Wandering tattoo: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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A '''wandering tattoo''' (the colloquial name for a '''mayhem''' tattoo, also called a '''morphing''' tattoo) is a tattoo of a creature, humanoid or otherwise. As the name implies, the tattoo wanders the body, causing mayhem and morphing into different beings. |
A '''wandering tattoo''' (the colloquial name for a '''mayhem''' tattoo, also called a '''morphing''' tattoo) is a tattoo of a creature, humanoid or otherwise. As the name implies, the tattoo wanders the body, causing mayhem and morphing into different beings. <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{TOC limit|2}} |
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==Usage== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TOUCH/PET |
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! scope="row" role="rowheader"|Turns wandering on |
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|As you trace the lines of your human tattoo, it grows more agitated, attempting to avoid your fingers. |
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|XXX traces the lines of her aelotoi tattoo, it seems to grow more agitated, attempting to avoid her fingers. |
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|- |
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! scope="row" role="rowheader"|Turns wandering off |
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||As you trace the lines of your human tattoo, it seems to slow down a bit, calming its movements. |
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|As XXX traces the lines of her aelotoi tattoo, it seems to slow down a bit, calming its movements. |
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|- |
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! scope="row" role="rowheader"|NUDGE/POKE/PROD/PUSH |
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! scope="row" role="rowheader"|Manually makes the tattoo wander to a random location |
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|You reach under your scruffy red bandana and give your nedum vereri tattoo a little prod. It seems to give a small start and wanders over to your neck before settling down. |
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|XXX reaches over to her aelotoi tattoo and gives it a little nudge. It flinches and disappears behind the dark suede rucksack covering her back. |
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|- |
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! scope="row" role="rowheader"|RUB |
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! scope="row" role="rowheader"|Changes color |
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|As you rub your tattoo, it gives off a small shimmer and takes on a <color> hue. |
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|As XXX rubs her tattoo, it gives off a small shimmer and takes on a <color> hue. |
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|- |
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! scope="row" role="rowheader"|TAP |
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! scope="row" role="rowheader"|Changes creature |
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|As you tap your tattoo, its features rapidly shift into those of a shrickhen. |
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|As XXX taps her tattoo, its features rapidly shift into those of a basilisk. |
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|- |
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! scope="row" role="rowheader"|PULL |
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! scope="row" role="rowheader"|Returns tattoo to base custom description |
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|You tug on your shrickhen tattoo. It gives off a tiny pulse of light as its features quickly begin to shift. |
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|XXX tugs on her basilisk tattoo. It gives off a tiny pulse of light as its features quickly begin to shift. |
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|- |
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! scope="row" role="rowheader"|LOOK |
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! scope="row" role="rowheader"| |
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|As you look upon the coiled worm tattoo, it shifts its gaze to meet your own in an almost accusational manner. It currently appears to be in an agitated state, milling around its area of skin restlessly. |
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|N/A |
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|- |
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! scope="row" role="rowheader"|CLENCH |
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! scope="row" role="rowheader"| |
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|As you bunch up your wrist muscles to display a dark coiled worm tattoo, it glances about the area with an apathetic stare. |
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|As XXX bunches up her wrist muscles to display a black-eyed aelotoi tattoo, it glances about the area with an apathetic stare. |
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|- |
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! scope="row" role="rowheader"|KISS/SMOOCH |
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! scope="row" role="rowheader"| |
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|Your coiled worm tattoo squirms and wriggles about as you plant your lips upon its face. |
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|XXX's aelotoi tattoo squirms and wriggles about as she plants her lips upon its face. |
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|- |
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! scope="row" role="rowheader"|KNOCK |
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! scope="row" role="rowheader"|Undead |
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|As you knock upon your coiled worm tattoo, it teeters about on your skin. |
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|{{addmetext}} |
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|- |
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! scope="row" role="rowheader"|KNOCK |
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! scope="row" role="rowheader"|Living |
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|As you knock upon your bear tattoo, it stumbles about dazedly! |
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|As XXX knocks upon her aelotoi tattoo, it stumbles about dazedly! |
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|- |
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! scope="row" role="rowheader"|LICK |
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! scope="row" role="rowheader"| |
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|As you lick your coiled worm tattoo, it seems to cringe and shudder in response. |
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|As XXX licks her aelotoi tattoo, it appears to cringe and shudder in response. |
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|- |
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! scope="row" role="rowheader"|PINCH/TURN |
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! scope="row" role="rowheader"| |
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|As you tweak your coiled worm tattoo, it shuffles a bit and glares malevolently in the direction of your fingers. |
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|As XXX tweaks her aelotoi tattoo, it shuffles in place and glares malevolently at her hand. |
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|- |
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! scope="row" role="rowheader"|SMELL/SNIFF |
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! scope="row" role="rowheader"| |
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|As you sniff at your coiled worm tattoo, it shifts in place and gives you a strange look. |
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|As XXX sniffs at her aelotoi tattoo, it shifts around and gives her a strange look. |
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|} |
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==See Also== |
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* [[Tattoo]] |
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* [[Dwarven empath tattoo]] |
