bond the ring to someone. This may be repeated until the ring is bonded to someone, then it is permanent.
Tier 2, Parent/Child
Tier 1, Sibling
Tier 2, Sibling
Tier 1, Significant Other
Tier 2, Significant Other
Additional InformationResources |
|