Twisted shield: Difference between revisions
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<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
<table><tr valign="top"><td><!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--> |
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'''Twisted shields''' are scripted shields that debuted at the February 2024 run of [[Duskruin]], in a [[Bloodriven Village]] shop called [[BVShop:Amalgamations|Amalgamations]]. They were created by GameMaster Marstreforn. They are the shield counterpart to [[twisted weapon]]s and [[twisted armor]]. |
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{{addmetext}} <!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--> |
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Acid Edition, which is the first version of these shields released, comes with [[acid]] flares and a +20 enchantment. They are constructed of [[black alloy]], and are exclusive to the [[Duskruin]] event. |
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Fire Edition, Frost Edition, Lightning Edition, and Vacuum Edition were later released during the [[Ebon Gate]] event in 2024, sold in the [[Evermore Hollow]] shops [[EHShop:Twisted Glory|Twisted Glory]] and [[EHShop:Twisted Lodge|Twisted Lodge]]. |
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{{TOC limit|2}} |
{{TOC limit|2}} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier= <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
|tier=Tier 1 (OTS) <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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At tier 1 (as sold in the shop) these shields have standard (Category B) flares. |
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Some messaging varies slightly based on demeanor. For Stance Verbose messaging, the shield will use its own messaging if weapon being used does not already have its own Stance Verbose messaging. |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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{{blue|* Twisted Shield - Acid Edition *}} |
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{{blue|Available Actions}} |
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* CLENCH |
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* RAISE |
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* TILT |
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* GET <nowiki>|</nowiki> STORE |
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* WEAR <nowiki>|</nowiki> REMOVE |
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Special messaging when changing stances if STANCE VERBOSE is toggled. |
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Merchants that are skilled with this type of shield may also customize the following: |
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{{blue|* Bouche:}} "an angular notch" |
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{{blue|* Grooves:}} "labyrinthine" |
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{{blue|* Fumes:}} "virescent" |
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{{blue|* Enarmes:}} "rigid leather brace" |
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{{blue|** Lever:}} "a twisted metal lever" (not unlocked) |
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{{blue|** Flares:}} "a twisted, prismatic spray of acid" (not unlocked) |
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Combat Unlocks: |
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{{blue|** Twisted Interdiction Flares}} (reactive: acid): {{blue|NOT UNLOCKED}} |
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- Chance for extra flares when you block an attack. |
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- Will only flare this way while in an aggressive stance. |
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{{blue|*** Twisted Assault Flares}} (offensive: acid): {{blue|NOT UNLOCKED}} |
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- Chance for extra flares when you strike a foe with a shield ability. |
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- These flares damage the target twice when they hit. |
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Twisted Interdiction Flares must be unlocked to enable the Lever and Flares customizations. |
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You might be able to have a talented merchant lighten the black alloy shield for you. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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! scope="col" style="width:5em;"|Verb |
! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col"|First |
! scope="col" style="width: 40%"|First |
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! scope="col" |
! scope="col" style="width: 40%"|Third |
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! scope="col"|Third |
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|- |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader" rowspan="3"|CLENCH |
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! scope="row" role="rowheader"| |
! scope="row" role="rowheader"|No Weapon |
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|<!-- First Person View --> You clench your left fist around the rigid leather brace of a twisted black alloy shield and carefully angle it toward your flank. Virescent fumes billow from the labyrinthine grooves on your shield. |
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|<!-- First Person View --> {{addmetext}} |
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|<!-- Third Person View --> [Player] clenches his left fist around the rigid leather brace of a twisted black alloy buckler and expectantly angles it toward his flank. Virescent fumes billow from the labyrinthine grooves on [Player]'s buckler. |
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|<!-- Second Person View --> {{addmetext}} |
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|- |
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|<!-- Third Person View --> {{addmetext}} |
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! scope="row" role="rowheader"|Holding Weapon |
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|<!-- First Person View --> You clench your left fist around the rigid leather brace of a twisted black alloy shield and carefully angle it toward your flank. Virescent fumes billow from the labyrinthine grooves on your shield as you brandish your steel dagger, drawing it across an angular notch adroitly cut into the shield's side. |
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|<!-- Third Person View --> [Player] clenches his left fist around the rigid leather brace of a twisted black alloy buckler and expectantly angles it toward his flank. Virescent fumes billow from the labyrinthine grooves on [Player]'s buckler as he brandishes a steel dagger, drawing it across an angular notch adroitly cut into the buckler's side. |
