Crafter's Tome: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Crafter's Tomes''' were released during [[:Category:Duskruin|Duskruin]]'s August 2023 run in [[BVShop:Tome Raiders|Tome Raiders]]. The tomes were designed and coded by GM Ethereal. They are designed to help characters boost their service skills (Enchanting, Ensorcelling, etc.) by providing temporary boosts to the relevant stats base and skills bonus when performing the skill. |
'''Crafter's Tomes''' and '''Crafter's Monocoles''' were released during [[:Category:Duskruin|Duskruin]]'s August 2023 run in [[BVShop:Tome Raiders|Tome Raiders]]. The tomes were designed and coded by GM Ethereal. They are designed to help characters boost their profession service skills (Enchanting, Ensorcelling, etc.) by providing temporary boosts to the relevant stats base and skills bonus when performing the skill. The boosts apply ONLY to professional services. |
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All verbs are unlocked at Tier 1. Each tier allows for the user to increase their affinity with the tome, which increases the bonuses it provides. This item does not stack with [[Crafter's Monocles]]. |
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All verbs are unlocked at Tier 1. Each tier allows for the user to increase their affinity with the tome, which increases the bonuses it provides. Crafter's Tomes and Monocles do not stack with one another. Each provides slightly different verb traps, with Monocles released as head-worn and Tomes only able to be held in a hand, but otherwise the two function identically. Monocles were introduced to allow [[warrior]]s and [[monk]]s to benefit because their professional services require both hands to be available. |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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==Analyze== |
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|item=Crafter's Tome <!-- REQUIRED: Must be entered as Item Type --> |
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<pre{{log2}}> |
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|itemsummary=A '''Crafter's Tome''' provides a benefit to profession services when one is held in the hand. <!-- Brief explanation of what this particular item does, if any. --> |
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You analyze the vellum tome and sense that the creator has provided the following information: |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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{{blue|OVERVIEW}} |
{{blue|OVERVIEW}} |
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Line 31: | Line 30: | ||
Monk: +5 Dexterity and Discipline per affinity level. +5 First Aid and Arcane Symbols plus +5 per affinity level. |
Monk: +5 Dexterity and Discipline per affinity level. +5 First Aid and Arcane Symbols plus +5 per affinity level. |
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Ranger: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use plus +5 per affinity level. |
Ranger: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use plus +5 per affinity level. |
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Bard: +5 |
Bard: +5 Intuition and Influence per affinity level. |
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Warrior: +5 Strength and |
Warrior: +5 Strength and Discipline per affinity level. +5 Physical Fitness plus +5 per affinity level. |
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{{blue|Tier 2}} |
{{blue|Tier 2}} |
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Monk: +5 Physical Fitness per affinity above 1. |
Monk: +5 Physical Fitness per affinity above 1. |
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Ranger: +5 Harness Power per affinity above 1. |
Ranger: +5 Harness Power per affinity above 1. |
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Bard: +5 Spiritual Mana Control and Elemental Mana Control per affinity above 1. |
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Warrior: +2 primary, secondary, and tertiary weapon skill squared by affinity above 1. |
Warrior: +2 primary, secondary, and tertiary weapon skill squared by affinity above 1. |
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Wizard: +5 Spell Ranks and Elemental Mana Control per affinity above 3. |
Wizard: +5 Spell Ranks and Elemental Mana Control per affinity above 3. |
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Sorcerer: +5 Spell Ranks, Elemental Mana Control, and Spiritual Mana Control per affinity above 3. |
Sorcerer: +5 Spell Ranks, Elemental Mana Control, and Spiritual Mana Control per affinity above 3. |
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Monk: +5 |
Monk: +5 Mental Mana Control, Spiritual Mana Control, ML: Transformation, and ML: Telepathy per affinity above 3. |
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Ranger: +5 Spell Ranks, Survival, Spiritual Mana Control, and SL: Blessings per affinity above 3. |
Ranger: +5 Spell Ranks, Survival, Spiritual Mana Control, and SL: Blessings per affinity above 3. |
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Bard: +5 Spell Ranks and |
Bard: +5 Spell Ranks, Elemental and Mental Mana Control, and Magic Item Use per affinity above 3. |
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Warrior: +5 Armor Use and Shield Use per affinity above 3. |
Warrior: +5 Armor Use and Shield Use per affinity above 3. |
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This item may be freely altered but must remain consistent with being a tome. Any willing merchant may customize the flare/lense color (Currently cerulean). |
This item may be freely altered but must remain consistent with being a tome. Any willing merchant may customize the flare/lense color (Currently cerulean). |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity= OTS/Tier 1 tomes allow for level 1 affinity. Further unlocks increase maximum potential affinity by one level each, up to level 4. First, you must claim the book as your own. By {{boldmono|INFUSE}}ing resources into the tome, you will bind the tome to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this tome to you will start a 30 day timer before it can be bound to another. Once bound, the tome will only respond to you and only you will understand its secrets. <!-- Brief explanation of affinity for that specific item, if any. --> |
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You get no sense of whether or not the tome may be further lightened. |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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</pre> |
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}} |
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==Verbs== |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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| XXX reads through her black grimoire, her eyes scanning each page carefully before moving to the next. |
| XXX reads through her black grimoire, her eyes scanning each page carefully before moving to the next. |
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|} |
|} |
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{{itemtiermulti <!-- Copy/Paste x #Item as needed. --> |
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|item=Crafter's Monocle <!-- REQUIRED: Must be entered as Item Type --> |
