Moth Cloak: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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A '''Moth Cloak''' is a scripted cloak released by GameMaster Xynwen at Ebon Gate 2022. It is inspired by the butterfly charms created by Suz/Fawn and released in March 2000. There is a standard loresong to go with them.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
A '''Moth Cloak''' is a scripted cloak released by GameMaster Xynwen at Ebon Gate 2022. It is inspired by the butterfly charms created by Suz/Fawn and released in March 2000. There is a standard loresong to go with them.<!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier= Tier 1<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= Locked into either moth or butterfly mode. Can randomize the look. Each PUSH to randomize sets up a full moth look and a full butterfly look<!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= Locked into either moth or butterfly mode. Can randomize the look. Each {{boldmono|PUSH}} to randomize sets up a full moth look and a full butterfly look<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= ~*~ Moth Cloaks ~*~ |
|analyze= ~*~ Moth Cloaks ~*~ |
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This cloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH. It is Tier 1 out of 5, and it is set to the moth setting. |
This cloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH. It is Tier 1 out of 5, and it is set to the moth setting. |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"| |
! scope="col" style="width: 45%"|Third |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|WEAR |
! scope="row" role="rowheader"|WEAR |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> An eclipse of tiny, spectral, emerald green moths swirls out of your cloak, rapidly fluttering wings lifting the velvet and settling the cloak on your shoulders. |
|<!-- First Person View --> An eclipse of tiny, spectral, emerald green moths swirls out of your cloak, rapidly fluttering wings lifting the velvet and settling the cloak on your shoulders. |
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|<!-- Third Person View --> An eclipse of tiny, spectral, emerald green moths swirls out of XXX's cloak, rapidly fluttering wings lifting the velvet and settling the cloak on her shoulders. |
|<!-- Third Person View --> An eclipse of tiny, spectral, emerald green moths swirls out of XXX's cloak, rapidly fluttering wings lifting the velvet and settling the cloak on her shoulders. |
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|- |
|- |
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! scope="row" role="rowheader"|REMOVE |
! scope="row" role="rowheader"|REMOVE |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> A single moth flutters away as you slide out of your velvet cloak. |
|<!-- First Person View --> A single moth flutters away as you slide out of your velvet cloak. |
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|<!-- Third Person View --> A single moth flutters away as XXX slides out of her velvet cloak. |
|<!-- Third Person View --> A single moth flutters away as XXX slides out of her velvet cloak. |
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|- |
|- |
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! scope="row" role="rowheader"|OPEN/CLOSE |
! scope="row" role="rowheader"|OPEN/CLOSE |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> Myriad spectral moths pull a split-wing moth cloak of smaragdine velvet open/closed. |
|<!-- First Person View --> Myriad spectral moths pull a split-wing moth cloak of smaragdine velvet open/closed. |
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|<!-- Third Person View --> Myriad spectral moths pull a split-wing moth cloak of smaragdine velvet open/closed. |
|<!-- Third Person View --> Myriad spectral moths pull a split-wing moth cloak of smaragdine velvet open/closed. |
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|- |
|- |
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! scope="row" role="rowheader"|PUSH |
! scope="row" role="rowheader"|PUSH |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> PUSHing your cloak will reset its stored randomized look and select another one. |
|<!-- First Person View --> PUSHing your cloak will reset its stored randomized look and select another one. |
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[If you wish to continue, please PUSH again within thirty seconds.] |
[If you wish to continue, please PUSH again within thirty seconds.] |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
! scope="col" style="width: 45%"|First |
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! scope="col"|Third |
! scope="col" style="width: 45%"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|BRUSH |
! scope="row" role="rowheader"|BRUSH |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"| |
! scope="col" style="width: 45%"|Third |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|RAISE |
! scope="row" role="rowheader"|RAISE |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You raise the hood of your cloak briefly, rearranging it to fall down your back in a cascade of fiery red velvet. |
|<!-- First Person View --> You raise the hood of your cloak briefly, rearranging it to fall down your back in a cascade of fiery red velvet. |
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|<!-- Third Person View --> XXX raises the hood of her cloak briefly, rearranging it to fall down her back in a cascade of fiery red velvet. |
|<!-- Third Person View --> XXX raises the hood of her cloak briefly, rearranging it to fall down her back in a cascade of fiery red velvet. |
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|- |
|- |
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! scope="row" role="rowheader"|BOW |
! scope="row" role="rowheader"|BOW |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> As you snap to attention and bow with rigid elegance, the fiery red velvet forewings of your dagged-wing butterfly cloak billow out behind you. |