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|- |
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! scope="row" role="rowheader"|Scintillating Twisted Weapon |
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|<!-- First Person View --> You clench your left fist around the rigid leather brace of a twisted black alloy shield and carefully angle it toward your flank. Virescent fumes billow from the labyrinthine grooves on your shield as you brandish your black alloy khopesh, drawing it across an angular notch adroitly cut into the shield's side. '''Your black alloy khopesh trembles with power!''' |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|RAISE |
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! scope="row" role="rowheader"|- |
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|<!-- First Person View --> You adjust your hold on the rigid leather brace of your black alloy shield and raise it to eye level, peering through an angular notch adroitly cut into its side. Virescent fumes sinuously churn over the labyrinthine grooves on your shield. |
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|<!-- Third Person View --> [Player] adjusts his hold on the rigid leather brace of his black alloy buckler and raises it to eye level, peering through an angular notch adroitly cut into its side. Virescent fumes sinuously churn over the labyrinthine grooves on [Player]'s buckler. |
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|- |
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! scope="row" role="rowheader"|TILT |
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! scope="row" role="rowheader"|- |
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|<!-- First Person View --> A shimmering haze of virescent fumes churns over the labyrinthine grooves on your black alloy shield as you tilt it carefully from side to side. |
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|<!-- Third Person View --> A shimmering haze of virescent fumes churns over the labyrinthine grooves on [Player]'s black alloy buckler as he tilts it expectantly from side to side. |
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|- |
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! scope="row" role="rowheader"|GET |
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! scope="row" role="rowheader"|- |
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|<!-- First Person View --> You remove a twisted black alloy shield chased with labyrinthine grooves from in your dark leather pack. Fumes billow from the grooves on the shield's surface, forming a haze around it. |
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|<!-- Third Person View --> [Player] removes a twisted black alloy buckler chased with labyrinthine grooves from in his dark leather pack. Fumes billow from the grooves on the buckler's surface, forming a haze around it. |
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|- |
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! scope="row" role="rowheader"|DROP/PUT<br>STORE/STOW |
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! scope="row" role="rowheader"|- |
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|<!-- First Person View --> A haze of fumes dissipates from around your shield as it leaves your hand. You put a twisted black alloy shield chased with labyrinthine grooves in your dark leather pack. |
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|<!-- Third Person View --> A haze of fumes around a twisted black alloy buckler dissipates as it leaves [Player]'s hand. [Player] put a twisted black alloy buckler chased with labyrinthine grooves in his dark leather pack. |
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|- |
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! scope="row" role="rowheader"|REMOVE |
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! scope="row" role="rowheader"|- |
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|<!-- First Person View --> Virescent fumes billow from the labyrinthine grooves on your black alloy shield as you sling it off from over your shoulder. |
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|<!-- Third Person View --> Virescent fumes billow from the labyrinthine grooves on [Player]'s black alloy buckler as he slings it off from over his shoulder. |
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|- |
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! scope="row" role="rowheader"|WEAR |
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! scope="row" role="rowheader"|- |
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|<!-- First Person View --> A haze of virescent fumes dissipates from around your black alloy shield as you sling it over your shoulder. |
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|<!-- Third Person View --> A haze of virescent fumes dissipates from around [Player]'s black alloy buckler as he slings it over his shoulder. |
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|- |
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! scope="row" role="rowheader" rowspan="10"|STANCE |
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! scope="row" role="rowheader"|OFFENSIVE |
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|<!-- First Person View --> You clench your left fist around the rigid leather brace of a twisted black alloy shield and carefully angle it toward your flank. Virescent fumes billow from the labyrinthine grooves on your shield. |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|ADVANCE |
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|<!-- First Person View --> You move into an aggressive stance as you lower your black alloy shield, ready for battle. |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|FORWARD<br>(No weapon) |
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|<!-- First Person View --> Tightly grasping its rigid leather brace, you bring your black alloy shield forward. |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|FORWARD<br>(Holding Weapon) |
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|<!-- First Person View --> Tightly grasping its rigid leather brace, you bring your black alloy shield forward. You carefully position the black alloy khopesh in your right hand along an angular notch adroitly cut into the shield's side. |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|NEUTRAL<br>(No Weapon) |
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|<!-- First Person View --> You grip the rigid leather brace of your black alloy shield as you shift your weight from side to side. |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|NEUTRAL<br>(Holding Weapon) |