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</td><td> |
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{{iteminfo |
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|type= Fluff<!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= No<!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Base tattoo<!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= CLENCH |
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|verb2= KISS |
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|verb3= KNOCK |
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|verb4= LICK |
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|verb5= LOOK |
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|verb6= NUDGE |
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|verb7= PINCH |
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|verb8= PULL |
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|verb9= RUB |
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|verb10= SMELL |
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|verb11= TAP |
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<!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
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==Information== |
==Information== |
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When receiving a mayhem tattoo, the base tattoo is customized. This must follow the standard short description rule, with "tattoo" in the final 15: 15/15/tattoo. Most creatures you can imagine which cannot be played are possible, including extraplanar beings. The customized description does not have to be one of the creatures or descriptions the tattoo can already shift into. The tattoo must show a being (as opposed to, say, flora.); as one [[GameMaster|GM]] [[merchant]] stated: it must have eyes. Wandering tattoos cannot have long or show descriptions. |
When receiving a mayhem tattoo, the base tattoo is customized. This must follow the standard short description rule, with "tattoo" in the final 15: 15/15/tattoo. Most creatures you can imagine which cannot be played are possible, including extraplanar beings. The customized description does not have to be one of the creatures or descriptions the tattoo can already shift into. The tattoo must show a being (as opposed to, say, flora.); as one [[GameMaster|GM]] [[merchant]] stated: it must have eyes. Wandering tattoos cannot have long or show descriptions. |
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*zombie rolton |
*zombie rolton |
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==Verb Traps== |
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===Mechanical Verbs=== |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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!VERB ||MESSAGING |
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|- |
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!TOUCH (turn wandering on/off) |
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|As you trace the lines of your human tattoo, it grows more agitated, attempting to avoid your fingers.<br>As you trace the lines of your human tattoo, it seems to slow down a bit, calming its movements. |
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|- |
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!NUDGE/POKE/PROD/PUSH (manually makes the tattoo wander to a random location) |
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|You reach under your scruffy red bandana and give your nedum vereri tattoo a little prod. It seems to give a small start and wanders over to your neck before settling down. |
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|- |
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!RUB (changes color) |
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|As you rub your tattoo, it gives off a small shimmer and takes on a silver hue. |
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|- |
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!TAP (changes creature) |
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|As you tap your tattoo, its features rapidly shift into those of a shrickhen. |
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|- |
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!PULL (returns tattoo to base custom description) |
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|You tug on your shrickhen tattoo. It gives off a tiny pulse of light as its features quickly begin to shift. |
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|} |
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===Roleplaying Verbs=== |
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{| {{prettytable|background:#F0F8FF;height:15px;}} |
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|- style="background:#000080; vertical-align: top; font-size: larger; color:white;" |
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!VERB ||MESSAGING |
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|- |
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!LOOK |
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|As you look upon the coiled worm tattoo, it shifts its gaze to meet your own in an almost accusational manner. It currently appears to be in an agitated state, milling around its area of skin restlessly. |
|||
|- |
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!CLENCH |
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|As you bunch up your wrist muscles to display a dark coiled worm tattoo, it glances about the area with an apathetic stare. |
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|- |
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!KISS/SMOOCH: |
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|Your coiled worm tattoo squirms and wriggles about as you plant your lips upon its face. |
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|- |
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!KNOCK (undead) |
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|As you knock upon your coiled worm tattoo, it teeters about on your skin. |
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|- |
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!KNOCK (living) |
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|As you knock upon your bear tattoo, it stumbles about dazedly! |
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|- |
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!LICK: |
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|As you lick your coiled worm tattoo, it seems to cringe and shudder in response. |
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|- |
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!PINCH/TURN |
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|As you tweak your coiled worm tattoo, it shuffles a bit and glares malevolently in the direction of your fingers. |
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|- |
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!SMELL/SNIFF: |
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|As you sniff at your coiled worm tattoo, it shifts in place and gives you a strange look. |
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|} |
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[[category:Merchant Services]] |
Latest revision as of 13:15, 19 March 2023
A wandering tattoo (the colloquial name for a mayhem tattoo, also called a morphing tattoo) is a tattoo of a creature, humanoid or otherwise. As the name implies, the tattoo wanders the body, causing mayhem and morphing into different beings. Usage
See Also |
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Information
When receiving a mayhem tattoo, the base tattoo is customized. This must follow the standard short description rule, with "tattoo" in the final 15: 15/15/tattoo. Most creatures you can imagine which cannot be played are possible, including extraplanar beings. The customized description does not have to be one of the creatures or descriptions the tattoo can already shift into. The tattoo must show a being (as opposed to, say, flora.); as one GM merchant stated: it must have eyes. Wandering tattoos cannot have long or show descriptions.
The tattoo will either be attuned to the list of living creatures or to the list of undead creatures. The choice could be up to the customer or the merchant.
Living creature list:
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Undead creature list:
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