|<!-- First Person View --> As you snap to attention and bow with rigid elegance, the fiery red velvet forewings of your dagged-wing butterfly cloak billow out behind you. |
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|<!-- Third Person View --> XXX snaps to attention and bows with rigid elegance, the fiery red velvet forewings of her dagged-wing butterfly cloak billowing out behind her. |
|<!-- Third Person View --> XXX snaps to attention and bows with rigid elegance, the fiery red velvet forewings of her dagged-wing butterfly cloak billowing out behind her. |
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|- |
|- |
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! scope="row" role="rowheader"|CURTSY |
! scope="row" role="rowheader"|CURTSY |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> Brushing the wings of your fiery red dagged-wing butterfly cloak out of the way, you curtsy gracefully. |
|<!-- First Person View --> Brushing the wings of your fiery red dagged-wing butterfly cloak out of the way, you curtsy gracefully. |
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|<!-- Third Person View --> Brushing the wings of her fiery red dagged-wing butterfly cloak out of the way, XXX curtsies gracefully. |
|<!-- Third Person View --> Brushing the wings of her fiery red dagged-wing butterfly cloak out of the way, XXX curtsies gracefully. |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier= Tier 4<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= 3 additional fluff verbs. Ability to create your own moth/butterfly "look" (aka the data points under alteration guidelines below). Ability to create a custom SHOW to go with the custom "look."<!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= 3 additional fluff verbs. Ability to create your own moth/butterfly "look" (aka the data points under alteration guidelines below). Ability to create a custom {{boldmono|SHOW}} to go with the custom "look."<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
|analyze= <!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"| |
! scope="col" style="width: 45%"|Third |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|EAT |
! scope="row" role="rowheader"|EAT |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You stare at your cloak, admiring the ianthine velvet jackal's-head markings encircling the hindwings. They look kind of tasty, so you poke a corner of the velvet in your mouth. An eclipse of spectral moths flies out, beating their tiny, purple wings about your head until you take the cloak out of your mouth. Before you do, however, you catch a hint of cinnamon, vanilla, and the taste of pure starlight filtering through trees. |
|<!-- First Person View --> You stare at your cloak, admiring the ianthine velvet jackal's-head markings encircling the hindwings. They look kind of tasty, so you poke a corner of the velvet in your mouth. An eclipse of spectral moths flies out, beating their tiny, purple wings about your head until you take the cloak out of your mouth. Before you do, however, you catch a hint of cinnamon, vanilla, and the taste of pure starlight filtering through trees. |
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|<!-- Third Person View --> XXX admires her velvet dagged-wing moth cloak, then suddenly pokes a corner of it into her mouth. An eclipse of spectral moths flies out, beating their tiny, purple wings about her head until she takes it out. You just never know with some people. |
|<!-- Third Person View --> XXX admires her velvet dagged-wing moth cloak, then suddenly pokes a corner of it into her mouth. An eclipse of spectral moths flies out, beating their tiny, purple wings about her head until she takes it out. You just never know with some people. |
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|- |
|- |
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! scope="row" role="rowheader"|FLIP |
! scope="row" role="rowheader"|FLIP |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> With a flippant toss of your cloak's velvet wings, you twirl about, creating a prismatic glow of purple, ruby, brick red, and ianthine as your cloak flips about. |
|<!-- First Person View --> With a flippant toss of your cloak's velvet wings, you twirl about, creating a prismatic glow of purple, ruby, brick red, and ianthine as your cloak flips about. |
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|<!-- Third Person View --> With a toss of her cloak's velvet wings, XXX twirls about, creating a prismatic glow of purple, ruby, brick red, and ianthine as her cloak flips about. |
|<!-- Third Person View --> With a toss of her cloak's velvet wings, XXX twirls about, creating a prismatic glow of purple, ruby, brick red, and ianthine as her cloak flips about. |
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|- |
|- |
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! scope="row" role="rowheader"|HUG |
! scope="row" role="rowheader"|HUG |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You pull your purple dagged-wing moth cloak about you in a comforting hug of velvet layers |
|<!-- First Person View --> You pull your purple dagged-wing moth cloak about you in a comforting hug of velvet layers |
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|<!-- Third Person View --> XXX pulls her purple dagged-wing moth cloak about herself in a comforting hug of velvet layers. |
|<!-- Third Person View --> XXX pulls her purple dagged-wing moth cloak about herself in a comforting hug of velvet layers. |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= Tier 5<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier= Tier 5<!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= 2 additional fluff verbs. Ability for 3x/day encumbrance reduction (15m per RUB), renews at midnight server time. |
|itemsummary= 2 additional fluff verbs. Ability for 3x/day encumbrance reduction (15m per {{boldmono|RUB}}), renews at midnight server time. |
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<!-- Brief explanation of what this tier does, if any. --> |
<!-- Brief explanation of what this tier does, if any. --> |