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|itemsummary=A '''Crafter's Monocle''' provides a benefit to profession services when one is worn on the head. <!-- Brief explanation of what this particular item does, if any. --> |
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|analyze= {{addmetext}}<!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --> |
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|inspect= <!-- ONLY for when an item has a custom INSPECT to it. --> |
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|show= <!-- ONLY for when an item has a hard-coded show. --> |
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|affinity=OTS/Tier 1 monocles allow for level 1 affinity. Further unlocks increase maximum potential affinity by one level each, up to level 4. First, you must claim the monocle as your own. By {{boldmono|INFUSE}}ing resources into the monocle, you will bind the monocle to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this monocle to you will start a 30 day timer before it can be bound to another. Once bound, the monocle will only respond to you and only you will understand its secrets. <!-- Brief explanation of affinity for that specific item, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this item. If not, leave blank. --> |
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}} |
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: {| {{verbtable|90}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width: 45%"|First |
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! scope="col" style="width: 45%"|Third |
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|- |
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! scope="row" role="rowheader"|INFUSE |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|TEAR |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|TURN |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|RUB |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|- |
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! scope="row" role="rowheader"|PEER |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> {{addmetext}} |
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|} |
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==Bonuses== |
==Bonuses== |
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===Clerics=== |
===Clerics=== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Wisdom |
!scope="col"|Wisdom Base |
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!scope="col"|Influence |
!scope="col"|Influence Base |
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!scope="col"|Magic Item use |
!scope="col"|Magic Item use |
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!scope="col"|Arcane Symbols |
!scope="col"|Arcane Symbols |
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Line 127: | Line 157: | ||
|- |
|- |
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|} |
|} |
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===Wizards=== |
===Wizards=== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Logic |
!scope="col"|Logic Base |
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!scope="col"|Intuition |
!scope="col"|Intuition Base |
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!scope="col"|Magic Item use |
!scope="col"|Magic Item use |
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!scope="col"|Arcane Symbols |
!scope="col"|Arcane Symbols |
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Line 149: | Line 177: | ||
|- |
|- |
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|} |
|} |
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===Sorcerers=== |
===Sorcerers=== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Wisdom |
!scope="col"|Wisdom Base |
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!scope="col"|Intuition |
!scope="col"|Intuition Base |
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!scope="col"|Magic Item use |
!scope="col"|Magic Item use |
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!scope="col"|Arcane Symbols |
!scope="col"|Arcane Symbols |
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Line 172: | Line 198: | ||
|- |
|- |
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|} |
|} |
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===Monks=== |
===Monks=== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Dexterity |
!scope="col"|Dexterity Base |
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!scope="col"|Discipline |
!scope="col"|Discipline Base |
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!scope="col"|Physical Fitness |
!scope="col"|Physical Fitness |
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!scope="col"|First Aid |
!scope="col"|First Aid |
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|- |
|- |
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|} |
|} |
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===Rangers=== |
===Rangers=== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Wisdom |
!scope="col"|Wisdom Base |
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!scope="col"|Intuition |
!scope="col"|Intuition Base |
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!scope="col"|Magic Item Use |
!scope="col"|Magic Item Use |
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!scope="col"|Harness Power |
!scope="col"|Harness Power |
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Line 221: | Line 243: | ||
|- |
|- |
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|} |
|} |
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===Bards=== |
===Bards=== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"| |
!scope="col"|Intuition Base |
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!scope="col"|Influence |
!scope="col"|Influence Base |
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!scope="col"|Magic Item Use |
!scope="col"|Magic Item Use |
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!scope="col"|Elemental Mana Control |
!scope="col"|Elemental Mana Control |
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!scope="col"|Mental Mana Control |
!scope="col"|Mental Mana Control |
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!scope="col"|ML: Telepathy |
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!scope="col"|Bard Spell Ranks |
!scope="col"|Bard Spell Ranks |
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|- |
|- |
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| scope="row" | 1 || 5 || 5 || |
| scope="row" | 1 || 5 || 5 || 0 || 0 || 0 || 0 |
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|- |
|- |
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| scope="row" | 2 || 10 || 10 || |
| scope="row" | 2 || 10 || 10 || 0 || 0 || 0 || 0 |
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|- |
|- |
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| scope="row" | 3 || 15 || 15 || |
| scope="row" | 3 || 15 || 15 || 0 || 0 || 0 || 0 |
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|- |
|- |
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| scope="row" | 4 || 20 || 20 || |
| scope="row" | 4 || 20 || 20 || 5 || 5 || 5 || 5 |
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|- |
|- |
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|} |
|} |