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|<!-- First Person View --> You grip the rigid leather brace of your black alloy shield as you shift your weight from side to side. You carefully position the black alloy khopesh in your right hand along an angular notch adroitly cut into the shield's side. |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|GUARDED<br>(No Weapon) |
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|<!-- First Person View --> You pull your black alloy shield close to your chest, glancing about the area with a watchful eye. |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|GUARDED<br>(Holding Weapon) |
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|<!-- First Person View --> You pull your black alloy shield close to your chest, glancing about the area with a watchful eye. You carefully position the black alloy khopesh in your right hand along an angular notch adroitly cut into the shield's side. |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|DEFENSIVE<br>(No Weapon) |
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|<!-- First Person View --> You plant your feet and pull your black alloy shield close, moving into a defensive stance. |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|DEFENSIVE<br>(Holding Weapon) |
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|<!-- First Person View --> You plant your feet and pull your black alloy shield close, moving into a defensive stance. You carefully position the black alloy khopesh in your right hand along an angular notch adroitly cut into the shield's side. |
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|<!-- Third Person View --> n/a |
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|} |
|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 2 - Twisted Interdiction Flares <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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At tier 2, the shield gains '''reactive''' (Category D) flares on a successful block while in an aggressive stance (forward, advance, or offensive). |
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This tier also allows access to the {{boldmono|TURN}} verb, which can toggle an added line below held objects when someone looks at the character: |
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''Virescent fumes twist and churn over the labyrinthine grooves on his black alloy shield.'' |
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|analyze= <!-- Tier 1/OTS required to be listed here. Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --> |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable=Yes <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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{| {{verbtable}} <!-- REQUIRED if there are verbs for this tier. For instructions on how to use this template, see Template:Verbtable. --> |
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|- {{verbtableheader|90}} |
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! scope="col" style="width:5em;"|Verb |
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! scope="col" style="width:5em;"|Style <!-- (Only if applicable. Additional options would be Demeanor, Location, Climate, etc. Essentially, modifiers to the verbs.) --> |
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! scope="col" style="width: 40%"|First |
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! scope="col" style="width: 40%"|Third |
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|- |
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! scope="row" role="rowheader" rowspan="2"|TURN |
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! scope="row" role="rowheader"|Toggle OFF |
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|<!-- First Person View --> You adjust a twisted metal lever beside the shield's rigid leather brace.<br><br>[The shield won't show virescent fumes when others look at you.] |
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|<!-- Third Person View --> n/a |
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|- |
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! scope="row" role="rowheader"|Toggle ON |
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|<!-- First Person View --> You adjust a twisted metal lever beside the shield's rigid leather brace. Your black alloy shield trembles with power!<br><br>[The shield will show virescent fumes when others look at you.] |
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|<!-- Third Person View --> n/a |
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|} |
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{{itemtier <!-- Copy/Paste x #Tier for item as needed. --> |
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|tier=Tier 3 - Twisted Assault Flares <!-- REQUIRED: Must be entered as Tier # or Tree (Name) --> |
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|itemsummary= <!-- Brief explanation of what this tier does, if any. --> |
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At tier 3, the shield gains '''offensive''' (Category D) flares when used to strike with a shield ability like [[Shield Bash]] or [[Shield Throw]]. |
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These flares damage the target twice. |
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|affinity= <!-- Brief explanation of affinity for that specific tier, if any. --> |
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|itemverbtable= <!-- Answer YES if there are verbs associated with this tier. If not, leave blank. --> |
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}} |
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==Additional Information== |
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===Reactive Flares Combat Example=== |
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Obtained with the Tier 2 unlock: |
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<pre{{log2}}> |
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A wind wraith claws at you! |
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'''You bolster yourself against the wind wraith's incoming blow!''' |
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{{blue|** A twisted, prismatic spray of acid}} surges from the {{blue|labyrinthine}} grooves on your black alloy aegis and strikes the wind wraith! ** |
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'''... 25 points of damage!''' |
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Quick strike to the left leg! |
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The wind wraith makes no bones about it. |
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You easily block the attack with your black alloy aegis! |