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|analyze= |
|analyze=~*~ Moth Cloaks ~*~ |
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This |
This cloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH. It is Tier 5 out of 5, and it is set to the butterfly setting. It is set to rotate with day/night changes. You can APPROVE to toggle this setting. |
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The |
The cloak features an encumbrance reduction (3x/day, 15 minutes each RUB, resets at midnight server time. There are 3 charges left today. |
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Utilities: |
Utilities: |
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* Base: must be simple, as it carries across all looks. The noun must be in the hooded cloak family. |
* Base: must be simple, as it carries across all looks. The noun must be in the hooded cloak family. |
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* Material: must be a type of cloth. This carries across all looks. |
* Material: must be a type of cloth. This carries across all looks. |
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* Colors cannot be referenced in the base or material fields, as colors change based on the settings. |
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* Custom settings: The alter points must be provided in this specific order: |
* Custom settings: The alter points must be provided in this specific order: |
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** "butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special |
** "butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special |
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** The total character count must be 511 or less |
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** Moth/Butterfly Adjective alter point must be 15 characters or less. No a/an needed. |
** Moth/Butterfly Adjective alter point must be 15 characters or less. No a/an needed. |
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** See the wiki for in-depth information and examples |
** See the wiki for in-depth information and examples at https://gswiki.play.net/Moth_Cloak |
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* Custom Look 1 (Butterfly): You can provide a SHOW for your custom setting. It cannot contradict the alter points selected for the custom settings. |
* Custom Look 1 (Butterfly): You can provide a SHOW for your custom setting. It cannot contradict the alter points selected for the custom settings. |
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* Custom Look 2 (Moth): Same as butterfly, but for the moth version. |
* Custom Look 2 (Moth): Same as butterfly, but for the moth version. |
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* It is up to the individual merchant if they wish to work on these items. |
* It is up to the individual merchant if they wish to work on these items. |
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Current Settings: |
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You might be able to have a talented merchant lighten the spidersilk greatcloak for you or deepen its pockets.<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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flashy^hawk-winged^smoke grey^spotting^vermilion^centered on the upper tip of the^hyacinthine^rings^ivory^centered on the upper tip of the^Tiny caterpillars are embroidered along the edges of the cloak.*incandescent^large-winged^gradient ruby^freckling^ultramarine^centered on the^azure^veins^absinthe green^festooned along the edges of the^Ambient light glistens along the cloak, each tiny spark resembling a fluttering butterfly. |
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~*~End Custom Analyze~*~<!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --> |
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|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
|inspect= <!-- ONLY to be used when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|- {{verbtableheader}} |
|- {{verbtableheader}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"| |
! scope="col" style="width: 45%"|Third |
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! scope="col"|Third |
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|- |
|- |
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! scope="row" role="rowheader"|OBSERVE |
! scope="row" role="rowheader"|OBSERVE |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> Arranging your greatcloak neatly, you entice a few tiny butterflies out. They flit about you merrily, and you observe several fawn-colored spots intermixed with the multihued marbling peppered about the forewings. |
|<!-- First Person View --> Arranging your greatcloak neatly, you entice a few tiny butterflies out. They flit about you merrily, and you observe several fawn-colored spots intermixed with the multihued marbling peppered about the forewings. |
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|<!-- Third Person View --> Arranging his/her greatcloak neatly, XXX entices a few tiny butterflies out. They flit about him merrily. |
|<!-- Third Person View --> Arranging his/her greatcloak neatly, XXX entices a few tiny butterflies out. They flit about him merrily. |
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|- |
|- |
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! scope="row" role="rowheader"|TICKLE |
! scope="row" role="rowheader"|TICKLE |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You tickle the midnight blue spidersilk of your sparkling leafwing butterfly greatcloak, and it warms to your touch before something that feels remarkably like a sneeze tickles your finger right back. You catch a glimpse of a tiny midnight blue butterfly hiding in the folds of your greatcloak. |
|<!-- First Person View --> You tickle the midnight blue spidersilk of your sparkling leafwing butterfly greatcloak, and it warms to your touch before something that feels remarkably like a sneeze tickles your finger right back. You catch a glimpse of a tiny midnight blue butterfly hiding in the folds of your greatcloak. |