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===Warriors (Weapons)=== |
===Warriors (Weapons)=== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Strength |
!scope="col"|Strength Base |
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!scope="col"|Discipline |
!scope="col"|Discipline Base |
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!scope="col"|Physical Fitness |
!scope="col"|Physical Fitness |
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!scope="col"|Primary Weapon |
!scope="col"|Primary Weapon |
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|- |
|- |
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|} |
|} |
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===Warriors (Armor)=== |
===Warriors (Armor)=== |
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{| class="wikitable" |
{| class="wikitable" |
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|- |
|- |
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!scope="col"|Affinity Level |
!scope="col"|Affinity Level |
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!scope="col"|Strength |
!scope="col"|Strength Base |
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!scope="col"|Discipline |
!scope="col"|Discipline Base |
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!scope="col"|Physical Fitness |
!scope="col"|Physical Fitness |
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!scope="col"|Armor Use |
!scope="col"|Armor Use |
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|- |
|- |
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|} |
|} |
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==See Also== |
==See Also== |
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* [[/saved posts|Saved posts]] |
* [[/saved posts|Saved posts]] |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type= Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|type= Mechanical |
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|itemclass= Miscellaneous <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemclass= Miscellaneous |
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|itemclass2= Accessory |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|itemtype=Tome <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= Yes |
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|itemtype2=Monocle |
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|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|customize= Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= Alter the color of the aura when activated or |
|custom= Alter the color of the aura when activated or lenses for monocles <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= Duskruin <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releasevenue= Duskruin |
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|releaseyear= 2023 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|releaseyear= 2023 |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiered= Yes |
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|tiersnumber= 4 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|tiersnumber= 4 |
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|unlock= Certificate<!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
|unlock= Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|legendary= No |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|attune= Temporary<!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|attune= Temporary <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= Character<!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|attunement= Character <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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|affinity= Yes <!-- OPTIONAL: Enter "Yes" if the item requires affinity to work. If no, leave blank. --> |
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|affinity= Yes |
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|spell= <!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY. Up to 4 may be specified with "spell2=" - "spell4=". Example to enter: Call Familiar (920). If no, leave blank. --> |
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|spell= |
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|enhancive= Yes<!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
|enhancive= Yes <!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY. Answer YES. If no, leave blank. --> |
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|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
|swap= <!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping. Answer YES. If no, leave blank. --> |
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|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
|add= <!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item. Answer YES. If no, leave blank. --> |
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|restrictions= |
|restrictions= Tomes remain a tome, folio, ledger, or some other type of book.<br>Monocles must remain monocles or some other type of head-worn lens. <!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with <br>. DO NOT ENTER ON A SEPARATE LINE. --> |
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}} |
}} |
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{{itemverb |
{{itemverb |
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|verb=CLOSE <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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| |
|verb2=INFUSE |
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|verb2=TEAR |
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|verb3=OPEN |
|verb3=OPEN |
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|verb4= |
|verb4=PEER |
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|verb5=READ |
|verb5=READ |
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|verb6=RUB |
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|verb7=TEAR |
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|verb8=TURN |
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}} |
}} |
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</td></tr></table> |
</td></tr></table> |
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[[Category:Duskruin]] |
Latest revision as of 18:00, 23 April 2024
Crafter's Tomes and Crafter's Monocoles were released during Duskruin's August 2023 run in Tome Raiders. The tomes were designed and coded by GM Ethereal. They are designed to help characters boost their profession service skills (Enchanting, Ensorcelling, etc.) by providing temporary boosts to the relevant stats base and skills bonus when performing the skill. The boosts apply ONLY to professional services. All verbs are unlocked at Tier 1. Each tier allows for the user to increase their affinity with the tome, which increases the bonuses it provides. Crafter's Tomes and Monocles do not stack with one another. Each provides slightly different verb traps, with Monocles released as head-worn and Tomes only able to be held in a hand, but otherwise the two function identically. Monocles were introduced to allow warriors and monks to benefit because their professional services require both hands to be available. Crafter's TomeA Crafter's Tome provides a benefit to profession services when one is held in the hand.
