Punch Specialization: Difference between revisions

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m (GS4-GYRES moved page Punch Mastery to Punch Specialization: Renamed in PSM3 update)
m (Added mono template around math. Removed extra space.)
 
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{{Player System Manager
{{Player System Manager
|mnemonic = punchmastery
|mnemonic = punchspec
|type = Passive Buff
|verb = [[CMAN]]
|requirements = None
|type = Passive
|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s
|availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s
|availablein = Combat Maneuvers
}}
}}
{{PSM3.0costs
{{PSMcosts
|sq1 = 4|se1 = -|pu1 = -
|rank1 = 2
|sq2 = 8
|rank2 = 4
|sq3 = 12
|rank3 = 6
|rank4 = 8
|rank5 = 10
}}
}}
{{PSMinfo
{{PSMinfo
|description = You specialize in punching during [[unarmed combat]].
|mechanics = Increases proficiency with unarmed combat punch attacks. You receive a bonus of 5 per rank to Multiplier Modifier (MM) and your chance to achieve the next positioning tier when using a punch increases by 5% per rank.
|mechanics = When using {{boldmono|[[PUNCH]]}}, you gain {{mono|(Rank * 2)}} to [[Multiplier modifier|Multiplier Modifier (MM)]] and an additional {{mono|(Rank * 2)%}} chance to present a tier-up opening. Only one of Punch Specialization, [[Kick Specialization]], or [[Grapple Specialization]] may be trained.
|additionalinfo = {{multipliermodifier}}
}}

==Resources==
==Resources==
* [[/saved posts|Saved posts]]
*[[List of combat maneuvers by profession]]
* [[Player System Manager/saved posts|Player System Manager saved posts]]
*[[UCS Mastery combat maneuvers (saved post)]]
*[[UCS Mastery combat maneuvers (saved post)]]
*[[Punch critical table (UCS)]]
*[[Punch critical table (UCS)]]
}}


[[Category:Unarmed combat]]
[[Category:Unarmed combat]]
[[Category:Combat Maneuvers]]

Latest revision as of 07:42, 1 August 2021

Punch Specialization
Mnemonic [punchspec]
Activating Verb CMAN
Type Passive
Available To Warriors, Rogues, Monks
Rank Cost/acquired at
1 2  
2
3
4
5 10

Description

You specialize in punching during unarmed combat.

Mechanics

When using PUNCH, you gain (Rank * 2) to Multiplier Modifier (MM) and an additional (Rank * 2)% chance to present a tier-up opening. Only one of Punch Specialization, Kick Specialization, or Grapple Specialization may be trained.

Resources