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|<!-- Third Person View --> XXX tickles the midnight blue spidersilk of his/her sparkling leafwing butterfly greatcloak. |
|<!-- Third Person View --> XXX tickles the midnight blue spidersilk of his/her sparkling leafwing butterfly greatcloak. |
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|- |
|- |
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! scope="row" role="rowheader"|RUB |
! scope="row" role="rowheader"|RUB |
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! scope="row" role="rowheader"| |
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|<!-- First Person View --> You trace your fingers along the spidersilk of your greatcloak. Several iridescent, spectral butterflies swirl about the greatcloak, their ghostly wings lifting it slightly with their fluttering, even as they disappear one by one in a glimmering flash. |
|<!-- First Person View --> You trace your fingers along the spidersilk of your greatcloak. Several iridescent, spectral butterflies swirl about the greatcloak, their ghostly wings lifting it slightly with their fluttering, even as they disappear one by one in a glimmering flash. |
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|<!-- Third Person View --> XXX traces his/her fingers along the spidersilk of his/her greatcloak. Several iridescent, spectral butterflies swirl about the greatcloak, their ghostly wings lifting it slightly with their fluttering, even as they disappear one by one in a glimmering flash. |
|<!-- Third Person View --> XXX traces his/her fingers along the spidersilk of his/her greatcloak. Several iridescent, spectral butterflies swirl about the greatcloak, their ghostly wings lifting it slightly with their fluttering, even as they disappear one by one in a glimmering flash. |
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|} |
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</td><td> |
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{{iteminfo |
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|type= Fluff <!--REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|type2= Mechanical |
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|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemclass2= Container |
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|itemtype= Cloak type <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Evermore Hollow <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 5 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= Yes <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Base carries across looks<br>Must be a type of cloth <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
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===Loresong=== |
===Loresong=== |
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{| {{loresong}} |
{| {{loresong}} |
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* Hug has sylvan and aelotoi |
* Hug has sylvan and aelotoi |
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* Observe has sylvan |
* Observe has sylvan |
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</td><td> |
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{{iteminfo |
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|type= Fluff <!--REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|type2= Mechanical |
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|itemclass= Clothing<!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemclass2= Container |
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|itemtype= Cloak type <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes<!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes<!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Evermore Hollow <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= 2022 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes<!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= 5 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= Yes <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|enhancive= <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= Base carries across looks<br>Must be a type of cloth <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
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{{itemverb |
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|verb= BOW |
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|verb2= BRUSH |
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|verb3= CLOSE |
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|verb4= CURTSY |
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|verb5= EAT |
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|verb6= FLIP |
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|verb7= HUG |
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|verb8= OBSERVE |
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|verb9= OPEN |
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|verb10= PUSH |
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|verb11= RAISE |
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|verb12= REMOVE |
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|verb13= RUB |
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|verb14= TICKLE |
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|verb15= TOUCH |
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|verb16= WAVE |
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|verb17= WEAR <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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}} |
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</td></tr></table> |
Latest revision as of 05:14, 7 October 2023