OVERVIEW Hello there, intrepid adventurer! This vellum tome is a Crafter's Tome item. These items provide a bonus to service skills when activated, based on tier and affinity. When doing a test cast, a suffusion estimate, or applying a service, this tome wll grant you temporary bonuses to skills to maximize your chance of success. HOW DOES IT WORK First, you must claim the book as your own. By INFUSE'ing resources into the tome, you will bind the tome to yourself and begin to improve your affinity. Moving to affinity levels 1-4 requires 5k, 10k, 15k, and 20k resources, respectively. Additionally, binding this tome to you will start a 30 day timer before it can be bound to another. Once bound, the tome will only respond to you and only you will understand its secrets. This item is set up as a tome and has access to the following verbs: INFUSE (set ownership, gain affinity), TEAR (reset ownership), OPEN (fluff), CLOSE (fluff), and READ (fluff, sense affinity). When it is held, it will provide temporary enhancives to your base stats and skill bonuses that will fade immediately once a service has been performed. This vellum tome is currently tier 1 of 4. Its current level of affinity with its owner is 0 of 1. Bonuses Bonuses are as follows. Stats are expressed as a bonus to the base while skills are expressed as a bonus to the skill. Tier 1 Cleric: +5 Wisdom and Influence per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level. Wizard: +5 Logic and Intuition per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level. Sorcerer: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use and Arcane Symbols plus +5 per affinity level. Monk: +5 Dexterity and Discipline per affinity level. +5 First Aid and Arcane Symbols plus +5 per affinity level. Ranger: +5 Wisdom and Intuition per affinity level. +5 Magic Item Use plus +5 per affinity level. Bard: +5 Intuition and Influence per affinity level. Warrior: +5 Strength and Discipline per affinity level. +5 Physical Fitness plus +5 per affinity level. Tier 2 Monk: +5 Physical Fitness per affinity above 1. Ranger: +5 Harness Power per affinity above 1. Warrior: +2 primary, secondary, and tertiary weapon skill squared by affinity above 1. Tier 4 Cleric: +5 Spell Ranks and Spiritual Mana Control per affinity above 3. Wizard: +5 Spell Ranks and Elemental Mana Control per affinity above 3. Sorcerer: +5 Spell Ranks, Elemental Mana Control, and Spiritual Mana Control per affinity above 3. Monk: +5 Mental Mana Control, Spiritual Mana Control, ML: Transformation, and ML: Telepathy per affinity above 3. Ranger: +5 Spell Ranks, Survival, Spiritual Mana Control, and SL: Blessings per affinity above 3. Bard: +5 Spell Ranks, Elemental and Mental Mana Control, and Magic Item Use per affinity above 3. Warrior: +5 Armor Use and Shield Use per affinity above 3. ALTERING This item may be freely altered but must remain consistent with being a tome. Any willing merchant may customize the flare/lense color (Currently cerulean).
Usage
Crafter's MonocleA Crafter's Monocle provides a benefit to profession services when one is worn on the head.
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Usage
BonusesClerics
Wizards
Sorcerers
Monks
Rangers
Bards
Warriors (Weapons)
Warriors (Armor)
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