Unbalance (110): Difference between revisions
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(Not yet a clear link between endroll result and actual injury.) |
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{{spell |
{{spell |
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| mnemonic = UNBALANCE |
| mnemonic = UNBALANCE |
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| duration = |
| duration = 5-20 sec. |
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| type = Attack |
| type = Attack |
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| subtype = Maneuver |
| subtype = Maneuver |
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| mana_cost = 5 |
| mana_cost = 5 |
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| dtype = [[Health]] |
| dtype = [[Health]] |
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| status = [[ |
| status = [[Staggered]], [[Prone]] |
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| ctype = [[Unbalance critical table|Unbalance]] |
| ctype = [[Unbalance critical table|Unbalance]] |
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| navigation = {{minor spiritual navigation}} |
| navigation = {{minor spiritual navigation}} |
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}} |
}} |
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<section begin=description /><noinclude>'''Unbalance''' calls</noinclude><includeonly>Calls</includeonly> upon the spiritual forces to throw the target off balance |
<section begin=description /><noinclude>'''Unbalance''' calls</noinclude><includeonly>Calls</includeonly> upon the spiritual forces to throw the target off balance. On a successful [[standard maneuver roll]], the target is [[Staggered]] and suffers an [[unbalance critical table|unbalancing]] injury, often resulting in the foe falling down.<section end=description /> |
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The duration of the Staggered effect is 5 to 20 seconds. (Note: This is different from the [[standard negative duration formula]].) |
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Some creatures (such as those that can float or fly) cannot be knocked down with this spell and would simply take some damage. |
Some creatures (such as those that can float or fly) cannot be knocked down with this spell and would simply take some damage. |
Latest revision as of 17:10, 30 January 2024
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Unbalance calls upon the spiritual forces to throw the target off balance. On a successful standard maneuver roll, the target is Staggered and suffers an unbalancing injury, often resulting in the foe falling down.
The duration of the Staggered effect is 5 to 20 seconds. (Note: This is different from the standard negative duration formula.)
Some creatures (such as those that can float or fly) cannot be knocked down with this spell and would simply take some damage.
Lore Benefits
Training in Spiritual Lore, Summoning provides a chance to affect a second target in the room. No additional mana is required when it triggers.
% chance to activate = trunc(Spiritual Lore Summoning skill bonus / 2) |
Spiritual Lore, Summoning ranks 4 8 13 18 24 30 40 60 80 100 Chance for 2nd strike 10% 20% 30% 40% 50% 60% 70% 80% 90% 100% Not all thresholds shown
Messaging
You gesture at a shambling lurk.
Bands of spectral mist ripple and surge beneath a shambling lurk!
[SMR result: 201 (Open d100: 89)]
... 25 points of damage!
The shambling lurk's arm snaps trying to prevent fall.
It is knocked to the ground!
The shambling lurk is stunned!
The spectral mist suddenly shifts to a pale scaled shaper! (second strike)
Bands of spectral mist ripple and surge beneath a pale scaled shaper!
[SMR result: 131 (Open d100: 32)]
... 15 points of damage!
Upward thrust lifts the scaled shaper several inches off the ground.
It is knocked to the ground!
The scaled shaper is stunned!
Cast Roundtime 2 Seconds.
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Alchemy Recipe
A lustrous beryl wand |
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