A Moth Cloak is a scripted cloak released by GameMaster Xynwen at Ebon Gate 2022. It is inspired by the butterfly charms created by Suz/Fawn and released in March 2000. There is a standard loresong to go with them. Tier 1Locked into either moth or butterfly mode. Can randomize the look. Each PUSH to randomize sets up a full moth look and a full butterfly lookAnalyze~*~ Moth Cloaks ~*~ This cloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH. It is Tier 1 out of 5, and it is set to the moth setting. Utilities: * PUSH - replaces your randomized look Unlocked Fluff Verbs: None. This is an off-the-shelf cloak. Alterations: * Base: must be simple, as it carries across all looks. The noun must be in the hooded cloak family. * Material: must be a type of cloth. This carries across all looks. * Custom settings: The alter points must be provided in this specific order: ** "butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special ** Moth/Butterfly Adjective alter point must be 15 characters or less. No a/an needed. ** See the wiki for in-depth information and examples at https://gswiki.play.net/Moth_Cloak * Custom Look 1 (Butterfly): You can provide a SHOW for your custom setting. It cannot contradict the alter points selected for the custom settings. * Custom Look 2 (Moth): Same as butterfly, but for the moth version. * Doing a custom setting is 1 alteration service, as is each custom look (so a custom setting, butterfly look, and moth look are 3 separate alterations. This is because each one is fairly intricate). * The base/material can be done by a merchant separately or at the same time as one of the custom alterations. * It is up to the individual merchant if they wish to work on these items. Usage
Tier 23 fluff verbs. Ability to toggle the "mode" between locked and not. Unlocked means it will change itself from butterfly to moth to butterfly depending on time of day (Night/Perceived Night = moth mode; Day = butterfly mode)Usage
Tier 33 additional fluff verbs. Ability to save two randomized "looks" (each saved item includes butterfly/moth mode). You can erase a saved look as well.Usage
Tier 43 additional fluff verbs. Ability to create your own moth/butterfly "look" (aka the data points under alteration guidelines below). Ability to create a custom SHOW to go with the custom "look."Usage
Tier 52 additional fluff verbs. Ability for 3x/day encumbrance reduction (15m per RUB), renews at midnight server time.Analyze~*~ Moth Cloaks ~*~ This cloak is a butterfly/moth cloak with several randomizing points to create multiple unique looks with a single PUSH. It is Tier 5 out of 5, and it is set to the butterfly setting. It is set to rotate with day/night changes. You can APPROVE to toggle this setting. The cloak features an encumbrance reduction (3x/day, 15 minutes each RUB, resets at midnight server time. There are 3 charges left today. Utilities: * APPROVE: toggles whether or not your cloak will change with day and night * CLEAN: will clear the selected, stored look * POKE: takes your randomized look and saves it in 1 of the 2 available stored slots * PUSH - replaces your randomized look * TURN - rotates through all saved looks (current randomized look, any stored randomized looks, the custom look, if applicable) Unlocked Fluff Verbs: observe, tickle, eat, flip, hug, raise, bow, curtsy, brush, touch, and wave * WAVE has some "drama llama" options for you! Try WAVE CLOAK WITH (anger, drama, joy, mystery, or sorrow) Alterations: * Base: must be simple, as it carries across all looks. The noun must be in the hooded cloak family. * Material: must be a type of cloth. This carries across all looks. * Colors cannot be referenced in the base or material fields, as colors change based on the settings. * Custom settings: The alter points must be provided in this specific order: ** "butterfly adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing markinglocation^special*moth adjective^wingtype^forewing color^forewing marking^forewing marking color^forewing marking location^hindwing color^hindwing marking^hinding marking color^hindwing marking location^special ** The total character count must be 511 or less ** Moth/Butterfly Adjective alter point must be 15 characters or less. No a/an needed. ** See the wiki for in-depth information and examples at https://gswiki.play.net/Moth_Cloak * Custom Look 1 (Butterfly): You can provide a SHOW for your custom setting. It cannot contradict the alter points selected for the custom settings. * Custom Look 2 (Moth): Same as butterfly, but for the moth version. * Doing a custom setting is 1 alteration service, as is each custom look (so a custom setting, butterfly look, and moth look are 3 separate alterations. This is because each one is fairly intricate). * The base/material can be done by a merchant separately or at the same time as one of the custom alterations. * It is up to the individual merchant if they wish to work on these items. Current Settings: flashy^hawk-winged^smoke grey^spotting^vermilion^centered on the upper tip of the^hyacinthine^rings^ivory^centered on the upper tip of the^Tiny caterpillars are embroidered along the edges of the cloak.*incandescent^large-winged^gradient ruby^freckling^ultramarine^centered on the^azure^veins^absinthe green^festooned along the edges of the^Ambient light glistens along the cloak, each tiny spark resembling a fluttering butterfly. ~*~End Custom Analyze~*~ Usage
Loresong
Additional InformationUnlocks
Alteration Guidelines
Customized Points
Anatomy of the LOOK: Randomized Field Assembly: Resembling (a/an) (adjective) (wingtype) (butterfly/moth), the (material) of the cloak features (forewing marking color) (forewing marking) (forewing marking location) (forewing color) forewings and (hindwing marking color) (hindwing marking) (hindwing marking location) (hindwing color) hindwings. (Special) Resembling an iridescent fairy-winged butterfly, the velvet cloak features azuline eyespots edged about the crimson forewings and ivory ribbons scattered across the ebon hindwings. The voluminous hood of the cloak is lined with the feathery impressions of a moth's attennae. Randomizer InfoAt time of release, here are some randomizing stats:
Race-specific verb traps:At time of release, these are the verb traps that have special messaging if sylvan or aelotoi. Also, for the aelotoi ones that use your wings, it may pull from your wing feature points too.
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