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</pre> |
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===Twisted Assault Flares Combat Example=== |
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Obtained with the Tier 3 unlock: |
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<pre{{log2}}> |
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You lunge forward at a wind wraith with your black alloy aegis and attempt a shield bash! |
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[SMR result: 222 (Open d100: 39, Penalty: 18)] |
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Your size contributes considerably to the attack! |
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You lash out with an awesome shield bash! |
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... 25 points of damage! |
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Attack whistles right through the chest! |
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It's like fighting fog! |
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... 20 points of damage! |
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Smash to the chest! |
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Good thing there were no ribs there to shatter. |
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Your attack exposes a vulnerability in a wind wraith's defenses! |
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'''Your black alloy aegis trembles with power!''' |
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{{blue|** A twisted, prismatic spray of acid}} surges from the {{blue|labyrinthine}} grooves on your black alloy aegis and strikes the wind wraith! ** |
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'''... 25 points of damage!''' |
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Strong attack rips through the neck! |
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To your horror, the wind wraith's substance flows around the wound without leaving a trace! |
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'''... 10 points of damage!''' |
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Hard strike connects with the wind wraith's back! |
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A thin arc of mist spews forth, evaporating quickly. |
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Roundtime: 3 sec. |
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</pre> |
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===See Also=== |
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* [[Twisted weapon]] |
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* [[Twisted armor]] |
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* [[Duskruin/saved posts February 2024#Shop Teaser/Announcement 12 - Amalgamations|Teaser announcement]] |
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</td><td> |
</td><td> |
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{{iteminfo |
{{iteminfo |
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|type= <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
|type=Mechanical <!-- REQUIRED: Mechanical or Fluff. OPTIONAL: If an item is feature altering or crafting, as well, please enter "Feature altering" or "crafting" below this line for "type2=" --> |
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|itemclass= <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
|itemclass=Shield <!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous. If more than one classification, additional lines can be added with "itemclass2=" & "itemclass3=" --> |
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|itemtype= <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
|itemtype=Shield <!-- REQUIRED: What items can this apply to. Up to 8 can be specified by setting "itemtype2" - "itemtype8". --> |
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|alter= <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
|alter=Yes <!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --> |
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|ld= <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
|ld=Yes <!-- REQUIRED: Is this item able to be lightened or deepened? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --> |
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|feature= <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
|feature=Special line <!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting "feature2=" - "feature8=". --> |
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|customize= <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
|customize=Yes <!-- OPTIONAL: Enter "Yes" if the item is customizable beyond an ALTER. If no, leave blank. --> |
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|custom= <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
|custom=Tier 1- Bouche, Grooves, Fumes, Enarmes <!-- OPTIONAL: This area is REQUIRED if customization is indicated. Up to 5 customizations can be entered with "custom2=" - "custom5=". If the messaging is alterable, simply enter "Verb".--> |
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|custom2=Tier 2- Lever, Flares |
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|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
|origmerch= <!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter "Quest" ONLY. Otherwise, leave blank.--> |
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|releasevenue= <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
|releasevenue=Duskruin <!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --> |
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|releaseyear= <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
|releaseyear=2024 <!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --> |
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|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
|questitem= <!-- OPTIONAL: Enter "Yes" if the item's release was part of a quest/storyline. If no, leave blank. --> |
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|tiered= <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
|tiered=Yes <!-- OPTIONAL: Enter "Yes" if the item is tiered. If no, leave blank. --> |
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|tiersnumber= <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
|tiersnumber=3 <!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --> |
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|unlock= <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
|unlock=Certificate <!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked. Valid options are "Merchant", "Certificate", or "Quest" ONLY. If more than one, enter at unlock2.--> |
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|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
