Sunder Shield: Difference between revisions
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|requirements = A [[weapon]] capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon). |
|requirements = A [[weapon]] capable of sundering a shield (not a rapier, whip, dagger, polearm or brawling weapon). |
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|attributes = <br>Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br> |
|attributes = <br>Flares/Spikes Enabled<br>Hostile<br>Initiator Stance Penalty<br> |
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|availableto = [[Warrior]]s |
|availableto = [[Warrior]]s, [[Paladin]]s |
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}} |
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{{PSM3.0costs |
{{PSM3.0costs |
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Latest revision as of 09:04, 6 May 2025
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Description
Attempt to break or disarm a target's shield.Mechanics
Maneuver a target and break or disarm their shield. Magical shields resist sundering, but cause their holder to temporarily lose their ability to block. Applies Staggered for (Success Margin / 5) seconds.Additional Information
Messaging
- Success
>cman sunder [Roll result: 163 (open d100: 87) Bonus: 1] You swing your vultite handaxe at an Illoke jarl's iron-banded greatshield and connect! The iron-banded greatshield splinters and is rendered utterly useless! Roundtime: 3 sec.
- Fail
>cman sunder [Roll result: 222 (open d100: 123) Bonus: 3] You swing your vultite maul at a n'ecare's wooden buckler and connect! A n'ecare's wooden buckler emits an awful vibrating clanging sound! Roundtime: 3 sec.