|legendary= <!-- OPTIONAL: Enter "Yes" if the item/script was released/distributed at an auction or was a jackpot prize. Extremely limited release only (3 or less in existence). --> |
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|demeanor= <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
|demeanor=Yes <!-- OPTIONAL: Enter "Yes" if the item's messaging is affected by DEMEANOR. If no, leave blank. --> |
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|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
|loresong= <!-- OPTIONAL: Enter "Yes" if the item has a loresong as part of the base script. If no, leave blank. --> |
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|corrscript= <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
|corrscript=Twisted weapon <!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). Additional slots can be added with "corrscript2=" - "corrscript5"= --> |
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|corrscript2=Twisted armor |
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|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
|attune= <!-- OPTIONAL: This area is for indicating if an item attunes. If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken). If there is none, leave blank. --> |
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|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
|attunement= <!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are "Character" or "Account". Please note, "Temporary attunement" will ALWAYS be "Character". --> |
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}} |
}} |
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{{itemverb |
{{itemverb |
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|verb= <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
|verb=CLENCH <!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with "verb2=" - "verb28=". Verbs should be listed in alphabetical order, not by tier.--> |
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|verb2= GET |
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|verb3= RAISE |
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|verb4= REMOVE |
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|verb5= STORE |
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|verb6= TILT |
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|verb7= TURN |
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|verb8= WEAR |
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}} |
}} |
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</td></tr></table> |
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Latest revision as of 11:52, 5 October 2024
Twisted shields are scripted shields that debuted at the February 2024 run of Duskruin, in a Bloodriven Village shop called Amalgamations. They were created by GameMaster Marstreforn. They are the shield counterpart to twisted weapons and twisted armor. Acid Edition, which is the first version of these shields released, comes with acid flares and a +20 enchantment. They are constructed of black alloy, and are exclusive to the Duskruin event. Fire Edition, Frost Edition, Lightning Edition, and Vacuum Edition were later released during the Ebon Gate event in 2024, sold in the Evermore Hollow shops Twisted Glory and Twisted Lodge. Tier 1 (OTS)At tier 1 (as sold in the shop) these shields have standard (Category B) flares. Some messaging varies slightly based on demeanor. For Stance Verbose messaging, the shield will use its own messaging if weapon being used does not already have its own Stance Verbose messaging.Analyze* Twisted Shield - Acid Edition * Available Actions * CLENCH * RAISE * TILT * GET | STORE * WEAR | REMOVE Special messaging when changing stances if STANCE VERBOSE is toggled. Merchants that are skilled with this type of shield may also customize the following: * Bouche: "an angular notch" * Grooves: "labyrinthine" * Fumes: "virescent" * Enarmes: "rigid leather brace" ** Lever: "a twisted metal lever" (not unlocked) ** Flares: "a twisted, prismatic spray of acid" (not unlocked) Combat Unlocks: ** Twisted Interdiction Flares (reactive: acid): NOT UNLOCKED - Chance for extra flares when you block an attack. - Will only flare this way while in an aggressive stance. *** Twisted Assault Flares (offensive: acid): NOT UNLOCKED - Chance for extra flares when you strike a foe with a shield ability. - These flares damage the target twice when they hit. Twisted Interdiction Flares must be unlocked to enable the Lever and Flares customizations. You might be able to have a talented merchant lighten the black alloy shield for you. Usage
Tier 2 - Twisted Interdiction FlaresAt tier 2, the shield gains reactive (Category D) flares on a successful block while in an aggressive stance (forward, advance, or offensive). This tier also allows access to the TURN verb, which can toggle an added line below held objects when someone looks at the character: Virescent fumes twist and churn over the labyrinthine grooves on his black alloy shield.Usage
Tier 3 - Twisted Assault FlaresAt tier 3, the shield gains offensive (Category D) flares when used to strike with a shield ability like Shield Bash or Shield Throw. These flares damage the target twice.Additional InformationReactive Flares Combat ExampleObtained with the Tier 2 unlock: A wind wraith claws at you! You bolster yourself against the wind wraith's incoming blow! ** A twisted, prismatic spray of acid surges from the labyrinthine grooves on your black alloy aegis and strikes the wind wraith! ** ... 25 points of damage! Quick strike to the left leg! The wind wraith makes no bones about it. You easily block the attack with your black alloy aegis! Twisted Assault Flares Combat ExampleObtained with the Tier 3 unlock: You lunge forward at a wind wraith with your black alloy aegis and attempt a shield bash! [SMR result: 222 (Open d100: 39, Penalty: 18)] Your size contributes considerably to the attack! You lash out with an awesome shield bash! ... 25 points of damage! Attack whistles right through the chest! It's like fighting fog! ... 20 points of damage! Smash to the chest! Good thing there were no ribs there to shatter. Your attack exposes a vulnerability in a wind wraith's defenses! Your black alloy aegis trembles with power! ** A twisted, prismatic spray of acid surges from the labyrinthine grooves on your black alloy aegis and strikes the wind wraith! ** ... 25 points of damage! Strong attack rips through the neck! To your horror, the wind wraith's substance flows around the wound without leaving a trace! ... 10 points of damage! Hard strike connects with the wind wraith's back! A thin arc of mist spews forth, evaporating quickly. Roundtime: 3 sec. See Also |
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